... it doesn't exist.
The tmp/ dir in the config folder should already be created by GIMP, but
just in case it is not there, try and create it, since all code calling
these assumes that it exists.
... raises a CRITICAL
gimp_item_{start,end}_move() currently serves two different
purposes: It is used by GimpLayer to suspend/resume mask resizing
of the layer's ancestors; this is necessary whenever an operation
on a layer might affect the size of its ancestors. It is also used
by GimpGroupLayer to suspend/resume its own mask resizing; this, on
the other hand, is only necessary before applying one of the
transformation functions to the group, so that mask modification is
handled by GimpLayer. In other words, the effects of
gimp_item_{start,end}_move() on group layers are only necessary in
a subset of the cases in which these functions are used.
While in itself this isn't a problem, it does cause issues when
removing a group layer: gimp_image_remove_layer() calls
gimp_item_start_move() before removing the layer, and
gimp_item_end_move() afterwards. While the former function is
called while the layer is still attached to the image, the latter
function is called after the layer is no longer attached. Since
GimpGroupLayer pushes an undo step in response to these calls, only
the call to start_move() results in an undo step, while the call to
end_move() doesn't, resulting in an unbalanced
GIMP_UNDO_GROUP_LAYER_START_MOVE undo step on the stack. This
causes problems when undoing the operation.
Add gimp_item_{start,end}_transform() functions, and corresponding
GimpItem::{start,end}_transform() virtual functions, which are more
specialized versions of gimp_item_{start,end}_move(), which should
be used instead of the former before/after transforming an item; in
other cases, such as when removing ot reordering an item,
gimp_item_{start,end}_move() should still be used. The default
implementation of GimpItem::{start,end}_transform() calls
gimp_item_{start,end}_move(), respectively, so subclasses that
override these functions don't have to do that themselves.
In GimpGroupLayer, override GimpItem::{start,end}_transform(),
instead of GimpItem::{start,end}_move(), for the same purpose of
suspending mask resize. This avoids these functions from being
called when removing a layer group, fixing the bug.
In gimp_image_reorder_item(), call gimp_item_start/end_move()
before/after reordering the item (and use an undo group, so that
the resulting undo actions are grouped together with the reordering
undo action,) so that if the item is a child of a group layer, and
reordering moves it out of the group in a way that causes the
group's mask to be resized, the mask will be properly restored when
undoing the operation.
Rename gimpdrawable-blend.h to gimpdrawable-gradient.h. Note that
this commit only renames the file; the actual changes are done in
the next commit, so that git doesn't consider this a new file.
Partially revert commits 4f2e078ccb
and b0beb0197a, since the changes
they introduced to some of the renamed files were big enough for
git to consider them entirely new files, hence we lost their
history. The next few commits fix this.
This commit also partially or entirely undoes followup commits
5f6dfc7617,
c3f98cccbd,
6b0f5136e0,
and 3736bfd189, which will be
restored by the next few commits as well.
Using CIE Lab yields gradients that more closely resemble the perceptual
gradients but without the gamma based blending problems of linear-RGB / CIE
XYZ.
This includes migrating properly any custom shortcut (menurc), as well
as a few strings in tool-presets/, and finally "gimp-blend-tool" in
contextrc and devicerc.
File toolrc also has some occurrences, but we are already skipping it
anyway, same as whatever is under tool-options/.
Hopefully I missed nothing.
First WIP commit, adds:
- enum GimpGradientBlendColorSpace { RGB_PERCEPTUAL, RGB_LINEAR }
- linear blending mode for gradient segments
- tool options GUI for the blend and paint tools which use gradients
... edges for MyPaint brush.
Adding the concept of "stateful" symmetry when a tool needs to make sure
of corresponding stroke numbers and orders while painting (i.e. stroke N
at time T+1 is the continuation of stroke N at time T). This is the case
for the MyPaint brushes and the ink tool.
Make sure a channel -> selection -> channel roundtrip never does any
gamma conversion.
In gimp_channel_duplicate(), make sure a created channel has the
right format, and the right data. Fixes selection -> channel.
When switching off quick mask, call gimp_item_to_selection() instead
if gimp_selection_load(), the latter was implementing a shortcut which
is now wrong.
Remove gimp_selection_load() which is now unused.
Unrelated: also remove gimp_selection_save(), it was an obvious
3-liner used only twice.
In GimpPaintTool, brush outline generation took place during
gimp_paint_tool_draw() even while painting. This function is run
concurrently with the paint thread. When using dynamics, this
introduced a race conidition between updating the brush mask in the
paint thread, and updating the brush boundary in the main thread.
Move brush outline generation during painting to
gimppainttool-paint.c, and perform it in the display-update
timeout, while the main thread and the paint thread are
synchronized.
Storing selections and layer masks as linear grayscale, but channels
as whatever-the-layers-are caused severe problems in images with
gamma-corrected layers: when combining channels with the selection,
they would go thorugh a gamma conversion before being combined, giving
unexpected results.
