|  | 5fa8def9df | Use GLSL version 110 for OpenGL 2 shaders. According to docs and Intel legacy drivers,
GLSL version 130 is for GL 3.0 not GL 2.0/2.1
Validated files with reference compiler from
https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/ | 2016-11-01 11:58:16 -03:00 |  |