gtk3/gdk/win32/gdkwin32dnd-private.h

82 lines
2.9 KiB
C

/* GDK - The GIMP Drawing Kit
* Copyright (C) 2010 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GDK_WIN32_DND_PRIVATE_H__
#define __GDK_WIN32_DND_PRIVATE_H__
#if !defined (__GDKWIN32_H_INSIDE__) && !defined (GDK_COMPILATION)
#error "Only <gdk/gdkwin32.h> can be included directly."
#endif
#include <gdk/gdk.h>
G_BEGIN_DECLS
struct _GdkWin32DragContext
{
GdkDragContext context;
GdkWindow *ipc_window;
GdkWindow *drag_window;
GdkCursor *cursor;
GdkSeat *grab_seat;
GdkDragAction actions;
GdkDragAction current_action;
guint drag_status : 4; /* Current status of drag */
guint drop_failed : 1; /* Whether the drop was unsuccessful */
guint has_image_format : 1;
guint has_text_uri_list : 1;
guint has_shell_id_list : 1;
guint has_unicodetext : 1;
guint has_cf_png : 1;
guint has_cf_dib : 1;
guint has_gif : 1;
guint has_jfif : 1;
guint scale; /* Temporarily caches the HiDPI scale */
gint hot_x; /* Hotspot offset from the top-left of the drag-window, scaled (can be added to GDK space coordinates) */
gint hot_y;
gint last_x; /* Coordinates from last event, in GDK space */
gint last_y;
gint start_x; /* Coordinates of the drag start, in GDK space */
gint start_y;
DWORD last_key_state; /* Key state from last event */
HMONITOR last_monitor; /* While dragging we keep track of the monitor the cursor
is currently on. As the cursor moves between monitors,
we move the invisible dnd ipc window to the top-left
corner of the current monitor, because OLE2 does not
work correctly if the source window and the dest window
are on monitors with different scales (say one is 125%
and the other 100%) and the drag-initiating application
(effectively driving the DND) is not per-monitor DPI aware
*/
/* Just like context->targets, but an array, and with format IDs
* stored inside.
*/
GArray *droptarget_format_target_map;
};
struct _GdkWin32DragContextClass
{
GdkDragContextClass parent_class;
};
G_END_DECLS
#endif /* __GDK_WIN32_DND_PRIVATE_H__ */