Commit Graph

110 Commits

Author SHA1 Message Date
f19897e71f Fix last error reporting when calling GetClipboardOwner
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/1402
2022-02-25 17:02:26 +01:00
64eedbfaf4 gdk/win32: Remove unneeded struct _GdkWin32KernelCPUFuncs
It only had a single member and was only used internally by one
function.
2021-12-08 22:46:52 +01:00
4a55c527d7 gdk/win32: Consolidate CPU detection in one place
This consolidates the check for the running CPU in one single location,
to make things a bit cleaner, as:

* We can make use of IsWow64Process2(), if available, to check both
  whether we are running on an ARM64 CPU, and whether we are running as
  a WOW64 process.  This is also the function to use to properly check
  whether we are running as a WOW64 process on ARM64 systems, as
  IsWow64Process() does not work as we want on ARM64 systems.

* If we don't have IsWow64Process2() (which is absent from Windows prior
  to Windows 10 1511, where ARM64 Windows is introduced), we can fall
  back to  IsWow64Process(), which will tell us whether we are running
  as an WOW64 process (but clearly not on an ARM64 system).

Also clean up things a bit so that we can reduce reliance on global
variables.
2021-12-08 22:46:49 +01:00
bcdbb93296 GDK-Win32: Add fallback mode to GLES
...if GLES (libANGLE) support was enabled in the build.  This way, we can
check whether the GL driver is capable enough to support the OpenGL
features that we use in GTK.  If the driver is not capable enough, and
GLES support is enabled, we can try to create the GdkGLContext again as a
GLES context.
2021-09-06 19:36:14 +08:00
97d3024701 gdk/win32: Some further small GL-related cleanup
Remove from gdkglcontext-win32.h items that aren't really necessary, and
just include gdkglcontext-win32.h where applicable.
2021-09-06 19:36:13 +08:00
9e949209a1 GDK-Win32: Reorganize gdkgdlcontext-win32.c
Group the WGL-specific code and GLES-specific code together, so that we
can reduce the number of #ifdef ... in the code, to make the code more
readable and easily maintained.  This will pave the way to add a
fallback mode to use libANGLE (OpenGL/ES) in case the Desktop OpenGL
support is inadequte, if OpenGL/ES support is enabled in the build.

This is somewhat based on the updates that were done in GTK master, so
we are using one subclass for WGL-based GdkGLContexts, and another for
GLES-based GdkGLContexts.

Also remove the underscores in many of the functions in
gdkglcontext-win32.*.

Clean up the code a bit as a result.
2021-09-06 19:36:13 +08:00
98996aa60b GDK/Win32: Force GLES if running on ARM64
If GLES support is enabled on Windows, force GLES mode if we are running
on a ARM64 version of Windows (i.e. Windows 10 for ARM).

This is required as ARM64 versions of Windows only provide a software
implementation of OpenGL 1.1/1.2, which is not enough for our purposes.
Thus, we could make instead use the GLES support provided via Google's
libANGLE (which emulates OpenGL/ES 3 with Direct3D 9/11), so that we
can run GtkGLArea programs under OpenGL/ES in ARM64 versions of Windows.

Note that eventually we could update the libepoxy build files for Windows
to not check nor enable WGL when building for ARM64 Windows, as the WGL
items do not work, although they do build.
2020-07-07 16:53:01 +08:00
e860ac5cf6 GDK W32: Use Vista+ clipboard API
Use RemoveClipboardFormatListener() and AddClipboardFormatListener().
These APIs remove the need for us to maintain the integrity of the
clipboard chain, which turned out to be problematic for some reason
that is yet to be identified.

Fixes #2215
Fixes #442
2019-10-21 19:10:48 +00:00
3b244c9f11 GDK W32: Test for IME correctly
ImmIsIME() doesn't work (always returns TRUE) since Vista.
Use ITfActiveLanguageProfileNotifySink to detect TSF changes,
which are equal to IME changes for us.

