2008-06-21 Johan Dahlin <jdahlin@async.com.br> * *.[ch]: Include "config.h" instead of <config.h> Command used: find -name \*.[ch]|xargs perl -p -i -e 's/^#include <config.h>/#include "config.h"/g' Rubberstamped by Mitch and Tim svn path=/trunk/; revision=20669
		
			
				
	
	
		
			348 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			348 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* GdkPixbuf library - Rendering functions
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 *
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 * Copyright (C) 1999 The Free Software Foundation
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 *
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 * Author: Federico Mena-Quintero <federico@gimp.org>
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, write to the
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 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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 * Boston, MA 02111-1307, USA.
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 */
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#include "config.h"
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#include <gdk/gdk.h>
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#include "gdk-pixbuf-private.h"
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#include "gdkpixbuf.h"
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#include "gdkscreen.h"
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#include "gdkinternals.h"
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#include "gdkalias.h"
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/**
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 * gdk_pixbuf_render_threshold_alpha:
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 * @pixbuf: A pixbuf.
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 * @bitmap: Bitmap where the bilevel mask will be painted to.
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 * @src_x: Source X coordinate.
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 * @src_y: source Y coordinate.
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 * @dest_x: Destination X coordinate.
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 * @dest_y: Destination Y coordinate.
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 * @width: Width of region to threshold, or -1 to use pixbuf width
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 * @height: Height of region to threshold, or -1 to use pixbuf height
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 * @alpha_threshold: Opacity values below this will be painted as zero; all
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 * other values will be painted as one.
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 *
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 * Takes the opacity values in a rectangular portion of a pixbuf and thresholds
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 * them to produce a bi-level alpha mask that can be used as a clipping mask for
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 * a drawable.
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 *
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 **/
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void
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gdk_pixbuf_render_threshold_alpha (GdkPixbuf *pixbuf,
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				   GdkBitmap *bitmap,
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				   int src_x,  int src_y,
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				   int dest_x, int dest_y,
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				   int width,  int height,
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				   int alpha_threshold)
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{
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  GdkGC *gc;
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  GdkColor color;
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  int x, y;
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  guchar *p;
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  int start, start_status;
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  int status;
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  g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
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  g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
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  g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
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  g_return_if_fail (pixbuf->bits_per_sample == 8);
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  if (width == -1) 
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    width = pixbuf->width;
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  if (height == -1)
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    height = pixbuf->height;
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  g_return_if_fail (bitmap != NULL);
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  g_return_if_fail (width >= 0 && height >= 0);
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  g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
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  g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
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  g_return_if_fail (alpha_threshold >= 0 && alpha_threshold <= 255);
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  if (width == 0 || height == 0)
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    return;
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  gc = _gdk_drawable_get_scratch_gc (bitmap, FALSE);
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  if (!pixbuf->has_alpha)
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    {
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      color.pixel = (alpha_threshold == 255) ? 0 : 1;
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      gdk_gc_set_foreground (gc, &color);
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      gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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      return;
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    }
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  color.pixel = 0;
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  gdk_gc_set_foreground (gc, &color);
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  gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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  color.pixel = 1;
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  gdk_gc_set_foreground (gc, &color);
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  for (y = 0; y < height; y++)
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    {
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      p = (pixbuf->pixels + (y + src_y) * pixbuf->rowstride + src_x * pixbuf->n_channels
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	   + pixbuf->n_channels - 1);
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      start = 0;
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      start_status = *p < alpha_threshold;
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      for (x = 0; x < width; x++)
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	{
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	  status = *p < alpha_threshold;
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	  if (status != start_status)
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	    {
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	      if (!start_status)
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		gdk_draw_line (bitmap, gc,
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			       start + dest_x, y + dest_y,
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			       x - 1 + dest_x, y + dest_y);
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	      start = x;
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	      start_status = status;
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	    }
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	  p += pixbuf->n_channels;
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	}
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      if (!start_status)
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	gdk_draw_line (bitmap, gc,
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		       start + dest_x, y + dest_y,
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		       x - 1 + dest_x, y + dest_y);
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    }
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}
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/**
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 * gdk_pixbuf_render_to_drawable:
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 * @pixbuf: A pixbuf.
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 * @drawable: Destination drawable.
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 * @gc: GC used for rendering.
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 * @src_x: Source X coordinate within pixbuf.
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 * @src_y: Source Y coordinate within pixbuf.
