376 lines
		
	
	
		
			18 KiB
		
	
	
	
		
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			376 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| The Win32 backend in GTK+ is not as stable or correct as the X11 one.
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| 
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| For prebuilt runtime and developer packages see
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| http://ftp.gnome.org/pub/gnome/binaries/win32/
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| 
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| Building GTK+ on Win32
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| ======================
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| 
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| First you obviously need developer packages for the compile-time
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| dependencies: GDK-Pixbuf, Pango, atk, glib, gettext-runtime, libiconv at least.
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| See http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies .
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| 
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| For people compiling GTK+ with Visual C++ or later, it is recommended that
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| the same compiler is used for at least GDK-Pixbuf, Pango, atk and glib
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| so that crashes and errors caused by different CRTs can be avoided. Currently
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| building with Visual Studio 2008 or later is supported, either via Visual Studio
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| project files or via the Meson build system, as described in the below sections.
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| For Visual Studio 2008, 2010, a special setup making use of the Windows 8.0 SDK
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| is required, see at the bottom of this document for guidance.
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| Interchanging between Visual Studio 2015, 2017 and 2019 builds should be fine
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| as they use the same CRT (UCRT) DLLs.
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| 
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| After installing the dependencies, there are two ways to build GTK+
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| for win32.
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| 
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| 1) GNU tools, ./configure && make install
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| -----------------------------------------
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| 
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| This requires you have mingw and MSYS.
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| 
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| Use the configure script, and the resulting Makefiles (which use
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| libtool and gcc to do the compilation). I use this myself, but it can
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| be hard to setup correctly.
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| 
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| The full script I run to build GTK+ 2.16 unpacked from a source
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| distribution is as below. This is from bulding GTK+ 2.16.5. I don't
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| use any script like this to build the development branch, as I don't
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| distribute any binaries from development branches.
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| 
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| # This is a shell script that calls functions and scripts from
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| # tml@iki.fi's personal work envíronment. It is not expected to be
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| # usable unmodified by others, and is included only for reference.
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| 
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| MOD=gtk+
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| VER=2.16.5
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| REV=1
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| ARCH=win32
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| 
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| THIS=${MOD}_${VER}-${REV}_${ARCH}
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| 
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| RUNZIP=${MOD}_${VER}-${REV}_${ARCH}.zip
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| DEVZIP=${MOD}-dev_${VER}-${REV}_${ARCH}.zip
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| 
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| HEX=`echo $THIS | md5sum | cut -d' ' -f1`
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| TARGET=c:/devel/target/$HEX
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| 
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| usedev
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| usemsvs6
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| 
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| (
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| 
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| set -x
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| 
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| DEPS=`latest --arch=${ARCH} glib atk cairo pango libpng zlib libtiff jpeg`
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| PROXY_LIBINTL=`latest --arch=${ARCH} proxy-libintl`
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| 
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| PKG_CONFIG_PATH=
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| for D in $DEPS; do
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|     PATH=/devel/dist/${ARCH}/$D/bin:$PATH
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|     [ -d /devel/dist/${ARCH}/$D/lib/pkgconfig ] && PKG_CONFIG_PATH=/devel/dist/${ARCH}/$D/lib/pkgconfig:$PKG_CONFIG_PATH
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| done
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| 
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| LIBPNG=`latest --arch=${ARCH} libpng`
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| ZLIB=`latest --arch=${ARCH} zlib`
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| LIBTIFF=`latest --arch=${ARCH} libtiff`
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| JPEG=`latest --arch=${ARCH} jpeg`
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| 
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| patch -p0 <<'EOF'
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| EOF
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| 
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| lt_cv_deplibs_check_method='pass_all' \
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| CC='gcc -mtune=pentium3 -mthreads' \
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| CPPFLAGS="-I/devel/dist/${ARCH}/${LIBPNG}/include \
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| -I/devel/dist/${ARCH}/${ZLIB}/include \
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| -I/devel/dist/${ARCH}/${LIBTIFF}/include \
