Commit Graph

2590 Commits

Author SHA1 Message Date
e59d8ca75c Move the comment to match the function it explains 2020-01-10 14:56:33 +00:00
eb4b8fbd05 Move macos menu init to the gui related code and reparent it with a main window.
Closes #1258
2020-01-10 11:03:01 +01:00
Ell
8591b5b33f app: add compact style for spin scales
Add a boolean "compact" style property for GimpSpinScale.  When
TRUE, the widget uses a narrower layout, and the different upper/
lower-half behavior is gone.  Instead, the behavior depends on the
mouse button used: left-click is used for absolute adjustment
(similar to the upper-half behavior), middle-click is used for
relative adjustment (similar to the lower-half behavior), and right
click is used for manual value entry (similar for clicking on the
text area).

Add a new "Compact sliders" toggle to the Interface prefernces, to
control the spin-scale style.  Apply the style globally through the
themerc file, and update it when the option changes.

Use the compact style by default, because otherwise no one would
find it.  Theming in GTK3 works differently, and spin scales in
master need more work regardless, so this stays in 2.10 for now.
2020-01-06 23:10:05 +02:00
b67fe859a7 app, devel-docs: remove dangling DBUS_GLIB_* variables.
dbus-glib is no more a dependency since commit c4460e84, i.e. already
since 2013!

(cherry picked from commit 5f2a6940e3)
2019-11-16 19:32:35 +01:00
e729d0b6bb Issue #4119: GIMP main window not restored from Taskbar under MS Windows
Tested in a VM. Minimized window is properly deiconified and showed to
the front. Though a window in the back (not minimized) is not moved to
the front.

(cherry picked from commit 2f01751907)
2019-10-20 19:48:20 +02:00
417d0dccd7 app: start porting away from GtkAction and friends
Step one: get rid of all those deprecation warnings that make
it hard to see any other warnings:

- add a lot of dummy API to GimpAction, GimpActionGroup, GimpUIManager
  etc. which simply forwards to the deprecated GTK functions, they
  will all go away again later
- rename GimpAction to GimpActionImpl
- add interface GimpAction that is implemented by all action classes,
  creates a common interface and allows to remove some duplicated
  logic from GimpToggleAction and GimpRadioAction, and at the same
  time adds more features

(cherry picked from commit 86e07c16b5)

Merged to gimp-2-10 to keep the diff to master as small as possible
2019-07-02 14:57:45 +02:00
Ell
7edbad3144 app: include system gtkrc file in themerc
Include the system-wide gtkrc file, in addition to the user-
specific gtkrc file, in the generated themerc file, instead of
copying the former into the latter when creating the user's
gimpdir.  This allows us to modify the system-wide gtkrc file, and
having the changes take effect in existing installations.
2019-03-27 20:15:50 -04:00
706fe079c2 app: make sure we reset tool modifier state before saving options.
I had this funny behavior when I was quitting GIMP with the active tool
using modifiers (for instance bucket fill). Each time I'd quit with
ctrl-q (and if the image is not dirty), the options would use the value
from the modifier state and be saved as-is. Hence at next restart, the
default value was always different!

(cherry picked from commit dd3d9ab3dd)
2018-12-19 15:48:26 +01:00
48e14ef3b9 app, libgimpconfig: make various usage of g_file_replace() safer.
When an error occurs, we want to prevent overwriting any previous
version of the file by incomplete contents. So run
g_output_stream_close() with a cancelled GCancellable to do so.
See also discussion in #2565.

(cherry picked from commit 613bf7c5ab)
2018-12-07 00:51:05 +01:00
62c52742cd do not activate OSX menu if tests are running to prevent crash 2018-11-23 11:39:21 +01:00
360aee10d8 app: Add option in the windows menu to hide the image tab bar. 2018-10-22 20:41:29 +02:00
Ell
397bbb29a9 app: fix gimp_wait() deadlock
In the GUI implementation of gimp_wait(), explicitly finish the
input-pipe async operation after the busy-dialog plug-in
terminates, to avoid the async callback function from being
repeatedly called, stalling the main thread.  Previously, this code
relied on gimp-parallel implicitly aborting the async operation,
but this is no longer the case since commit
4969d75785.

