People playing with those examples tend to mess up things, so it's really really unhelpful if we don't do error checking.
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <gtk/gtk.h>
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static void
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print_hello (GtkWidget *widget,
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             gpointer   data)
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{
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  g_print ("Hello World\n");
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}
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int
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main (int   argc,
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      char *argv[])
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{
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  GtkBuilder *builder;
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  GObject *window;
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  GObject *button;
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  GError *error = NULL;
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  gtk_init (&argc, &argv);
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  /* Construct a GtkBuilder instance and load our UI description */
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  builder = gtk_builder_new ();
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  if (gtk_builder_add_from_file (builder, "builder.ui", &error) == 0)
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    {
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      g_printerr ("Error loading file: %s\n", error->message);
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      g_clear_error (&error);
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      return 1;
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    }
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  /* Connect signal handlers to the constructed widgets. */
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  window = gtk_builder_get_object (builder, "window");
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  g_signal_connect (window, "destroy", G_CALLBACK (gtk_main_quit), NULL);
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  button = gtk_builder_get_object (builder, "button1");
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  g_signal_connect (button, "clicked", G_CALLBACK (print_hello), NULL);
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  button = gtk_builder_get_object (builder, "button2");
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  g_signal_connect (button, "clicked", G_CALLBACK (print_hello), NULL);
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  button = gtk_builder_get_object (builder, "quit");
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  g_signal_connect (button, "clicked", G_CALLBACK (gtk_main_quit), NULL);
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  gtk_main ();
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  return 0;
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}
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