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| -I/devel/dist/${ARCH}/${JPEG}/include \
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| -I/devel/dist/${ARCH}/${PROXY_LIBINTL}/include" \
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| LDFLAGS="-L/devel/dist/${ARCH}/${LIBPNG}/lib \
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| -L/devel/dist/${ARCH}/${ZLIB}/lib \
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| -L/devel/dist/${ARCH}/${LIBTIFF}/lib \
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| -L/devel/dist/${ARCH}/${JPEG}/lib \
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| -L/devel/dist/${ARCH}/${PROXY_LIBINTL}/lib -Wl,--exclude-libs=libintl.a \
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| -Wl,--enable-auto-image-base" \
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| LIBS=-lintl \
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| CFLAGS=-O2 \
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| ./configure \
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| --enable-win32-backend \
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| --disable-gdiplus \
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| --with-included-immodules \
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| --without-libjasper \
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| --enable-debug=yes \
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| --enable-explicit-deps=no \
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| --disable-gtk-doc \
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| --disable-static \
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| --prefix=$TARGET &&
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| 
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| libtoolcacheize &&
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| rm gtk/gtk.def &&
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| (PATH="$PWD/gdk-pixbuf/.libs:/devel/target/$HEX/bin:$PATH" make -j3 install || (rm .libtool-cache* && PATH="/devel/target/$HEX/bin:$PATH" make -j3 install)) &&
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| 
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| PATH="/devel/target/$HEX/bin:$PATH" gdk-pixbuf-query-loaders >/devel/target/$HEX/etc/gtk-2.0/gdk-pixbuf.loaders &&
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| 
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| grep -v -E 'Automatically generated|Created by|LoaderDir =' <$TARGET/etc/gtk-2.0/gdk-pixbuf.loaders >$TARGET/etc/gtk-2.0/gdk-pixbuf.loaders.temp &&
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|     mv $TARGET/etc/gtk-2.0/gdk-pixbuf.loaders.temp $TARGET/etc/gtk-2.0/gdk-pixbuf.loaders &&
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| grep -v -E 'Automatically generated|Created by|ModulesPath =' <$TARGET/etc/gtk-2.0/gtk.immodules >$TARGET/etc/gtk-2.0/gtk.immodules.temp &&
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|     mv $TARGET/etc/gtk-2.0/gtk.immodules.temp $TARGET/etc/gtk-2.0/gtk.immodules &&
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| 
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| ./gtk-zip.sh &&
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| 
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| mv /tmp/${MOD}-${VER}.zip /tmp/$RUNZIP &&
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| mv /tmp/${MOD}-dev-${VER}.zip /tmp/$DEVZIP
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| 
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| ) 2>&1 | tee /devel/src/tml/packaging/$THIS.log
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| 
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| (cd /devel && zip /tmp/$DEVZIP src/tml/packaging/$THIS.{sh,log}) &&
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| manifestify /tmp/$RUNZIP /tmp/$DEVZIP
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| 
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| You should not just copy the above blindly. There are some things in
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| the script that are very specific to *my* build setup on *my* current
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| machine. For instance the "latest" command, the "usedev" and
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| "usemsvs6" shell functions, the /devel/dist folder. The above script
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| is really just meant for reference, to give an idea. You really need
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| to understand what things like PKG_CONFIG_PATH are and set them up
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| properly after installing the dependencies before building GTK+.
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| 
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| As you see above, after running configure, one can just say "make
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| install", like on Unix. A post-build fix is needed, running
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| gdk-pixbuf-query-loaders once more to get a correct gdk-pixbuf.loaders
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| file.
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| 
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| For a 64-bit build you need to remove the gtk/gtk.def file and let it
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| be regenerated by the makefilery. This is because the 64-bit GTK dll
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| has a slightly different list of exported function names. This is on
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| purpose and not a bug. The API is the same at the source level, and
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| the same #defines of some function names to actually have a _utf8
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| suffix is used (just to keep the header simpler). But the
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| corresponding non-suffixed function to maintain ABI stability are not
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| needed in the 64-bit case (because there are no older EXEs around that
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| would require such for ABI stability).
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| 
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| 
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| 2) Microsoft's tools
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| --------------------
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| 
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| There are VS 2008~2019 solution and project files to build GTK+, which
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| are maintained by Chun-wei Fan.  They should build GTK+ out of the box,
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| provided that the afore-mentioned dependencies are installed.  They will
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| build GDK with the Win32 backend, GTK+ itself (with GAIL/a11y built in),
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| the GAIL-Util library and the gtk-demo program.  Please also refer to the
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| README file(s) that reside in win32 on how to enable additional features
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| that are not enabled by default, such as EGL support via libANGLE, which
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| emulate the GL/EGL calls using Direct3D 9/11.