(cherry picked from commit 85b16b9eaa)
2018-10-11 02:26:08 -04:00
Ell
31b369d09f app, libgimp*, modules: don't use g_type_class_add_private() ...
... and G_TYPE_INSTANCE_GET_PRIVATE()

g_type_class_add_private() and G_TYPE_INSTANCE_GET_PRIVATE() were
deprecated in GLib 2.58.  Instead, use
G_DEFINE_[ABSTRACT_]TYPE_WITH_PRIVATE(), and
G_ADD_PRIVATE[_DYNAMIC](), and the implictly-defined
foo_get_instance_private() functions, all of which are available in
the GLib versions we depend on.

This commit only covers types registered using one of the
G_DEFINE_FOO() macros (i.e., most types), but not types with a
custom registration function, of which we still have a few -- GLib
currently only provides a (non-deprecated) public API for adding a
private struct using the G_DEFINE_FOO() macros.

Note that this commit was 99% auto-generated (because I'm not
*that* crazy :), so if there are any style mismatches... we'll have
to live with them for now.
2018-09-18 14:41:35 -04:00
Ell
8a2126fc98 app: s/char/gchar/ in last commit 2018-09-02 13:48:19 -04:00
Ell
499a8962b3 app: don't use g_file_peek_path() in splash.c
... use g_file_get_path() instead.

g_file_peek_path() was added in GLib 2.56, but gimp-2-10 only
requires 2.54.
2018-09-02 13:42:58 -04:00
d49606ee83 app: work with GIO in splash code.
This will go with the next commit, but I broke it so I can backport the
code without extension handling in gimp-2-10 first.

(cherry picked from commit c7b5977637)
2018-08-12 23:14:02 +02:00
c05bd7b6c9 app: small code cleaning.
Removing unused declaration of icons_set_icon_theme().
And reorder a bit the declarations to match the definition order.

(cherry picked from commit ae19441ddc)
2018-08-11 00:34:43 +02:00
a88c0ffb93 Change the license URL from http://www.gnu.org/licenses/ to https:// 2018-07-11 23:47:19 +02:00
Ell
fac91ddad4 app: add gimp_parallel_run_async_{full,independent}()
Remove the "independent" parameter of gimp_parallel_run_async(),
and have the function always execute the passed callback in the
shared async thread-pool.

Add a new gimp_parallel_run_async_full() function, taking, in
addition to a callback and a data pointer:

  - A priority value, controlling the priority of the callback in
    the async thread-pool queue.  0 is the default priority (used
    by gimp_parallel_run_async()), negative values have higher
    priority, and positive values have lower priority.

  - A destructor function for the data pointer.  This function is
    called to free the user data in case the async operation is
    canceled before execution of the callback function begins, and
    the operation is dropped from the queue and aborted without
    executing the callback.  Note that if the callback *is*
    executed, the destructor is *not* used -- it's the callback's
    responsibility to free/recycle the user data.

Add a separate gimp_parallel_run_async_independent() function,
taking the same parameters, and executing the passed callback in
an independent thread, rather than the thread pool.  This function
doesn't take a priority value or a destructor (and there's no
corresponding "_full()" variant that does), since they're pointless
for independent threads.

Adapt the rest of the code to the changes.

(cherry picked from commit b74e600c12)
2018-07-04 16:12:21 -04:00
Ell
081867de1e app: fix gui_wait() cleanup
(cherry picked from commit 5a66d6cc74)
2018-05-29 16:35:43 -04:00
Ell
4527390cd6 app: add gimp_wait()
Add a GimpGui::wait() virtual function, and a corresponding
gimp_wait() function.  The function takes an object implementing
the GimpWaitable interface, and a printf-style message, and waits
for the object to become ready, displaying the message as
indication in the meantime.  The default implementation simply
prints the message to STDERR.

