Commit Graph

6202 Commits

Author SHA1 Message Date
8c6395d8a1 GdkGLContextX11: Use passed in context, not get_current() 2014-11-06 12:24:43 +01:00
10a44e8f7a Add gdk_gl_texture_quad() helper
Right now this just centralizes the glBegin/glEnd code, but
this will be replaced with buffer objects later.
2014-11-06 12:24:43 +01:00
3c34ca3405 gdkgl: Don't constantly re-create the tmp framebuffer 2014-11-06 12:24:43 +01:00
053b65a21a mir: Handle pointer up/down events without a button mask set (i.e. touch events)
The Mir backend was checking for button mask changes to generate the appropriate
GDK event. When Mir generates a touch event it has no button mask. In this case
we'll just generate a primary button event.
2014-11-06 11:15:52 +13:00
dd721acb84 GdkGLContextX11: Only set swap interval when it changed 2014-11-05 12:02:18 +01:00
e4bf60224b GdkGL: Fix and clean up gdk_cairo_draw_from_gl()
This was unnecessarily creating a framebuffer in the texture case,
and it was not properly setting up a framebuffer with the texture
as source in the software fallback w/ texture source case.
2014-11-05 09:54:05 +01:00
c41231cc0f mir: Don't assert on unknown Mir events.
If we get a Mir event we don't understand generate a warning instead of an assert.
2014-11-05 15:50:55 +13:00
113e1d1dc0 Make window scale changes work again
Commit afd9709aff made us keep impl window
cairo surfaces around across changes of window scale. But the
window scale setter forgot to update the size and scale of the
surface. The effect of this was that toggling the window scale
from 1 to 2 in the inspector was not causing the window to draw
at twice the size, although the X window was made twice as big,
and input was scaled too. Fix this by updating the surface when
the window scale changes.
2014-11-03 22:35:11 -05:00
6fbc439fd7 GdkGLContext: Add display property
We need to use this in the code path where we make the context
non-current during destroy, because at that point the window
could be destroyed and gdk_window_get_display() would return
NULL.
2014-11-03 13:20:55 +01:00
1a3bdefb00 Fix an ordering issue in event destruction
gdk_event_get_display accesses event->any.window, so don't
free that window first thing.
2014-11-01 14:44:03 -04:00
869f300f0a gdk_x11_display_make_gl_context_current: move some code
This moves the code related to the frame sync code into
the is_attached check, which means we don't have to ever
run this when making non-window-paint contexts current.

This is a minior speed thing, but the main advantage
is that it makes making a non-paint context current
threadsafe.
2014-10-30 21:04:29 +01:00
0eb2fb01fd Add GdkGLContext::profile 2014-10-30 12:43:03 +01:00
398697eb2f Clarify docs for gdk_cairo_draw_from_gl 2014-10-30 12:43:03 +01:00
f0ae8da993 Remove GdkGLContext::visual
This is not really needed. The gl context is totally tied to the
window it is created from by virtue of sharing the context with the
paint context of that window and that context always has the visual
of the window (which we already can get).

Also, all user visible contexts are essentially offscreen contexts, so
a visual doesn't make sense for them. They only use FBOs which have
whatever format that the users sets up.
2014-10-30 12:43:03 +01:00
5f14630b76 GdkWindow: destroy paint gl context on destroy 2014-10-30 12:43:03 +01:00
dbbab0791d GdkGLContext: Track shared context
This allows us to read it back, but primarily it ensures
the shared context wrapper stays alive as long as the context.
2014-10-30 12:43:03 +01:00
fb50015519 GdkGLContext: Change the way we track the current context
To properly support multithreaded use we use a global GPrivate
to track the current context. Since we also don't need to track
the current context on the display we move gdk_display_destroy_gl_context
to GdkGLContext::discard.
2014-10-30 12:43:03 +01:00
afd9709aff GdkWindowX11: Keep the impl window cairo surface around until destroy
We used to have a weak ref to the cairo surface and it was keep
alive by the references in the normal windows, but that reference
was removed by d48adf9cee, causing
us to constantly create and destroy the surface.

https://bugzilla.gnome.org/show_bug.cgi?id=738648
2014-10-30 10:32:47 +01:00
b0313c7bcf wayland: Emit GDK_OWNER_CHANGE events around wl_data_offer changes
This way the upper GtkClipboard code emits correctly ::owner-change when
receiving these events.
2014-10-29 18:33:48 +01:00
c7451bbf3b GdkX11GLContext: Fix leak 2014-10-29 13:52:04 +01:00
8c7623de84 Cache default gdk visuals in the GDK_VISUALS property on the root window
This means we don't have to try to initialize opengl in every gtk
instance that is stated. It will only happen for the first one.

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-29 13:35:17 +01:00
dae447728d X11: Pick better system and rgba visuals for GL
We want to create windows with the default visuals such that we then
have the right visual for GLX when we want to create the paint GL
context for the window.

For instance, (in bug 738670) the default rgba visual we picked for the
NVidia driver had an alpha size of 0 which gave us a BadMatch when later
trying to initialize a gl context on it with a alpha FBConfig.

