gtk3/debian/missing-sources/zlib.js-0.1.6/README.en.md
Simon McVittie 7e6de580a7 * debian/missing-sources/zlib.js-0.1.6: add missing source code for gdk/broadway/rawinflate.min.js (Closes: #753968)
- some files in zlib.js upstream had missing source code themselves
    (closure-compiler.jar) or are not needed here, and have been removed
    to save space; see debian/missing-sources/README for details
2014-08-11 09:43:29 +00:00

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zlib.js
=======
[![Build Status](https://travis-ci.org/imaya/zlib.js.png?branch=master)](https://travis-ci.org/imaya/zlib.js)
[Japanese version](./README.md)
zlib.js is ZLIB(RFC1950), DEFLATE(RFC1951), GZIP(RFC1952) and PKZIP implementation in JavaScript.
Usage
------
Use one in "bin" directory.
- zlib_and_gzip.min.js: ZLIB + GZIP
+ (Raw)
* rawdeflate.js: Raw Deflate
* rawinflate.js: Raw Inflate
+ zlib.min.js: ZLIB Inflate + Deflate
* inflate.min.js: ZLIB Inflate
* deflate.min.js: ZLIB Deflate
* inflate_stream.min.js: ZLIB Inflate (stream mode)
+ (GZIP)
* gzip.min.js: GZIP
* gunzip.min.js: GUNZIP
+ (PKZIP)
* zip.min.js ZIP
* unzip.min.js UNZIP
- node-zlib.js: (ZLIB + GZIP for node.js)
### Compression
#### Raw Deflate
```js
// plain = Array.<number> or Uint8Array
var defalte = new Zlib.RawDeflate(plain);
var compressed = deflate.compress();
```
#### Raw Deflate Option
See ZLIB Option.
#### ZLIB
```js
// plain = Array.<number> or Uint8Array
var defalte = new Zlib.Deflate(plain);
var compressed = deflate.compress();
```
##### ZLIB Option
Second argument of Zlib.Deflate constructor
```js
{
compressionType: Zlib.Deflate.CompressionType, // compression type
lazy: number // lazy matching parameter
}
```
<code>Zlib.Deflate.CompressionType</code> is enumerable,
Choose one in <code>NONE</code> (Store), <code>FIXED</code> (Fixed Huffman Coding), <code>DYNAMIC</code> (Dynamic Huffman Coding).
Default value is <code>DYNAMIC</code>.
<code>lazy</code> is Lazy Matching length.
This parameter is deprecated.
#### GZIP
GZIP implementation is imcompleted.
However no problem in usual use.
```js
// plain = Array.<number> or Uint8Array
var gzip = new Zlib.Gzip(plain);
var compressed = gzip.compress();
```
##### GZIP Option
```js
{
deflateOptions: Object, // see: deflate option (ZLIB Option)
flags: {
fname: boolean, // use filename?
comment: boolean, // use comment?
fhcrc: boolean // use file checksum?
},
filename: string, // filename
comment: string // comment
}
```
#### PKZIP
```js
var zip = new Zlib.Zip();
// plainData1
zip.addFile(plainData1, {
filename: stringToByteArray('foo.txt')
});
zip.addFile(plainData2, {
filename: stringToByteArray('bar.txt')
});
zip.addFile(plainData3, {
filename: stringToByteArray('baz.txt')
});
var compressed = zip.compress();
function stringToByteArray(str) {
var array = new (window.Uint8Array !== void 0 ? Uint8Array : Array)(str.length);
var i;
var il;
for (i = 0, il = str.length; i < il; ++i) {
array[i] = str.charCodeAt(i) & 0xff;
}
return array;
}
```
##### PKZIP Option
filename, comment, extraField are must use Uint8Array if enabled Typed Array.
```js
{
filename: (Array.<number>|Uint8Array), // filename
comment: (Array.<number>|Uint8Array), //comment
extraField: (Array.<number>|Uint8Array), // extra field
compress: boolean, // compress when called "addFile" method.
compressionMethod: Zlib.Zip.CompressionMethod, // STORE or DEFLATE
os: Zlib.Zip.OperatingSystem, // MSDOS or UNIX or MACINTOSH
deflateOption: Object // see: ZLIB Option
}
```
### Decompression
#### Raw Deflate
```js
// compressed = Array.<number> or Uint8Array
var inflate = new Zlib.RawInflate(compressed);
var plain = inflate.decompress();
```
#### Raw Deflate Option
See ZLIB Option.
#### ZLIB
```js
// compressed = Array.<number> or Uint8Array
var inflate = new Zlib.Inflate(compressed);
var plain = inflate.decompress();
```
##### ZLIB Option
Second argument of Zlib.Inflate constructor
```js
{
'index': number, // start position in input buffer
'bufferSize': number, // initial output buffer size
'bufferType': Zlib.Inflate.BufferType, // buffer expantion type
'resize': boolean, // resize buffer(ArrayBuffer) when end of decompression (default: false)
'verify': boolean // verify decompression result (default: false)
}
```
<code>Zlib.Inflate.BufferType</code> is enumerable.
Choose one <code>ADAPTIVE</code>(default) and <code>BLOCK</code>.
- <code>ADAPTIVE</code>: buffer expansion based on compression ratio in filled buffer.
- <code>BLOCK</code>: buffer expansion based on <code>BufferSize</code>.
#### GZIP
```js
// compressed = Array.<number> or Uint8Array
var gunzip = new Zlib.Gunzip(compressed);
var plain = gunzip.decompress();
```
#### PKZIP
```js
// compressed = Array.<number> or Uint8Array
var unzip = new Zlib.Unzip(compressed);
var filenames = unzip.getFilenames();
var plain = unzip.decompress(filenames[0]);
```
### Node.js
see unit tests.
<https://github.com/imaya/zlib.js/blob/master/test/node-test.js>
## Debug
If you want to know the code before compile, SourceMaps and PrettyPrint can be used.
### SourceMaps
If you want to enable the SourceMaps if, you can use the `src` directory and *.min.js.map.
- inflate.min.js
- inflate.min.js.map
- [src]
- (source files)
`[src]` is zlib.js source code directory.
### Pretty Print
`zlib.pretty.js` is not renamed symbol.
How to build
------------
Build using Ant and Closure Compiler.
### Requirement
- Ant 1.8+
- JRE 1.6+
- Python
### Build
Use "ant" command.
```
$ ant [target]
```
#### Build target
target | generate file | implementation
---------------|----------------------|-------------
deps | deps.js | (dependency: deps.js)
deflate | deflate.min.js | ZLIB Deflate
inflate | inflate.min.js | ZLIB Inflate
inflate_stream | inlate_stream.min.js | ZLIB Inlate (stream)
zlib | zlib.min.js | ZLIB Deflate + Inflate
gzip | gzip.min.js | GZIP Compression
gunzip | gunzip.min.js | GZIP Decompression
zlib_and_gzip | zlib_and_gzip.min.js | ZLIB + GZIP
node | node-zlib.js | ZLIB + GZIP for node.js
zip | zip.min.js | PKZIP Compression
unzip | unzip.min.js | PKZIP Decompression
all | * | default target
Issue
-----
Preset dictionary is not implemented.
License
--------
Copyright &copy; 2012 imaya.
Licensed under the MIT License.