Implement the function in gui-vtable, using the busy-dialog plug-
in added in the previous commit, to display the message in a
dialog.  Additionally, if the object implements the GimpCancelable
interface, provide a "cancel" button in the dialog, which, when
pressed, causes gimp_cancelable_cancel() to be called on the
object.  Note that the function keeps waiting on the object even
after requesting cancelation; GimpTriviallyCancelableWaitable can
be used to stop the wait once cancelation has been requested.
2018-05-29 16:07:48 -04:00
fa0a02125c app: make the splash texts dynamic, so they are larger on larger splashes
and position the lower text roughly in the middle between the upper
text and the progress bar. This gives better spacing that the previous
logic.
2018-05-08 22:54:53 +02:00
8265b2425b app: s/GtkObject/GObject/ in gui-message.c, and minor reordering 2018-04-28 02:18:44 +02:00
309d118f65 app, devel-docs: improve position of loading text on splash image.
The upper text will be centered on the top quarter of the bottom quarter
of the splash image, whereas the bottom text will be centered on the
bottom quarter of the bottom quarter of the splash (unless the splash is
too small, in which case the double of the layout pixel extents will be
used). Basically don't use absolute pixel values anymore for
positionning. This should all be done relatively since there are
nowadays all kind of display size (and positionning the text 6 pixels to
the bottom, as it was done, may be ok on low density displays, yet will
look ugly on high density screens).

Also write this down in the splash requirements in the release howto so
that splash designers are aware that the bottom quarter of their image
will have to be adapted for printing text.
2018-04-15 02:32:30 +02:00
7fdb963e01 Bug 794996 - Misc. typo fixes in comments in app/
Found via `codespell -q 3 --skip="./po*"`
2018-04-08 21:25:56 +02:00
Ell
6ebc3f1b09 Makefiles: don't use -xobjective-c when linking files on Mac
Last commit caused -xobjective-c to be passed during linking on
Mac, causing object files to be treated as source files.  Add a
-xnone flag to AM_LDFLAGS, canceling the effect of -xobjective-c.

Additinally, add a -xobjective-c++ flag to AM_CXXFLAGS, so that we
can use Objective-C in C++ files on Mac, if we ever need to.
2018-04-08 04:03:55 -04:00
Ell
06950be7f0 Makefiles: don't use -xobjective-c when compiling C++ files on Mac
On Mac, pass -xobjective-c to the compiler through AM_CFLAGS, not
AM_CPPFLAGS, so that it's only used for C sources, and not C++
sources.  In the latter case, it clashes with the -std=... flag,
spewing an error.  Thanks, Partha :)
2018-04-07 16:57:52 -04:00
2dd2f2f371 Bug 770424 - Themes: insensitive menu item are not readable
Need to check if we must override PixbufStyle's draw_layout() after
each theme change, not only at the beginning of themes_init(), so it
works also when the the pixbuf engine was not already loaded at
startup.
2018-04-07 12:33:18 +02:00
c5ebf29065 Bug 794747 - Multiple GIMP-WARNINGs about duplicate accelerators on startup
Turn the g_warning() into a g_printerr().

Duplicate accelerators should not trigger a WARNING, because they come
from a config file and there is nothing that can be fixed in the code
to prevent that.
2018-03-28 14:48:05 +02:00
fae9c28354 app: splash max size now half of width and height.
Apparently former 2/3 value was too big according to some.
This makes the splash take now at most a quarter of the screen area. I
really don't think that's too much anymore.
2018-03-26 21:20:17 +02:00
9adeee9d25 app, po: revert commit a0724783d8 and add a TRANSLATORS comment.
Not using %d in the singular form of English does not prevent other
languages to use %d in any form they wish to. This will still work and
will still be replaced by the relevant number of images.
So I revert commit a0724783d8 because it is just prettier (in English)
to write "An image" rather than "1 image", but this does not mean you
have to do the same in other languages! Adding a comment so that
translators know about it.