Also make sure that IMMultiContext re-loads the IM when keyboard layout
changes, otherwise there's a subtle bug that could happen:
* Run GTK application with non-IME layout (US, for example)
* Focus on an editable widget (GtkEntry, for example)
* IM Context is initialized to use the simple IM
* Switch to an IME layout (such as Korean)
* Start typing
* Since IME module is not loaded yet, keypresses are handled
  by a default MS IME handler
* Once IME commits a character, GDK will get a WM_KEYDOWN,
  which will trigger a GdkKeyEvent, which will be handled by
  an event filter in IM Context, which will finally re-evaluate
  its status and load IME, and only after that GTK will get
  to handle IME by itself - but by that point input would
  already be broken.
To avoid this we can emit a dummy event (with Void keyval),
which will cause IM Context to load the appropriate module
immediately.
2019-03-22 14:52:18 +00:00
af66faf604 Add a EGL renderer (via ANGLE) for Windows
This is for adding a EGL-based renderer which is done via the ANGLE
project, which translate EGL calls to Direct3D 9/11.  This is done as a
possible solution to issue #105, especially for cases where the needed
full GL extensions to map OpenGL to Direc3D is unavailable or
unreliable, or when the OpenGL implementation from the graphics drivers
are problematic.

To enable this, do the following:
-Build ANGLE and ensure the ANGLE libEGL.dll and libGLESv2.dll are
 available.  A sufficiently-recent ANGLE is needed for things to
 work correctly--note that the copy of ANGLE that is included in
 qtbase-5.10.1 is sufficient.  ANGLE is licensed under a BSD 3-clause
 license.  Note also that Visual Studio 2013 or later is required to
 build ANGLE from QT-5.10.1, but the 2013-built ANGLE DLLs can work
 without without problems for GTK+ that is built with Visual Studio
 2008 or later.
-Build libepoxy on Windows with EGL support enabled.
-Define GDK_WIN32_ENABLE_EGL when building gdk-win32.lib when building
 with Visual Studio, or pass in --enable-win32-gles during configure
 when building with MinGW/mingw-w64.
-Prior to running GTK+ programs, the GDK_GL envvar needs to contain
 gles.

Known issues:
-Only OpenGL ES 3 is supported, ANGLE's ES 2 does not support the needed
 extensions, notably GL_OES_vertex_array_object, but its ES 3 support is
 sufficient.
-There is no autodetection or fallback mechanism to enable using
 EGL/Angle automatically yet.  There is no plans to do this in this
 commit.

Thanks to LRN for pointing out that we should #include
"win32/gdkwin32.h" instead of #include "gdkwin32.h" for gdkgl.c.  LRN
also did the autotools portion of this patch.

Further notes about the autotools --enable-win32-gles option, fom LRN:

