
- some files in zlib.js upstream had missing source code themselves (closure-compiler.jar) or are not needed here, and have been removed to save space; see debian/missing-sources/README for details
286 lines
6.1 KiB
Markdown
286 lines
6.1 KiB
Markdown
zlib.js
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=======
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[](https://travis-ci.org/imaya/zlib.js)
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[Japanese version](./README.md)
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zlib.js is ZLIB(RFC1950), DEFLATE(RFC1951), GZIP(RFC1952) and PKZIP implementation in JavaScript.
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Usage
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------
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Use one in "bin" directory.
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- zlib_and_gzip.min.js: ZLIB + GZIP
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+ (Raw)
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* rawdeflate.js: Raw Deflate
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* rawinflate.js: Raw Inflate
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+ zlib.min.js: ZLIB Inflate + Deflate
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* inflate.min.js: ZLIB Inflate
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* deflate.min.js: ZLIB Deflate
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* inflate_stream.min.js: ZLIB Inflate (stream mode)
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+ (GZIP)
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* gzip.min.js: GZIP
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* gunzip.min.js: GUNZIP
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+ (PKZIP)
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* zip.min.js ZIP
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* unzip.min.js UNZIP
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- node-zlib.js: (ZLIB + GZIP for node.js)
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### Compression
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#### Raw Deflate
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```js
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// plain = Array.<number> or Uint8Array
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var defalte = new Zlib.RawDeflate(plain);
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var compressed = deflate.compress();
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```
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#### Raw Deflate Option
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See ZLIB Option.
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#### ZLIB
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```js
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// plain = Array.<number> or Uint8Array
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var defalte = new Zlib.Deflate(plain);
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var compressed = deflate.compress();
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```
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##### ZLIB Option
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Second argument of Zlib.Deflate constructor
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```js
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{
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compressionType: Zlib.Deflate.CompressionType, // compression type
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lazy: number // lazy matching parameter
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}
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```
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<code>Zlib.Deflate.CompressionType</code> is enumerable,
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Choose one in <code>NONE</code> (Store), <code>FIXED</code> (Fixed Huffman Coding), <code>DYNAMIC</code> (Dynamic Huffman Coding).
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Default value is <code>DYNAMIC</code>.
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<code>lazy</code> is Lazy Matching length.
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This parameter is deprecated.
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#### GZIP
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GZIP implementation is imcompleted.
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However no problem in usual use.
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```js
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// plain = Array.<number> or Uint8Array
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var gzip = new Zlib.Gzip(plain);
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var compressed = gzip.compress();
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```
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##### GZIP Option
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```js
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{
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deflateOptions: Object, // see: deflate option (ZLIB Option)
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flags: {
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fname: boolean, // use filename?
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comment: boolean, // use comment?
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fhcrc: boolean // use file checksum?
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},
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filename: string, // filename
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comment: string // comment
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}
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```
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#### PKZIP
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```js
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var zip = new Zlib.Zip();
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// plainData1
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zip.addFile(plainData1, {
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filename: stringToByteArray('foo.txt')
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});
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zip.addFile(plainData2, {
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filename: stringToByteArray('bar.txt')
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});
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zip.addFile(plainData3, {
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filename: stringToByteArray('baz.txt')
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});
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var compressed = zip.compress();
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function stringToByteArray(str) {
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var array = new (window.Uint8Array !== void 0 ? Uint8Array : Array)(str.length);
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var i;
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var il;
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for (i = 0, il = str.length; i < il; ++i) {
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array[i] = str.charCodeAt(i) & 0xff;
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}
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return array;
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}
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```
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##### PKZIP Option
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filename, comment, extraField are must use Uint8Array if enabled Typed Array.
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```js
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{
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filename: (Array.<number>|Uint8Array), // filename
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comment: (Array.<number>|Uint8Array), //comment
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extraField: (Array.<number>|Uint8Array), // extra field
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compress: boolean, // compress when called "addFile" method.
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compressionMethod: Zlib.Zip.CompressionMethod, // STORE or DEFLATE
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os: Zlib.Zip.OperatingSystem, // MSDOS or UNIX or MACINTOSH
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deflateOption: Object // see: ZLIB Option
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}
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```
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### Decompression
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#### Raw Deflate
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```js
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// compressed = Array.<number> or Uint8Array
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var inflate = new Zlib.RawInflate(compressed);
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var plain = inflate.decompress();
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```
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#### Raw Deflate Option
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See ZLIB Option.
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#### ZLIB
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```js
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// compressed = Array.<number> or Uint8Array
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var inflate = new Zlib.Inflate(compressed);
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var plain = inflate.decompress();
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```
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##### ZLIB Option
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Second argument of Zlib.Inflate constructor
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```js
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{
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'index': number, // start position in input buffer
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'bufferSize': number, // initial output buffer size
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'bufferType': Zlib.Inflate.BufferType, // buffer expantion type
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'resize': boolean, // resize buffer(ArrayBuffer) when end of decompression (default: false)
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'verify': boolean // verify decompression result (default: false)
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}
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```
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<code>Zlib.Inflate.BufferType</code> is enumerable.
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Choose one <code>ADAPTIVE</code>(default) and <code>BLOCK</code>.
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- <code>ADAPTIVE</code>: buffer expansion based on compression ratio in filled buffer.
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- <code>BLOCK</code>: buffer expansion based on <code>BufferSize</code>.
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#### GZIP
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```js
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// compressed = Array.<number> or Uint8Array
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var gunzip = new Zlib.Gunzip(compressed);
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var plain = gunzip.decompress();
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```
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#### PKZIP
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```js
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// compressed = Array.<number> or Uint8Array
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var unzip = new Zlib.Unzip(compressed);
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var filenames = unzip.getFilenames();
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var plain = unzip.decompress(filenames[0]);
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```
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### Node.js
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see unit tests.
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<https://github.com/imaya/zlib.js/blob/master/test/node-test.js>
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## Debug
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If you want to know the code before compile, SourceMaps and PrettyPrint can be used.
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### SourceMaps
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If you want to enable the SourceMaps if, you can use the `src` directory and *.min.js.map.
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- inflate.min.js
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- inflate.min.js.map
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- [src]
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- (source files)
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`[src]` is zlib.js source code directory.
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### Pretty Print
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`zlib.pretty.js` is not renamed symbol.
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How to build
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------------
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Build using Ant and Closure Compiler.
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### Requirement
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- Ant 1.8+
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- JRE 1.6+
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- Python
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### Build
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Use "ant" command.
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```
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$ ant [target]
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```
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#### Build target
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target | generate file | implementation
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---------------|----------------------|-------------
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deps | deps.js | (dependency: deps.js)
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deflate | deflate.min.js | ZLIB Deflate
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inflate | inflate.min.js | ZLIB Inflate
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inflate_stream | inlate_stream.min.js | ZLIB Inlate (stream)
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zlib | zlib.min.js | ZLIB Deflate + Inflate
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gzip | gzip.min.js | GZIP Compression
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gunzip | gunzip.min.js | GZIP Decompression
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zlib_and_gzip | zlib_and_gzip.min.js | ZLIB + GZIP
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node | node-zlib.js | ZLIB + GZIP for node.js
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zip | zip.min.js | PKZIP Compression
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unzip | unzip.min.js | PKZIP Decompression
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all | * | default target
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Issue
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-----
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Preset dictionary is not implemented.
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License
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--------
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Copyright © 2012 imaya.
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Licensed under the MIT License.
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