
Sat Oct 13 07:09:30 2001 Tim Janik <timj@gtk.org> * gtk/gtkbindings.c (gtk_binding_set_add_path): to compare pattern specs, use g_pattern_spec_equal() instead of direct field accesses. upon compressing two equal paths of the same type, the resulting priority has to be the maximum. * gtk/gtkenums.h (enum): take GTK_PATH_PRIO_MASK out of the GtkPathPriorityType enum and make it a macro.
151 lines
2.3 KiB
Plaintext
151 lines
2.3 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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Animations
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<!-- ##### SECTION Short_Description ##### -->
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Animated images.
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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The &gdk-pixbuf; library provides a simple mechanism to load and represent
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animations. An animation is conceptually a series of frames to be displayed
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over time. Each frame is the same size. The animation may not be represented
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as a series of frames internally; for example, it may be stored as a
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sprite and instructions for moving the sprite around a background. To display
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an animation you don't need to understand its representation, however; you just
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ask &gdk-pixbuf; what should be displayed at a given point in time.
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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#GdkPixbufLoader
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</para>
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<!-- ##### STRUCT GdkPixbufFrame ##### -->
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<para>
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</para>
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<!-- ##### STRUCT GdkPixbufAnimation ##### -->
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<para>
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This object describes an animation.
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</para>
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<!-- ##### STRUCT GdkPixbufAnimationIter ##### -->
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<para>
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</para>
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<!-- ##### FUNCTION gdk_pixbuf_animation_new_from_file ##### -->
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<para>
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</para>
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@filename:
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@error:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_ref ##### -->
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<para>
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</para>
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@animation:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_unref ##### -->
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<para>
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</para>
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@animation:
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<!-- ##### FUNCTION gdk_pixbuf_animation_get_width ##### -->
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<para>
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</para>
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@animation:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_get_height ##### -->
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<para>
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</para>
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@animation:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_get_iter ##### -->
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<para>
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</para>
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@animation:
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@start_time:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_is_static_image ##### -->
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<para>
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</para>
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@animation:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_get_static_image ##### -->
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<para>
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</para>
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@animation:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_iter_advance ##### -->
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<para>
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</para>
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@iter:
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@current_time:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_iter_get_delay_time ##### -->
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<para>
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</para>
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@iter:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_iter_on_currently_loading_frame ##### -->
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<para>
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</para>
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@iter:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_animation_iter_get_pixbuf ##### -->
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<para>
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</para>
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@iter:
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@Returns:
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