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 * @dest_x: Destination X coordinate within drawable.
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 * @dest_y: Destination Y coordinate within drawable.
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 * @width: Width of region to render, in pixels, or -1 to use pixbuf width
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 * @height: Height of region to render, in pixels, or -1 to use pixbuf height
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 * @dither: Dithering mode for GdkRGB.
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 * @x_dither: X offset for dither.
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 * @y_dither: Y offset for dither.
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 *
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 * Renders a rectangular portion of a pixbuf to a drawable while using the
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 * specified GC.  This is done using GdkRGB, so the specified drawable must have
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 * the GdkRGB visual and colormap.  Note that this function will ignore the
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 * opacity information for images with an alpha channel; the GC must already
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 * have the clipping mask set if you want transparent regions to show through.
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 *
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 * For an explanation of dither offsets, see the GdkRGB documentation.  In
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 * brief, the dither offset is important when re-rendering partial regions of an
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 * image to a rendered version of the full image, or for when the offsets to a
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 * base position change, as in scrolling.  The dither matrix has to be shifted
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 * for consistent visual results.  If you do not have any of these cases, the
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 * dither offsets can be both zero.
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 *
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 * Deprecated: 2.4: This function is obsolete. Use gdk_draw_pixbuf() instead.
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 **/
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void
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gdk_pixbuf_render_to_drawable (GdkPixbuf   *pixbuf,
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			       GdkDrawable *drawable,
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			       GdkGC       *gc,
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			       int src_x,    int src_y,
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			       int dest_x,   int dest_y,
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			       int width,    int height,
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			       GdkRgbDither dither,
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			       int x_dither, int y_dither)
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{
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  gdk_draw_pixbuf (drawable, gc, pixbuf,
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		   src_x, src_y, dest_x, dest_y, width, height,
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		   dither, x_dither, y_dither);
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}
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/**
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 * gdk_pixbuf_render_to_drawable_alpha:
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 * @pixbuf: A pixbuf.
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 * @drawable: Destination drawable.
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 * @src_x: Source X coordinate within pixbuf.
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 * @src_y: Source Y coordinates within pixbuf.
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 * @dest_x: Destination X coordinate within drawable.
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 * @dest_y: Destination Y coordinate within drawable.
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 * @width: Width of region to render, in pixels, or -1 to use pixbuf width.
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 * @height: Height of region to render, in pixels, or -1 to use pixbuf height.
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 * @alpha_mode: Ignored. Present for backwards compatibility.
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 * @alpha_threshold: Ignored. Present for backwards compatibility
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 * @dither: Dithering mode for GdkRGB.
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 * @x_dither: X offset for dither.
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 * @y_dither: Y offset for dither.
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 *
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 * Renders a rectangular portion of a pixbuf to a drawable.  The destination
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 * drawable must have a colormap. All windows have a colormap, however, pixmaps
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 * only have colormap by default if they were created with a non-%NULL window argument.
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 * Otherwise a colormap must be set on them with gdk_drawable_set_colormap.
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 *
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 * On older X servers, rendering pixbufs with an alpha channel involves round trips
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 * to the X server, and may be somewhat slow.
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 *
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 * Deprecated: 2.4: This function is obsolete. Use gdk_draw_pixbuf() instead.
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 **/
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void
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gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf   *pixbuf,
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				     GdkDrawable *drawable,
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				     int src_x,    int src_y,
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				     int dest_x,   int dest_y,
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				     int width,    int height,
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				     GdkPixbufAlphaMode alpha_mode,
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				     int                alpha_threshold,
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				     GdkRgbDither       dither,
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				     int x_dither, int y_dither)
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{
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  gdk_draw_pixbuf (drawable, NULL, pixbuf,
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		   src_x, src_y, dest_x, dest_y, width, height,
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		   dither, x_dither, y_dither);
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}
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/**
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 * gdk_pixbuf_render_pixmap_and_mask:
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 * @pixbuf: A pixbuf.
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 * @pixmap_return: Location to store a pointer to the created pixmap,
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 *   or %NULL if the pixmap is not needed.
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 * @mask_return: Location to store a pointer to the created mask,
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 *   or %NULL if the mask is not needed.
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 * @alpha_threshold: Threshold value for opacity values.
