quartz: implement GdkGLContext for Quartz backend
Current problems: * other widgets in a GL-painted window are low-resolution on Retina display * something wrong with paint updates; gdkgears demo only updates every couple of seconds but reports ~30fps See: #517
This commit is contained in:
committed by
Ignacio Casal Quinteiro
parent
ecf3431d3f
commit
f34709807f
@ -64,6 +64,7 @@ libgdkquartzinclude_HEADERS = \
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gdkquartzdisplay.h \
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gdkquartzdisplay.h \
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gdkquartzdisplaymanager.h \
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gdkquartzdisplaymanager.h \
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gdkquartzdnd.h \
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gdkquartzdnd.h \
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gdkquartzglcontext.h \
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gdkquartzkeys.h \
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gdkquartzkeys.h \
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gdkquartzmonitor.h \
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gdkquartzmonitor.h \
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gdkquartzscreen.h \
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gdkquartzscreen.h \
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@ -31,6 +31,7 @@
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#include "gdkmonitorprivate.h"
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#include "gdkmonitorprivate.h"
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#include "gdkdisplay-quartz.h"
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#include "gdkdisplay-quartz.h"
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#include "gdkmonitor-quartz.h"
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#include "gdkmonitor-quartz.h"
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#include "gdkglcontext-quartz.h"
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/* Note about coordinates: There are three coordinate systems at play:
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/* Note about coordinates: There are three coordinate systems at play:
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*
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*
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@ -584,6 +585,7 @@ gdk_quartz_display_class_init (GdkQuartzDisplayClass *class)
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display_class->get_monitor = gdk_quartz_display_get_monitor;
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display_class->get_monitor = gdk_quartz_display_get_monitor;
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display_class->get_primary_monitor = gdk_quartz_display_get_primary_monitor;
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display_class->get_primary_monitor = gdk_quartz_display_get_primary_monitor;
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display_class->get_monitor_at_window = gdk_quartz_display_get_monitor_at_window;
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display_class->get_monitor_at_window = gdk_quartz_display_get_monitor_at_window;
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display_class->make_gl_context_current = gdk_quartz_display_make_gl_context_current;
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/**
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/**
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* GdkQuartzDisplay::monitors-changed:
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* GdkQuartzDisplay::monitors-changed:
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@ -24,16 +24,175 @@
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#include "gdkglcontext-quartz.h"
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#include "gdkglcontext-quartz.h"
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#include "gdkquartzdisplay.h"
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#include "gdkquartzglcontext.h"
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#include "gdkquartzwindow.h"
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#include "gdkprivate-quartz.h"
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#include "gdkinternals.h"
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#include "gdkintl.h"
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#include "gdkintl.h"
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G_DEFINE_TYPE (GdkQuartzGLContext, gdk_quartz_gl_context, GDK_TYPE_GL_CONTEXT)
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static void gdk_quartz_gl_context_dispose (GObject *gobject);
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void
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gdk_quartz_window_invalidate_for_new_frame (GdkWindow *window,
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cairo_region_t *update_area)
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{
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cairo_rectangle_int_t window_rect;
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/* Minimal update is ok if we're not drawing with gl */
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if (window->gl_paint_context == NULL)
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return;
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window_rect.x = 0;
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window_rect.y = 0;
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window_rect.width = gdk_window_get_width (window);
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window_rect.height = gdk_window_get_height (window);
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/* If nothing else is known, repaint everything so that the back
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buffer is fully up-to-date for the swapbuffer */
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cairo_region_union_rectangle (update_area, &window_rect);
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}
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static gboolean
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gdk_quartz_gl_context_realize (GdkGLContext *context,
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GError **error)
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{
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return TRUE;
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}
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static void
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gdk_quartz_gl_context_end_frame (GdkGLContext *context,
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cairo_region_t *painted,
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cairo_region_t *damage)
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{
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GdkQuartzGLContext *context_quartz = GDK_QUARTZ_GL_CONTEXT (context);
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[context_quartz->gl_context flushBuffer];
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}
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static void
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gdk_quartz_gl_context_class_init (GdkQuartzGLContextClass *klass)
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{
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GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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context_class->realize = gdk_quartz_gl_context_realize;
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context_class->end_frame = gdk_quartz_gl_context_end_frame;
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gobject_class->dispose = gdk_quartz_gl_context_dispose;
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}
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static void
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gdk_quartz_gl_context_init (GdkQuartzGLContext *self)
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{
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}
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gboolean
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gdk_quartz_display_init_gl (GdkDisplay *display)
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{
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return TRUE;
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}
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GdkGLContext *
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GdkGLContext *
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gdk_quartz_window_create_gl_context (GdkWindow *window,
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gdk_quartz_window_create_gl_context (GdkWindow *window,
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gboolean attached,
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gboolean attached,
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GdkGLContext *share,
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GdkGLContext *share,
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GError **error)
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GError **error)
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{
