130 lines
6.7 KiB
HTML
130 lines
6.7 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>API Reference: GDK 3 Reference Manual</title>
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<div class="reference">
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<div><div><h1 class="title">
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<a name="reference"></a>API Reference</h1></div></div>
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<hr>
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</div>
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<div class="toc">
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<p><b>Table of Contents</b></p>
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<dl class="toc">
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<dt>
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<span class="refentrytitle"><a href="gdk3-General.html">General</a></span><span class="refpurpose"> — Library initialization and miscellaneous functions</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkDisplayManager.html">GdkDisplayManager</a></span><span class="refpurpose"> — Maintains a list of all open GdkDisplays</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkDisplay.html">GdkDisplay</a></span><span class="refpurpose"> — Controls a set of GdkScreens and their associated input devices</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkScreen.html">GdkScreen</a></span><span class="refpurpose"> — Object representing a physical screen</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkSeat.html">GdkSeat</a></span><span class="refpurpose"> — Object representing an user seat</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkMonitor.html">GdkMonitor</a></span><span class="refpurpose"> — Object representing an output</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkDevice.html">GdkDevice</a></span><span class="refpurpose"> — Object representing an input device</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkDevicePad.html">GtkDevicePad</a></span><span class="refpurpose"> — Pad device interface</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Points-Rectangles-and-Regions.html">Points and Rectangles</a></span><span class="refpurpose"> — Simple graphical data types</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Pixbufs.html">Pixbufs</a></span><span class="refpurpose"> — Functions for obtaining pixbufs</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-RGBA-Colors.html">RGBA Colors</a></span><span class="refpurpose"> — RGBA colors</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Visuals.html">Visuals</a></span><span class="refpurpose"> — Low-level display hardware information</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Cursors.html">Cursors</a></span><span class="refpurpose"> — Standard and pixmap cursors</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Windows.html">Windows</a></span><span class="refpurpose"> — Onscreen display areas in the target window system</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkFrameClock.html">Frame clock</a></span><span class="refpurpose"> — Frame clock syncs painting to a window or display</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-GdkFrameTimings.html">Frame timings</a></span><span class="refpurpose"> — Object holding timing information for a single frame</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkDrawingContext.html">GdkDrawingContext</a></span><span class="refpurpose"> — Drawing context for GDK windows</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="GdkGLContext.html">GdkGLContext</a></span><span class="refpurpose"> — OpenGL context</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Events.html">Events</a></span><span class="refpurpose"> — Functions for handling events from the window system</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Event-Structures.html">Event Structures</a></span><span class="refpurpose"> — Data structures specific to each type of event</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Keyboard-Handling.html">Key Values</a></span><span class="refpurpose"> — Functions for manipulating keyboard codes</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Selections.html">Selections</a></span><span class="refpurpose"> — Functions for transferring data between programs</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Drag-and-Drop.html">Drag And Drop</a></span><span class="refpurpose"> — Functions for controlling drag and drop handling</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Properties-and-Atoms.html">Properties and Atoms</a></span><span class="refpurpose"> — Functions to manipulate properties on windows</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Threads.html">Threads</a></span><span class="refpurpose"> — Functions for using GDK in multi-threaded programs</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Pango-Interaction.html">Pango Interaction</a></span><span class="refpurpose"> — Using Pango in GDK</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Cairo-Interaction.html">Cairo Interaction</a></span><span class="refpurpose"> — Functions to support using cairo</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-X-Window-System-Interaction.html">X Window System Interaction</a></span><span class="refpurpose"> — X backend-specific functions</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Wayland-Interaction.html">Wayland Interaction</a></span><span class="refpurpose"> — Wayland backend-specific functions</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Application-launching.html">Application launching</a></span><span class="refpurpose"> — Startup notification for applications</span>
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</dt>
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<dt>
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<span class="refentrytitle"><a href="gdk3-Testing.html">Testing</a></span><span class="refpurpose"> — Test utilities</span>
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</dt>
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</dl>
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</div>
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