This adds --enable-win32-gles option, which enables the
code for GLES renderer.  This commit also adds tests for WGL and
EGL in epoxy.  The absence of WGL is highly unlikely (it's enabled
by default), but checking for EGL when GLES is enabled is necessary,
as EGL is disabled in Windows builds of epoxy by default.
2018-06-28 15:33:42 +08:00
8caba9536c W32: Massive W32 DnD fix
Massive changes to OLE2 DnD protocol, which was completely broken before:
* Keep GdkDragContext and OLE2 objects separate (don't ref/unref them
  together, don't necessarily create them together).
* Keep IDataObject formats in the object itself, not in a global variable.
* Fix getdata() to look up the request target in its format list, not in the
  global hash table
* Create target GdkDragContext on each drag_enter, destroy it on drag_leave,
  whereas IDropTarget is created when a window becomes a drag destination
  and is re-used indefinitely.
* Query the source IDataObject for its supported types, cache them in the
  target (!) context. This is how GTK+ works, honestly.
* Remember current_src_object when we initiate a drag, to be able
  to detect later on that the data object is ours and use a
  shortcut when querying targets
* Make sure GDK_DRAG_MOTION is only sent when something changes
* Support GTK drag cursors
* Ensure that exotic GTK clipboard formats are registered
  (but try to avoid registering formats that can't be used between applications).
* Don't enumerate internal formats
* Ensure that DnD indicator window can't accept drags or receive any kind of input
  (use WS_EX_TRANSPARENT).
* Remove unneeded indentation in _gdk_win32_dnd_do_dragdrop()
* Fix indentation in gdk_win32_drag_context_drop_finish()
* Remove obsolete comments in _gdk_win32_window_register_dnd()
* Check for DnD in progress when processing WM_KILLFOCUS, don't emit a grab
  break event in such cases (this allows alt-tabbing while DnD is in progress,
  though there may be lingering issues with focus after dropping...)
* Support Shell ID List -> text/uri-list conversion, now it's possible
  to drop files (dragged from Explorer) on GTK+ applications
* Explicitly use RegisterClipboardFormatA() when we know that the string
  is not in unicode. Otherwise explicitly use RegisterClipboardFormatW()
  with a UTF8->UTF16 converted string
* Fix _gdk_win32_display_get_selection_owner() to correctly bail
  when selection owner HWND is NULL (looking up GdkWindow for NULL
  HWND always succeeds and returns the root window - not the intended
  effect)
* More logging
* Send DROP_FINISHED event after DnD loop ends
* Send STATUS event on feedback
* Move GetKeyboardState() and related code into _gdk_win32_window_drag_begin(),
  so that it's closer to the point where last_pt and start_pt are set
* Use & 0x80 to check for the key being pressed. Windows will set low-order bit
  to 1 for all mouse buttons to indicate that they are toggled, so simply
  checking for the value not being 0 is not enough anymore.
  This is probably a new thing in modern W32 that didn't exist before
  (OLE2 DnD code is old).
* Fixed (hopefully) and simplified HiDPI parts of the code.

Also adds managed DnD implementation for W32 GDK backend (for both
OLE2 and LOCAL protocols). Mostly a copy of the X11 backend code, but
there are some minor differences:
* doesn't use drag_window field in GdkDragContext,
  uses the one in GdkWin32DragContext exclusively
* subtracts hotspot offset from the window coordinates when showing
  the dragback animation
* tries to consistently support scaling and caches the scale
  in the context
* Some keynav code is removed (places where grabbing/ungrabbing should
  happen is marked with TODOs), and the rest is probably inert.

Also significantly changes the way selection (and clipboard) is handled
(as MSDN rightly notes, the handling for DnD and Clipboard
 formats is virtually the same, so it makes sense to handle
 both with the same code):
* Don't spam GDK_OWNER_CHANGE, send them only when owner
  actually changes
* Open clipboard when our process becomes the clipboard owner
  (we are doing it anyway, to empty the clipboard and *become* the owner),
  and then don't close it until a scheduled selection request event
  (with TARGETS target) is received. Process that event by announcing
  all of our supported formats (by that time add_targets() should have
  been called up the stack, thus the formats are known; just in case,
  add_targets() will also schedule a selection request, if one isn't
  scheduled already, so that late-coming formats can still be announced).
* Allow clipboard opening for selection_convert() to be delayed if it
  fails initially.
* The last two points above should fix all the bugs about GTK+ rising
  too much ruckus over OpenClipboard() failures, as owner change
  *is allowed* to fail (though not all callers currently handle
  that case), and selection_convert() is asynchronous to begin with.
  Still, this is somewhat risky, as there's a possibility that the
  code will work in unexpected ways and the clipboard will remain open.
  There's now logging to track the clipboard being opened and closed,
  and a number of failsafes that try to ensure that it isn't kept open
  for no reason.
* Added copious notes on the way clipboard works on X11, Windows and GDK-W32,
  also removed old comments in DnD implementation, replaced some of them
  with the new ones
* A lot of crufty module-global variables are stuffed into a singleton
  object, GdkWin32Selection. It's technically possible to make it a
  sub-object of the Display object (the way Wayland backend does),
  but since Display object on W32 is a singleton anyway... why bother?
* Fixed the send_change_events() a bit (was slightly broken in one of the
  previous iterations)
* Ensure that there's no confusion between selection conversion (an artifact
  term from X11) and selection transmutation (changing the data to be W32-compatible)
* Put all the transmutation code and format-target-matching code into gdkselection-win32.c,
  now this code isn't spread across multiple files.
* Consequently, moved some code away from gdkproperty-win32.c and gdkdnd-win32.c
* Extensive format transmutation checks for OLE2 DnD and clipboard.
  We now keep track of which format mappings are for transmutations,
  and which aren't (for example, when formats are passed as-is, or when
  a registered name is just an alias)
* Put transmutation code into separate functions