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 *
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 * Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
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 * and @mask_return arguments, respectively, and renders a pixbuf and its
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 * corresponding thresholded alpha mask to them.  This is merely a convenience
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 * function; applications that need to render pixbufs with dither offsets or to
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 * given drawables should use gdk_draw_pixbuf() and gdk_pixbuf_render_threshold_alpha().
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 *
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 * The pixmap that is created is created for the colormap returned
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 * by gdk_rgb_get_colormap(). You normally will want to instead use
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 * the actual colormap for a widget, and use
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 * gdk_pixbuf_render_pixmap_and_mask_for_colormap().
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 *
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 * If the pixbuf does not have an alpha channel, then *@mask_return will be set
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 * to %NULL.
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 **/
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void
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gdk_pixbuf_render_pixmap_and_mask (GdkPixbuf  *pixbuf,
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				   GdkPixmap **pixmap_return,
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				   GdkBitmap **mask_return,
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				   int         alpha_threshold)
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{
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  gdk_pixbuf_render_pixmap_and_mask_for_colormap (pixbuf,
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						  gdk_rgb_get_colormap (),
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						  pixmap_return, mask_return,
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						  alpha_threshold);
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}
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/**
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 * gdk_pixbuf_render_pixmap_and_mask_for_colormap:
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 * @pixbuf: A pixbuf.
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 * @colormap: A #GdkColormap
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 * @pixmap_return: Location to store a pointer to the created pixmap,
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 *   or %NULL if the pixmap is not needed.
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 * @mask_return: Location to store a pointer to the created mask,
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 *   or %NULL if the mask is not needed.
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 * @alpha_threshold: Threshold value for opacity values.
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 *
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 * Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
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 * and @mask_return arguments, respectively, and renders a pixbuf and its
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 * corresponding tresholded alpha mask to them.  This is merely a convenience
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 * function; applications that need to render pixbufs with dither offsets or to
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 * given drawables should use gdk_draw_pixbuf(), and gdk_pixbuf_render_threshold_alpha().
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 *
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 * The pixmap that is created uses the #GdkColormap specified by @colormap.
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 * This colormap must match the colormap of the window where the pixmap
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 * will eventually be used or an error will result.
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 *
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 * If the pixbuf does not have an alpha channel, then *@mask_return will be set
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 * to %NULL.
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 **/
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void
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gdk_pixbuf_render_pixmap_and_mask_for_colormap (GdkPixbuf   *pixbuf,
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						GdkColormap *colormap,
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						GdkPixmap  **pixmap_return,
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						GdkBitmap  **mask_return,
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						int          alpha_threshold)
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{
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  GdkScreen *screen;
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  g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
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  g_return_if_fail (GDK_IS_COLORMAP (colormap));
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  screen = gdk_colormap_get_screen (colormap);
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  if (pixmap_return)
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    {
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      GdkGC *gc;
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      *pixmap_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
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				       gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
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				       gdk_colormap_get_visual (colormap)->depth);
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      gdk_drawable_set_colormap (GDK_DRAWABLE (*pixmap_return), colormap);
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      gc = _gdk_drawable_get_scratch_gc (*pixmap_return, FALSE);
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      /* If the pixbuf has an alpha channel, using gdk_pixbuf_draw would give
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       * random pixel values in the area that are within the mask, but semi-
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       * transparent. So we treat the pixbuf like a pixbuf without alpha channel;
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       * see bug #487865.
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       */
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      if (gdk_pixbuf_get_has_alpha (pixbuf))
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        gdk_draw_rgb_32_image (*pixmap_return, gc,
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                               0, 0,
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                               gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
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                               GDK_RGB_DITHER_NORMAL,
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                               gdk_pixbuf_get_pixels (pixbuf), gdk_pixbuf_get_rowstride (pixbuf));
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      else
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        gdk_draw_pixbuf (*pixmap_return, gc, pixbuf, 
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                         0, 0, 0, 0,
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                         gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
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                         GDK_RGB_DITHER_NORMAL,
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                         0, 0);
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    }
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  if (mask_return)
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    {
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      if (gdk_pixbuf_get_has_alpha (pixbuf))
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	{
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	  *mask_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
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					 gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf), 1);
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	  gdk_pixbuf_render_threshold_alpha (pixbuf, *mask_return,
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					     0, 0, 0, 0,
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					     gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
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					     alpha_threshold);
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	}
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      else
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	*mask_return = NULL;
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    }
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}
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#define __GDK_PIXBUF_RENDER_C__
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#include "gdkaliasdef.c"
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