Don't call g_object_unref on a variant
Tsk, tsk...
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						Ryan Lortie
					
				
			
			
				
	
			
			
			
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			@ -24,7 +24,7 @@ activate_toggle (GSimpleAction *action,
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  state = g_action_get_state (G_ACTION (action));
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  g_action_change_state (G_ACTION (action), g_variant_new_boolean (!g_variant_get_boolean (state)));
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  g_object_unref (state);
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  g_variant_unref (state);
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}
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static void
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