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| 
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| Please refer to the following GNOME Live! page for a more detailed ouline
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| on the process of building the GTK+ stack and its dependencies with Visual
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| C++:
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| 
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| https://wiki.gnome.org/Projects/GTK+/Win32/MSVCCompilationOfGTKStack
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| 
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| Alternative 1 also generates Microsoft import libraries (.lib), if you
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| have lib.exe available. It might also work for cross-compilation from
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| Unix.
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| 
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| I (Tor) use method 1 myself. Hans Breuer has been taking care of the MSVC
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| makefiles. At times, we disagree a bit about various issues, and for
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| instance the makefile.msc files might not produce identically named
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| DLLs and import libraries as the "autoconfiscated" makefiles and
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| libtool do. If this bothers you, you will have to fix the makefiles.
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| 
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| If desiring to build binaries for ARM64 (aarch64), one needs to use the
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| Visual Studio 2017 or 2019 solution files, or use Meson with a
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| cross-compilation file, with a Windows 10 SDK that supports ARM64
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| builds.  At this point, building the introspection files is not supported
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| for ARM64 builds, and you will need a Python interpreter and
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| glib-compile-resources binaries that run on the build machine.  For Visual Studio
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| 2017 ARM64 builds, do also check the Directory.Build.props file in $(srcroot)/win32/vs15
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| indicates a Windows 10 SDK version that supports ARM64 builds exists on the build machine.
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| 
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| For building ARM64 binaries with the Visual Studio projects, prior to the build,
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| you may need to update gtk3-gen-srcs.props to pass in the variables GLIB_MKENUMS,
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| GLIB_GENMARSHAL, GDBUS_CODEGEN and/or GLIB_COMPILE_RESOURCES in the nmake command line
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| indicated by <GenerateRequiredSourcesBase>  so that they point to the glib-mkenums,
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| glib-genmarshal, gdbus-codegen and glib-compile-resources that will run on the build
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| machine.  You may also need to update gtk3-version-paths.props to update PythonDir to
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| the installation of the Python interpreter that will run on the build machine.  To carry
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| out the actual build using the solution files, use the "Configuration Manager" to add the
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| ARM64 build configs by copying the settings from the x64 configs, and then build the solution.
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| The build instructions for such builds otherwise follow the standard Win32 (x86) and
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| x64 builds, but you need to ensure that you have ARM64 builds of the various dependencies.
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| 
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| 3) Using Meson (for Visual Studio and MinGW builds)
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| ---
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| 
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| Meson can now be used to build GTK+-3.x with either MinGW or Visual Studio.
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| You will need the following items in addition to all the dependencies
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| listed above:
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| 
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| - Python 3.5 or later
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| - Meson build system, 0.48.0 or later
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| - Ninja (if not using the Visual Studio project generator for
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|          Visual Studio 2010, 2015, 2017, 2019)
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| - CMake (optional, used for dependency searching)
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| - pkg-config (optional, or some compatible tool, highly recommended)
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| 
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| For all Windows builds, note that unless -Dbuiltin_immodules=no is specified,
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| the input modules (immodules) are built directly into the GTK DLL.
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| 
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| For building with Meson using Visual Studio, do the following:
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| 
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| Create an empty build directory somewhere that is on the same drive
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| as the source tree, and launch the Visual Studio command prompt that
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| matches the build configuration (Visual Studio version and architecture),
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| and run the following:
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| 
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| - Ensure that both the installation directory of Python and its script
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|   directory is in your PATH, as well as the Ninja, CMake and pkg-config
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|   executables (if used).  If a pkg-config compatible drop-in replacement
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|   tool is being used, ensure that PKG_CONFIG is set to point to the
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|   executable of that tool as well.
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| 
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| - For non-GNOME dependencies (such as Cairo and Harfbuzz), where pkg-config
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|   files or CMake files could not be properly located, set INCLUDE and LIB
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|   to ensure that their header files and .lib files can be found respectively.
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|   The DLLs of those dependencies should also be in the PATH during the build
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|   as well, especially if introspection files are to be built.