Also directly modify the msgid in the Polish and Russian translations
which already translated this string, so that the translations does not
end up unnecessarily fuzzy.
2018-03-24 03:07:07 +01:00
a0724783d8 Plural forms work better this way for languages other than English 2018-03-23 22:58:39 +03:00
6dafb02a11 app: fix capitalization of the image recovery dialog title 2018-03-23 20:35:01 +01:00
25af765fe6 app: output a dialog to recover images salvaged after a crash.
Since commit d916fedf92, GIMP has had the hidden feature to salvage
images (if possible) during a crash into a backup folder. This commit
finishes the feature by opening a dialog proposing to try and recover
the salvaged images.
This is not perfect yet since it doesn't "remember" the XCF path (in
case it was a previously saved image). The images open as new unsaved
and dirty images, but directly from the contents at crash time. For now,
it is up to people to figure out what they correspond to, if relevant.
2018-03-23 00:57:56 +01:00
374fee451c libgimpbase: consistent gimp_stack_trace namespace for stack trace functions
Change the rest of the source accordingly.
2018-02-22 12:35:43 +01:00
77dcbb52bd app: fix severity output when redirected to stderr. 2018-02-12 18:22:16 +01:00
77ed476113 app: add GIMP_MESSAGE_BUG_WARNING + GIMP_MESSAGE_BUG_CRITICAL severity.
Since a few commits, I don't generate the traces anymore in errors.c but
delay this to gui-message.c and rely on the message severity to decide
whether or not generating traces.
Unfortunately none of the current severities are properly describing
this new type of messages. Even GIMP_MESSAGE_ERROR is used everywhere in
our code NOT for actual programming bug, but often for data errors
(which are not bugs but proper messages and should obviously not prompt
a debug trace).
2018-02-12 18:22:15 +01:00
b0cd4412e0 app: make backtrace processed in the thread where error happens.
Slight back step from commit 34fe992f44. I don't keep track anymore of
the number of errors inside GimpCriticalDialog. The problem is that GTK+
calls must happen in the main thread, and errors in another thread will
be delayed into the main thread through gdk_threads_add_idle_full().
This makes any backtrace generated as a consequence of a threaded error
useless (in particular any error happening in GEGL since we always
process these as multi-threaded, whether they are or not).
Instead I now keep track of the number of errors in gui-message.c, which
still allows to reset the counters when the unique debug dialog is
closed. Therefore I can now generate backtraces conditionally to the
error counters inside the problematic thread (and right when the error
happened), without any GTK+ call.
This finally makes GEGL backtraces useful in the debug dialog! :-)
2018-02-12 05:28:12 +01:00
34fe992f44 app: keep track of number of errors and traces in GimpCriticalDialog.
We don't want an infinite number of traces because it takes some time to
get. Until now I was keeping track of traces in app/errors.c, but that
was very sucky because then I was limiting traces per session. Instead
save them as a variable of a GimpCriticalDialog instance. Therefore only
generate the traces for WARNING/CRITICAL at the last second, when
calling the dialog.
When too many traces are displayed, just fallback to just add error
messages only. But then even errors without traces can be time-consuming
(if you have dozens of thousands of errors in a few seconds, as I had
the other day, updating the dialog for all of them would just freeze the
whole application for a long time).
So also keep track of errors as well and as last fallback, just send the
remaining errors to the stderr.
2018-02-12 02:09:15 +01:00
539927ebfa app: replace all g_assert() by the newly added gimp_assert()
which is just a #define to g_assert for now, but can now easily be
turned into something that does some nicer debugging using our new
stack trace infrastructure. This commit also reverts all constructed()
functions to use assert again.
2018-02-11 22:23:10 +01:00
beede1718a app, tools: add backtrace GUI for crashes as well.
This was a bit harder since even though we handle fatal signals,
allowing us to do any last action before GIMP crashes, it seems more
memory allocation is not allowed at this time. So creating a dialog or
simply getting the return output of gdb into the main process is not
allowed. What I do instead is running a separate program (gimpdebug)
which will take care of creating the new dialog and running a debugger.
I still use GimpCriticalDialog code from this separate binary, while I
continue to use this widget also within GIMP for non-fatal errors. The
reason why we still want to use it within GIMP is that we can bundle
several non-fatal errors and backtrace this way (fatal errors don't
return anyway) and it's easier to do so when created from the main
process.
2018-01-28 15:43:07 +01:00
9fdf35550b app: new error dialog to backtrace and encourage people to report bugs.
GIMP will now try to get a backtrace (on Unix machines only for now,
using g_on_error_stack_trace(); for Windows, we will likely have to look
into DrMinGW).
This is now applied to CRITICAL errors only, which usually means major
bugs but are currently mostly hidden unless you run GIMP in terminal. We
limit to 3 backtraces, because many CRITICAL typically get into domino
effect and cause more CRITICALs (for instance when a g_return*_if_fail()
returns too early).
2018-01-28 15:43:07 +01:00
2707236c34 app: always resize SVG splash images to an ideal size.
Whereas we would only scale *down* big pixel images, we should both
scale up or down vector images since such format is made for display at
any size. This way, a vector splash screen is always displayed at ideal
size, whatever your display size.
2018-01-14 23:10:59 +01:00
f1e2b7c892 app: improve splash screen sizing.
Current code was using the dimension of the screen as a max size. That
is really too big. 2/3 of the screen size is an acceptable size being
both well visible and not overwhelming.
Also the current code was cropping, not rescaling, the splash image,
which is obviously not an acceptable solution because on a very small
displays, we would end up with ununderstandable piece of a bigger image.