* Ensure that drop target keeps a format->target map for supported formats,
  this is useful when selection_convert() is called, as it only receives a
  single target and no hints on the format from which the data should
  be transmuted into this target.
* Add clear_targets() on W32, to de called by GTK
* Use g_set_object() instead of g_ref_object() where it is allowed.
* Fix indentation (and convert tabs to spaces), remove unused variables

https://bugzilla.gnome.org/show_bug.cgi?id=786509
2017-11-25 15:44:40 +00:00
41026987be GDK W32: Don't leak the atom name string
https://bugzilla.gnome.org/show_bug.cgi?id=786509
2017-11-25 15:44:39 +00:00
f9df0fc94c GDK W32: Handle drivers that do not send WT_CSRCHANGE after WT_PROXIMITY
Some drivers don't do that (not sure whether that is the correct behaviour
or not). Remember each WT_PROXIMITY with LOWORD(lParam) != 0 that we get,
then look for a WT_CSRCHANGE. If WT_CSRCHANGE doesn't come, but a WT_PACKET
does, assume that this device is the one that sent WT_PROXIMITY.

Also include fallback code to ensure that WT_PACKETs for an enabled device
disable the system pointer, because WT_PROXIMITY handler might have
enabled it by mistake, since it's not possible to know which device left
the proximity (it might have been a disabled device).

https://bugzilla.gnome.org/show_bug.cgi?id=778328
2017-02-19 07:12:13 +00:00
1d0fad3d70 GDK W32: Apply HiDPI scale properly to monitors
Previously HiDPI scale was retrieved and applied too late in the initialization
process to affect monitor size and monitor workarea size, but the code that
initializes these sizes *did* try to use the scale, even though it was always
getting scale=1.

To fix this, move the too-late code into monitor enumeration routine.
This also fixes a probable semantic bug where width and height were divided
by scale, again.

Now monitor and workarea should be in application pixels (i.e. divided by scale),
as intended.

https://bugzilla.gnome.org/show_bug.cgi?id=778835
2017-02-19 07:00:17 +00:00
a7ff95ce73 GDK W32: Fix idiotic gdk_win32_display_get_monitor() implementation
Replace the code borrowed from the X11 backend with the code borrowed from Wayland backend. Now GTK doesn't crash when the number of monitors is zero.
2017-01-20 09:08:41 +00:00
51645b5851 GDK W32: Remove unneeded assertion
Just set check_for_dpi_awareness = TRUE and eventually it will be handled
correctly, even if setDpiAwareFunc() returns E_ACCESSDENIED or shcore functions
are NULL.

https://bugzilla.gnome.org/show_bug.cgi?id=777031
2017-01-09 10:00:22 +00:00
27b68ff193 gdkdisplay-win32.c: Define _WIN32_WINNT
... to be for Vista (0x0600) or later.  This is so that the necessary
items in the Windows headers be activated so that the code will build
properly on mingw-w64, and we already require Vista or later for GTK+.

Thanks Ting-Wei Lan for pointing this out.