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| 
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| - For GNOME dependencies, the pkg-config files for those dependencies should
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|   be searchable by pkg-config (or a compatible tool).  Verify this by running
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|   $(PKG_CONFIG) --modversion <dependency>.
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| 
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| - Run the following:
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|   meson <path_to_directory_of_this_file> --buildtype=... --prefix=...,
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|   where buildtype can be release, debugoptimized, debug or plain.  Please
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|   refer to the Meson documentation for more details.  You may also wish to
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|   pass in -Dbroadway_backend=true if building the Broadway GDK backend is
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|   desired, and/or pass in -Dbuiltin_immodules=no to build the immodules as
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|   standalone DLLs that can be loaded by GTK dynamically.  For Visual Studio
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|   2010, 2015, 2017 and 2019 builds, you may pass in --backend=vs to generate
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|   Visual Studio project files to be used to carry out the builds.
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| 
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| If you are building with Visual Studio 2008, note the following items as well:
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| 
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| - For x64 builds, the compiler may hang when building the certain files, due
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|   to optimization issues in the compiler.  If this happens, use the Windows
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|   Task Manager and terminate all cl.exe processes, and the build will fail
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|   with the source files that did not finish compiling due to the hang.
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|   Look for them in build.ninja in the build directory, and change their compiler
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|   flag "/O2" to "/O1", and the compilation and linking should proceed normally.
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|   At this time of writing, the following files are known to cause this hang:
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| 
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|     gtk\gtkfilechoosernativewin32.c
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|     gtk\gtkfilesystemmodel.c
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|     gtk\gtktextsegment.c
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|     gtk\gtktextbtree.c
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|     gtk\gtkrbtree.c
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|     testsuite\gtk\treemodel.c
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|     testsuite\gtk\textbuffer.c
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|     testsuite\gtk\rbtree.c
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|     testsuite\gtk\icontheme.c
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| 
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| - Upon running install (via "ninja install"), it is likely that
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|   gtk-query-immodules-3.0.exe will fail to run as it cannot find msvcr90.dll or
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|   msvcr90D.dll.  You can ignore this if you did not specify -Dbuiltin_immodules=no
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|   when configuring via Meson.  If -Dbuiltin_immodules=no is specified, you need to
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|   run the following after   embedding the manifests as outlined in the next point:
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| 
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|     <gtk_install_prefix>\bin\gtk-query-immodules-3.0.exe > <gtk_install_prefix>\lib\gtk-3.0\3.0.0\immodules.cache
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| 
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| - You will need to run the following upon completing install, from the build
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|   directory in the Visual Studio 2008/SDK 6.0 command prompt (third line is not
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|   needed unless -Dbuiltin_immodules=no is specified) so that the built binaries
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|   can run:
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| 
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|     for /r %f in (*.dll.manifest) do if exist <gtk_install_prefix>\bin\%~nf mt /manifest %f /outputresource:<gtk_install_prefix>\bin\%~nf;2
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|     for /r %f in (*.exe.manifest) do if exist <gtk_install_prefix>\bin\%~nf mt /manifest %f /outputresource:<gtk_install_prefix>\bin\%~nf;1
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|     for /r %f in (*.dll.manifest) do if exist <gtk_install_prefix>\lib\gtk-3.0\3.0.0\immodules\%~nf mt /manifest %f /outputresource:<gtk_install_prefix>\lib\gtk-3.0\3.0.0\immodules\%~nf;2
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| 
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| - The more modern visual style for the print dialog is not applied for Visual
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|   Studio 2008 builds.  Any solutions to this is really appreciated.
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| 
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| Support for pre-2012 Visual Studio
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| ==================================
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| 
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| This release of GTK+ requires at least the Windows 8.0 SDK in order to be built
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| successfully using Visual Studio, which means that building with Visual Studio
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| 2008 or 2010 is possible only with a special setup and must be done in the
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| command line with Ninja.  Please see
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| https://devblogs.microsoft.com/cppblog/using-the-windows-software-development-kit-sdk-for-windows-8-consumer-preview-with-visual-studio-2010/
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| for references; basically, assuming that your Windows 8.0 SDK is installed in
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| `C:\Program Files (x86)\Windows Kits\8.0` (`$(WIN8SDKDIR)` in short), you need
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| to ensure the following before invoking Meson to configure the build:
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| 
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| - Your `%INCLUDE%` must not include the Windows 7.0/7.1 SDK include directories,
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|   and `$(WIN8SDKDIR)\include\um`, `$(WIN8SDKDIR)\include\um\share` and
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|   `$(WIN8SDKDIR)\include\winrt` (in this order) must be before your stock
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|   Visual Studio 2008/2010 header directories.  If you have the DirectX SDK installed,
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|   you should remove its include directory from your `%INCLUDE%` as well.