This commit changes all channels to always be linear, except in 8-bit
images, where they continue to be "Y' u8", for compatibility with old
XCF files, and because linear 8-bit can't really be used in
compositing (channels can be visible too).
To fix channel -> selection combinations also for these images, add a
small hack to gimp_gegl_mask_combine_buffer() which makes sure the
to-be-combined channel's pixels are always read as-is, without any
gamma conversion. After changing channels to linear, this makes no
difference except in the 8-bit images where we need this hack.
gimp_drawable_start/end_paint() are used to enter/exit paint mode
for a given drawable. While the drawable is in paint mode,
gimp_drawable_get_buffer() returns a copy of the real drawable's
buffer, referred to as the paint buffer, so that modifications to
the returned buffer don't immediately affect the projection, and
calls to gimp_drawable_update() queue the updated region, instead
of emitting an "update" signal.
gimp_drawable_flush_paint() can be called while the drawable is in
paint mode, in order to copy the updated region of the paint buffer
back to the drawable's real buffer, and to emit "update" signals
for the queued region.
We use these functions in the next commit, to move painting to a
separate thread in the paint tools.
Last commit caused -xobjective-c to be passed during linking on
Mac, causing object files to be treated as source files. Add a
-xnone flag to AM_LDFLAGS, canceling the effect of -xobjective-c.
Additinally, add a -xobjective-c++ flag to AM_CXXFLAGS, so that we
can use Objective-C in C++ files on Mac, if we ever need to.
On Mac, pass -xobjective-c to the compiler through AM_CFLAGS, not
AM_CPPFLAGS, so that it's only used for C sources, and not C++
sources. In the latter case, it clashes with the -std=... flag,
spewing an error. Thanks, Partha :)
gimp-templates.c:143:15: warning: ‘strncpy’ output truncated before terminating nul copying 3 bytes from a string of the same length [-Wstringop-truncation]
strncpy (dpi, "ppi", 3);
^~~~~~~~~~~~~~~~~~~~~~~
The next commit is going to parallelize gimpbrush-transform using
the gimp_parallel_distribute_foo() functions. To spare us a lot of
boilerplate code, we're going to use C++ lambdas as callback
arguments to these functions.
This commit does the initial conversion of gimpbrush-transform.c to
C++, renaming it to gimpbrush-transform.cc. We do this in a
separate commit, so that the changes are small enough for git to
register this as a renamed file, rather than a new file, so that we
don't lose the file's history.
Add gimp-parallel.[cc,h], which provides a set of parallel
algorithms.
These currently include:
- gimp_parallel_distribute(): Calls a callback function in
parallel on multiple threads, passing it the current thread
index, and the total number of threads. Allows specifying the
maximal number of threads used.
- gimp_parallel_distribute_range(): Splits a range of integers
between multiple threads, passing the sub-range to a callback
function. Allows specifying the minimal sub-range size.
- gimp_parallel_distribute_area(): Splits a rectangular area
between multiple threads, passing the sub-area to a callback
function. Allows specifying the minimal sub-area.
The callback function is passed using an appropriately-typed
function pointer, and a user-data pointer. Additionally, when used
in a C++ file, each of the above functions has an overloaded
template version, taking the callback through a generic parameter,
without a user-data pointer, which allows using function objects.
If variables are edited directly, in some cases, the GUI and the
symmetries may end up out-of-sync. The variable can only be edited
through property setting.
This value is actually used as a special value when removing a guide to
get rid of a symmetry, in particular it is set in the guides' callback
gimp_mirror_guide_removed_cb() for "removed" signal.
If not setting to 0, when adding back a symmetry, it starts with weird
low or high values near to border (whereas when set to 0, it is reset to
default position afterwards).
... parasite.
Not sure if that should be considered a bug. On one hand, it should
because that's core code. On the other hand, symmetry saving currently
uses parasites, which is a feature which can also be used by people
randomly. So "theoretically", there could be any data in a parasite and
we should not assume specific format.
Anyway still keep the error message but just print to standard error
output instead. Also print a bit more details (parasite name and
contents) as it would help for debugging when such a case were to occur.
Care for future changes of symmetries, by adding a version property. For
now, all symmetries are at version 0, and no real check is done. If any
symmetry bumps its settings in the future, it will have to override also
update_version() to change settings properly if necessary, according to
any new behavior.
When adding a rectangle to a projection's update area, align the
rectangle to a coarse grid, to reduce the complexity of the overall
area. We currently align the rectangle to a 32x32 grid, which
seems to be a good tradeoff between the overhead of processing a
complex area, and the overhead of processing a large area.
The debug menu is currently not included in stable versions.
Include the menu unconditionally, but hide it, and its associated
actions, by default in stable versions. Allow enabling the menu
using a new --show-debug-menu command-line option, in the same vein
as --show-playground.