See: https://bugzilla.gnome.org/show_bug.cgi?id=768081#c62
2016-11-11 20:53:41 +08:00
4add92a431 GDK-Win32: Enable HiDPI support for Windows
This enables HiDPI support for GTK+ on Windows, so that the
fonts and window look better on HiDPI displays.  Notes for the current
work:

-The DPI awareness enabling can be disabled if and only if an application
 manifest is not embedded in the app to enable DPI awareness AND a user
 compatibility setting is not set to limit DPI awareness for the app, via
 the envvar GDK_WIN32_DISABLE_HIDPI.  The app manifest/user setting for
 DPI awareness will always win against the envvar, and so the HiDPI items
 will be always setup in such scenarios, unless DPI awareness is disabled.

-Both automatic detection for the scaling factor and setting the scale
 factor using the GDK_SCALE envvar are supported, where the envvar takes
 precedence, which will therefore disable automatic scaling when
 resolution changes.

-I am unable to test the wintab items because I don't have such devices
 around.

https://bugzilla.gnome.org/show_bug.cgi?id=768081
2016-11-07 15:38:02 +08:00
026cb53875 win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
c9add3161f win32: add missing empty lines 2016-04-11 22:25:41 +02:00
b9b67e05e1 GDK W32: Optimize clipboard handling a bit
Delay as long as possible before calling OpenClipboard(),
call CloseClipboard() as quickly as possible after that.
Don't call OpenClipboard() when we don't need to (for example,
we don't need to open clipboard to call GetClipboardOwner()).

Also, print out actual W32 error code in some cases where it
was not printed before.

https://bugzilla.gnome.org/show_bug.cgi?id=763907
2016-03-26 00:03:50 +00:00
8f25481406 win32: use a struct for the event source
This removes the event_poll_fd global variable and the (ab)use of
get_default_display. It is also more consistent with other backends.

Also store display
2016-03-05 20:31:10 +01:00
4a6f8a065a gdk: remove the display->list_devices vfunc
gdk_display_list_devices is deprecated and all the backends
implement the same fallback by delegating to the device manager
and caching the list (caching it is needed since the method does
not transfer ownership of the container).
The compat code can be shared among all backends and we can
initialize the list lazily only in the case someone calls the
deprecated method.

https://bugzilla.gnome.org/show_bug.cgi?id=762891
2016-02-29 21:53:58 +01:00
33ac51ea72 win32: init wintab when the device manager is constructed
No need to call a method explicitely after creating the object
2016-02-29 18:25:01 +01:00
e9d2a622e2 win32: actually call _gdk_win32_screen_on_displaychange_event
41a371c435 factored out a method
but I forgot to actually amend the commit to call the new function
2016-02-29 18:25:01 +01:00
38ad57948c gdk: remove the core_pointer field from GdkDisplay
It is not used anymore, so no need to set it