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| - You must replace the Windows 7.0/7.1 SDK library directory in `%LIB%` with the
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|   Windows 8.0 SDK library directory, i.e. `$(WIN8SDKDIR)\lib\win8\um\[x86|x64]`.
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|   If you have the DirectX SDK installed, you should remove its library directory
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|   from your `%INCLUDE%` as well.
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| - You must replace the Windows 7.0/7.1 SDK tools directory from your `%PATH%` with
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|   the Windows 8.0 SDK tools directory, i.e. `$(WIN8SDKDIR)\bin\[x86|x64]`.
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|   If you have the DirectX SDK installed, you should remove its utility directory
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|   from your `%PATH%` as well.
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| 
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| The Windows 8.0 SDK headers may contain an `roapi.h` that cannot be used under plain
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| C, so to remedy that, change the following lines (around lines 55-57):
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| 
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|   // RegisterActivationFactory/RevokeActivationFactory registration cookie
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|   typedef struct {} *RO_REGISTRATION_COOKIE;
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|   // RegisterActivationFactory/DllGetActivationFactory callback
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| 
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| to
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| 
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|   // RegisterActivationFactory/RevokeActivationFactory registration cookie
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|   #ifdef __cplusplus
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|   typedef struct {} *RO_REGISTRATION_COOKIE;
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|   #else
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|   typedef struct _RO_REGISTRATION_COOKIE *RO_REGISTRATION_COOKIE; /* make this header includable in C files */
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|   #endif
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|   // RegisterActivationFactory/DllGetActivationFactory callback
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| 
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| This follows what is done in the Windows 8.1 SDK, which contains an `roapi.h`
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| that is usable under plain C.  Please note that you might need to copy that file
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| into a location that is in your `%INCLUDE%` which precedes the include path for the
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| Windows 8.0 SDK headers, if you do not have administrative privileges.
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| 
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| Visual Studio 2008 hacks
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| ========================
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| 
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| - You need to run the following lines from your build directory, to embed the
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|   manifests that are generated during the build, assuming the built binaries
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|   are installed to `$(PREFIX)`, after a successful build/installation:
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| 
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| ```cmd
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| > for /r %f in (*.dll.manifest) do if exist $(PREFIX)\bin\%~nf mt /manifest %f (PREFIX)\bin\%~nf;2
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| > for /r %f in (*.exe.manifest) do if exist $(PREFIX)\bin\%~nf mt /manifest %f (PREFIX)\bin\%~nf;1
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| ```
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| 
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| 
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| - If building for amd64/x86_64/x64, sometimes the compilation of sources may seem to hang, which
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|   is caused by an optimization issue in the 2008 x64 compiler.  You need to use Task Manager to
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|   remove all running instances of `cl.exe`, which will cause the build process to terminate.  Update
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|   the build flags of the sources that hang on compilation by changing its `"/O2"` flag to `"/O1"`
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|   in `build.ninja`, and retry the build, where things should continue to build normally.
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| 
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| Using GTK+ on Win32
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| ===================
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| 
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| To use GTK+ on Win32, you also need either one of the above mentioned
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| compilers. Other compilers might work, but don't count on it. Look for
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| prebuilt developer packages (DLLs, import libraries, headers) on the
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| above website.
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| 
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| Multi-threaded use of GTK+ on Win32
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| ===================================
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| 
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| Multi-threaded GTK+ programs might work on Windows in special simple
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| cases, but not in general. Sorry. If you have all GTK+ and GDK calls
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| in the same thread, it might work. Otherwise, probably not at
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| all. Possible ways to fix this are being investigated.
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| 
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| --Tor Lillqvist <tml@iki.fi>, <tml@novell.com>
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| --Updated by Fan, Chun-wei <fanc999@yahoo.com.tw>
 | 