This new code will allow to ship big size default splash image(s), and
display it in an acceptable size on both low and high density displays.
We indeed got a feedback from someone with a 4K display who was saying
the current dev splash screen was tiny on one's display.

Of course, custom splash can still be at any size; but from now on, we
will need for the *default upstream splash image(s)* to be of huge
dimension in order to show up well everywhere (at least Full HD splash,
which is half of a 4K UHD screen).

Animated splash images are still not resized though and will show up at
their default dimension. This means we cannot ship animated splash
screens as a default for the time being (they can still be installed as
custom splash).
2018-01-14 20:53:02 +01:00
8df06eb5cd app: get rid of GParameter and g_object_newv() (deprecated in GLib 2.54)
Replace gimp_parameter_*() utility functions with equivalent
gimp_properties_*() functions which deal with separate arrays of names
and values, and use g_object_new_with_properties() instead of
g_object_newv().
2018-01-01 15:20:05 +01:00
81d9da0c17 Bug 775931 - Shortcut for non-existing action shadows existing one.
Current logics of dealing with duplicate accelerators was just to delete
one randomly. This works ok in most case since we can't be in the head
of people and can't know which one they want to keep (yet we can't keep
both because that makes it very complicated to reset the shortcut
appropriately by hand/GUI, without a tedious work of researching which
other action uses the same shortcut. See commit 2a232398c4).

There is still some cases where we can be a bit more clever than random
deletion: when one of the accelerator is mapped to a non-existing
action. In this case, let's delete this accelerator in priority. Not
only the chances of this being the expected result are higher; but even
worse, there is anyway no GUI way to delete the accelerator for the
non-existing action! Thus you could try and reset your existing action's
shortcut as many times as you want in the GUI, it would always end up
deleted at next startup!

Note that if the non-existing action's shortcut has no duplicate, it
won't be deleted. This ensure that you could uninstall a plugin, then
reinstall it later and still have your custom shortcuts saved in the
meantime. A shortcut of a non-existing action will *only* be cleaned out
if it is redundant with the shortcut of an existing action.
2017-12-05 02:07:16 +01:00
568c147f8d app: do not assume PixbufStyle type exists.
g_type_from_name ("PixbufStyle") might return 0. So we also need to
protect this case.
2017-12-01 20:59:58 +01:00
ba8dca5f47 app: g_type_class_unref() PixbufStyle in themes_exit().
Massimo is worried that it could unload the module (maybe in some
specific cases?), which could indeed happen when the g_type_class_ref()
just before was the first call to the class (hence it's the only ref).
So let's just unref() in the exit() function instead.
2017-12-01 15:54:14 +01:00
6962c6b6d6 app: a bit more cleanup, aligning variables. 2017-12-01 03:52:51 +01:00
18a96d9268 Bug 770424 - Themes: insensitive menu item are not readable.
Not sure if g_type_class_ref() can actually return NULL here, but let's
add a check, just in case.
Also unref() after since we ref-ed it ourselves.
Finally reorganize a bit to keep the private functions together and
named appropriately, clean some tabs and add a comment to remind of
further check/cleanup once we port to GTK+3.
2017-12-01 03:14:58 +01:00