https://bugzilla.gnome.org/show_bug.cgi?id=762820
2016-02-29 14:15:04 +01:00
aaed73671c win32: close the screen when disposing the display 2016-02-28 15:53:52 +01:00
41a371c435 win32: factor out on_displaychange_event method for the screen
This allows us to make more initialization methods private to the
screen object.
2016-02-28 12:19:08 +01:00
48d693ea80 win32: make init_root_window private to the screen object
It can be called during the screen object initilization
2016-02-28 12:18:58 +01:00
00f396dea9 win32: rename initialization function for clarity 2016-02-28 11:50:07 +01:00
e48bd2e00b win32: move gdkvisual code in gdkscreen
Except for the init function, all the visual related code is made
of gdkscreen vfuncs, so let's move it to gdkscreen-win32. This way
we avoid keeping other static variables and instead store the info
inside the screen struct.
2016-02-28 11:37:38 +01:00
c643d8b402 Win32: fix warning 2016-02-22 21:45:08 +01:00
7047099fd8 Win32: fold the gdkinput.c file in gdkdisplay-win32.c
This is similar to what is done in the X11 and wayland backends.
It also gets rid of the _gdk_input_devices global variable
2016-02-22 21:45:08 +01:00
577016126e Win32: remove the _gdk_monitors global variable
Make it a field of GdkWin32Screen since that is the object exposing
all the the getters.
2016-02-19 15:28:38 +01:00
f6cc3be118 win32: get rid of _gdk_screen global variable
The screen is part of the display so it should be belong to it.
2016-01-15 12:35:31 +01:00
3cd79c11fc win32: remove _gdk_root global variable 2016-01-14 14:30:37 +01:00
8c355d8fe6 Win32: call dnd exit when finalizing the display
Since we init dnd when opening the display, call the corresponding
exit function (which is unused at the moment) when finalizing the
display.
2015-12-17 17:18:02 +01:00
d74a08b80f win32: do not use g_clear_pointer also on the clipboard window
A follow up on the previous patch. We should use DestroyWindow
directly since it has a different calling convention than
the expected callback for g_clear_pointer
2015-11-13 12:58:45 +01:00
2ad243d43d win32: do not use g_clear_pointer to destroy the window
DestroyWindow expects a different calling convenction so
we endup getting an error at runtime
2015-11-13 12:57:53 +01:00
1f5f3ca41b win32: destroy clipboard notification window on dispose
The clipboard uses a hidden window to get some specific events.
The window was created but never destroyed on dispose.
2015-11-12 17:09:25 +01:00
79f7f19c6e win32: chain up on display dispose 2015-11-12 16:00:53 +01:00
8606e57910 win32: handle WM_DISPLAYCHANGE globally
Instead of handling WM_DISPLAYCHANGE on every GdkWindow, only handle
it on an ad-hoc hidden window we create when opening the display.
This has two reasons:
1) we want emit the display::size-changed signal even if there are no
   gtk windows currently open
2) we want to emit the signal just once and not once for every window

https://bugzilla.gnome.org/show_bug.cgi?id=757324
2015-10-31 15:31:11 +01:00
f703ea6599 win32: Fix introspection syntax 2015-10-22 11:50:49 -04:00
342b620223 win32: use the same type as the prototype 2015-10-16 09:07:32 +02:00
22b0ed6807 win32: use the same parameter name as the implementation 2015-10-08 18:07:49 +02:00
26c24328d5 GDK: Add cursor theme support to W32 backend
Load themed cursors from the same places they are loaded on freedesktop systems,
but use W32 API functions to do so (works for .cur/.ani cursors instead of X
cursors).

Refactor the code for cursor handling. Prefer loading cursors by name.

Do not load actual cursors when loading the theme. Find the files and remember
the arguments/calls for loading them instead. Keeping HCURSOR instance in the
hashmap would result in multiple GdkCursors using the same HCURSOR. Given that
we use DestroyCursor() to off them, this would cause problems (at the very
least - DestroyCursor() would fail).

Store GdkCursor instances in a cache. Update cached cursors when theme changes.

Recognize "system" theme as a special (and default) case. When it is set,
prefer system cursors and fall back to Adwaita cursors and (as a last resort)
built-in X cursors. Otherwise prefer theme cursors and fall back to system and
X cursors.

Force GTK to use "left_ptr" cursor when no cursor is set. Using NULL makes
it use the system default "arrow", which is not the intended behaviour when
a non-system theme is selected.

Ignore cursor size setting and query the OS for the required cursor size, as
Windows (almost) does not allow setting cursors of arbitrary size.

https://bugzilla.gnome.org/show_bug.cgi?id=749287
2015-05-20 08:42:24 +00:00
cd54a54346 GDK-W32: remove trailing whitespace everywhere 2015-04-29 21:12:14 +00:00
7a6aee1db4 HAVE_MONITOR_INFO is always defined
https://bugzilla.gnome.org/show_bug.cgi?id=748156
2015-04-27 06:40:43 -04:00
dcd5368252 WM_CLIPBOARDUPDATE is always define on vista+
https://msdn.microsoft.com/en-us/library/windows/desktop/ms649021%28v=vs.85%29.aspx

https://bugzilla.gnome.org/show_bug.cgi?id=748156
2015-04-27 06:40:43 -04:00
6ccef21d49 Fix a typo
Follow-up fix for commit 7cee6c5cc6.
2015-02-27 17:00:08 -05:00