Don't look for EXPOSE mask set to disable bg none setting
We always set EXPOSE in the client-side-windows world, so this doesn't make sense anymore.
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		 Alexander Larsson
					Alexander Larsson
				
			
				
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						 Alexander Larsson
						Alexander Larsson
					
				
			
			
				
	
			
			
			 Alexander Larsson
						Alexander Larsson
					
				
			
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			| @ -220,13 +220,6 @@ tmp_unset_bg (GdkWindow *window) | ||||
|   obj = (GdkWindowObject *) window; | ||||
|   impl = GDK_WINDOW_IMPL_X11 (obj->impl); | ||||
|  | ||||
|   /* For windows without EXPOSURE_MASK, we can't do this | ||||
|    * unsetting because such windows depend on the drawing | ||||
|    * that the X server is going to do | ||||
|    */ | ||||
|   if (!(obj->event_mask & GDK_EXPOSURE_MASK)) | ||||
|     return; | ||||
|      | ||||
|   impl->no_bg = TRUE; | ||||
|  | ||||
|   if (obj->bg_pixmap != GDK_NO_BG) | ||||
| @ -243,9 +236,6 @@ tmp_reset_bg (GdkWindow *window) | ||||
|   obj = (GdkWindowObject *) window; | ||||
|   impl = GDK_WINDOW_IMPL_X11 (obj->impl); | ||||
|  | ||||
|   if (!(obj->event_mask & GDK_EXPOSURE_MASK)) | ||||
|     return; | ||||
|      | ||||
|   impl->no_bg = FALSE; | ||||
|  | ||||
|   if (obj->bg_pixmap == GDK_NO_BG) | ||||
|  | ||||
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