Instead of just picking what the Xserver likes for the default, and just
picking the first rgba visual we now actually call into GLX to pick
an appropriate visual.
2014-10-29 13:35:17 +01:00
d5cd05a0f4 GdkGLContextX11: Don't free NULL visual info 2014-10-29 11:26:00 +01:00
3f1dc87188 Plug another memory leak
Also found by valgrind.
2014-10-28 16:07:57 -04:00
c8d4eefa71 Plug some memory leaks in GL support
valgrind pointed these out.
2014-10-28 16:07:57 -04:00
0814cd9f8b GdkGlContextWayland: Don't require specific bit depths
This just means we may fail to get a gl context, we just require
*some* color depth.
2014-10-28 18:30:09 +01:00
3406bbd128 Pick the first rgba visual, not the last
The visuals are typically sorted by some sort of "most useful first"
order. And picking the last one is likely to give us the weirdest
matching glx visual.
2014-10-28 18:30:09 +01:00
8d6d6dcca3 GdkGLContextX11: Ensure we get the fbconfig with the exact same visual
We really want a gl context with exactly the same visual, or we will
get a badmatch later, which hits us on nvidia as per:

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-28 18:30:09 +01:00
b673490a1b Document Wayland opacity handling 2014-10-28 10:48:49 -04:00
c40ba85ace wayland: Don't use the default display
Pass a display in so that multi-display technology works.
2014-10-27 22:29:41 -07:00
bbe9ef20da gdkevents: Use the correct display to copy event data 2014-10-27 22:29:41 -07:00
887b7356c3 gdkdisplay: Provide a default event_data_copy / event_data_free
Every single implementation but Quartz is a no-op for this, so just
provide it once rather than in every backend.
2014-10-27 22:13:23 -07:00
abe7187cfb Add another multi-device invariant
The device and window passed to gdk_device_grab() must be
on the same display, or things are unlikely to work.
Document and assert this.
2014-10-28 00:54:39 -04:00
4c69dabb6e Don't return GDK_GRAB_SUCCESS on failure
That seems ... counterproductive.
2014-10-28 00:51:32 -04:00
d1dcac85f3 Mention the 'same display' requirement in the docs too 2014-10-28 00:44:33 -04:00
eedff39413 Deprecate gdk_cursor_new()
Too easy to introduce an unintended assumption about the display
being the default this way.
2014-10-28 00:38:59 -04:00
52e3b88382 gdkwindow: Specify some invariants for cursors
Cursors should not be on a different display than their window /
device, as that would break Wayland.
2014-10-27 21:22:31 -07:00
0f79cb3d11 x11: Scale the frame extents as well 2014-10-27 16:54:33 -07:00
f7b1ba0943 opengl: Use GL_TEXTURE_2D rather than GL_TEXTURE_RECTANGLE_ARB when possible
This is more standard, and most driver support non-power-of-2 TEXTURE_2D
these days. We fall back for ancient drivers.
2014-10-27 21:17:08 +01:00
08d44648ea opengl: Use proper blend function for premultiplied alpha 2014-10-27 21:17:08 +01:00
72a6459d73 gdkglcontext: Track whether to use GL_TEXTURE_2D or GL_TEXTURE_RECTANGL_ARB 2014-10-27 21:17:08 +01:00
3013997e23 Rename gdk_gl_context_flush_buffer to gdk_gl_context_end_frame
This makes a lot more sense.
2014-10-27 16:33:37 +01:00
3a2bf9d878 quartz: Move the FullscreenSavedGeometry definition earlier
Move the FullscreenSavedGeometry before the first (conditional)
use, to fix the build on OS X 10.6.

https://bugzilla.gnome.org/show_bug.cgi?id=737561
2014-10-27 06:49:46 -04:00
a703437796 quartz: fix build on 10.6 and below
It is not possible to successfully build GTK+ on OS X 10.6 and below
since NSFullScreenWindowMask is only available starting with 10.7. Add
ifdef guards around setStyleMask: in order to allow it to build on
earlier OS X releases.

https://bugzilla.gnome.org/show_bug.cgi?id=737561
2014-10-27 06:46:12 -04:00
e75310a445 Fix an out-of-bounds access in MyEnhancedXkbTranslateKeyCode
Commits 314b6abbe8 and eb9223c008 were ignoring
the fact that the code where found is set to 1 was modifying
col - which was an ok thing to do when that part of the code
was still breaking out of the loop, but it is no longer doing
that (since 2003 !). Fix things up by storing the final col
value in a separate variable and using that after the loop.

https://bugzilla.gnome.org/show_bug.cgi?id=738886
2014-10-26 21:48:59 -04:00
f733fa88f5 Broadway: Remove display assumptions
In various places, the broadway backend was just using
the default display and assumed that it is the broadway
display. That may not be the case in a multi-backend world,
so instead iterate over all displays and use the first
broadway display - still not perfect, but enough to survive
for now.
2014-10-25 10:32:53 -04:00
32326f826f X11: Don't assume all displays are X11 displays
When iterating over the list of displays gotten from the
display manager, we have to check if what we got is actually
an X11 display.
2014-10-24 19:05:09 -04:00
0144861dca gdkglcontext-x11: Use epoxy/glx.h rather then GL/glx.h 2014-10-23 14:29:45 +02:00
318c97c959 Fix mispositioned window menu in hi-dpi
We always want to send the position in device pixels,
so apply the window scale before sending them out.

https://bugzilla.gnome.org/show_bug.cgi?id=738955
2014-10-22 22:49:31 -04:00
35486e7990 gdk/broadway/toarray.pl: Fix Code Generation for MSVC
The current implementation of this script generate headers with \x-escaped
strings that can become too long (> 65535 characters) for Visual Studio
to consume, hence the build of broadwayd would break on Visual Studio.

This changes the script to instead format the string as an array of hex
characters, not unlike what GResource does, so that builds can continue as
normal on Visual Studio builds as well.

https://bugzilla.gnome.org/show_bug.cgi?id=739001
2014-10-23 09:12:22 +08:00