app: disable GEGL code path in gimp_drawable_real_apply_buffer()
it makes GEGL deadlock when applying GimpImageMap stuff.
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@ -121,7 +121,7 @@ gimp_drawable_real_apply_buffer (GimpDrawable *drawable,
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}
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}
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if (gimp_use_gegl (image->gimp) && ! dest_buffer)
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if (FALSE /* XXX gimp_use_gegl (image->gimp) && ! dest_buffer */)
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{
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GeglBuffer *mask_buffer = NULL;
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GeglNode *apply;
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