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{
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/* FIXME: implement */
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GdkDisplay *display = gdk_window_get_display (window);
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g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE,
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GdkQuartzGLContext *context;
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_("Not implemented on OS X"));
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NSOpenGLContext *ctx;
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return NULL;
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NSOpenGLPixelFormatAttribute attrs[] =
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{
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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0
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};
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NSOpenGLPixelFormat *format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
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if (format == NULL)
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{
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("Unable to create a GL pixel format"));
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return NULL;
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}
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ctx = [[NSOpenGLContext alloc] initWithFormat:format
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shareContext:share ? GDK_QUARTZ_GL_CONTEXT (share)->gl_context : nil];
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if (ctx == NULL)
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{
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g_set_error_literal (error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("Unable to create a GL context"));
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return NULL;
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}
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[format release];
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if (attached)
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{
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NSView *view = gdk_quartz_window_get_nsview (window);
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if ([view respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)])
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[view setWantsBestResolutionOpenGLSurface:YES];
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GLint sync_to_framerate = 1;
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[ctx setValues:&sync_to_framerate forParameter:NSOpenGLCPSwapInterval];
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[ctx setView:view];
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}
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GDK_NOTE (OPENGL,
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g_print ("Created NSOpenGLContext[%p]\n", ctx));
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context = g_object_new (GDK_TYPE_QUARTZ_GL_CONTEXT,
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"window", window,
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"display", display,
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"shared-context", share,
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NULL);
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context->gl_context = ctx;
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context->is_attached = attached;
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return GDK_GL_CONTEXT (context);
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}
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static void
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gdk_quartz_gl_context_dispose (GObject *gobject)
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{
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GdkQuartzGLContext *context_quartz = GDK_QUARTZ_GL_CONTEXT (gobject);
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if (context_quartz->gl_context != NULL)
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{
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[context_quartz->gl_context clearDrawable];
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[context_quartz->gl_context release];
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context_quartz->gl_context = NULL;
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}
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G_OBJECT_CLASS (gdk_quartz_gl_context_parent_class)->dispose (gobject);
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}
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gboolean
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gdk_quartz_display_make_gl_context_current (GdkDisplay *display,
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GdkGLContext *context)
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{
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GdkQuartzGLContext *context_quartz;
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if (context == NULL)
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{
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[NSOpenGLContext clearCurrentContext];
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return TRUE;
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}
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context_quartz = GDK_QUARTZ_GL_CONTEXT (context);
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[context_quartz->gl_context makeCurrentContext];
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return TRUE;
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}
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}
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@ -24,17 +24,40 @@
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#define __GDK_QUARTZ_GL_CONTEXT__
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#define __GDK_QUARTZ_GL_CONTEXT__
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#include "gdkglcontextprivate.h"
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#include "gdkglcontextprivate.h"
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#include "gdkdisplayprivate.h"
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#include "gdkvisual.h"
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#include "gdkvisual.h"
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#include "gdkwindow.h"
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#include "gdkwindow.h"
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#include "gdkinternals.h"
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#include "gdkinternals.h"
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#include "gdkmain.h"
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#include "gdkmain.h"
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#import <OpenGL/OpenGL.h>
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#import <OpenGL/gl.h>
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#import <AppKit/AppKit.h>
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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struct _GdkQuartzGLContext
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{
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GdkGLContext parent_instance;
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NSOpenGLContext *gl_context;
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gboolean is_attached;
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};
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struct _GdkQuartzGLContextClass
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{
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GdkGLContextClass parent_class;
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};
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gboolean gdk_quartz_display_init_gl (GdkDisplay *display);
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GdkGLContext * gdk_quartz_window_create_gl_context (GdkWindow *window,
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GdkGLContext * gdk_quartz_window_create_gl_context (GdkWindow *window,
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gboolean attach,
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gboolean attach,
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GdkGLContext *share,
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GdkGLContext *share,
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GError **error);
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GError **error);
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void gdk_quartz_window_invalidate_for_new_frame (GdkWindow *window,
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cairo_region_t *update_area);
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gboolean gdk_quartz_display_make_gl_context_current (GdkDisplay *display,
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GdkGLContext *context);
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G_END_DECLS
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G_END_DECLS
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45
gdk/quartz/gdkquartzglcontext.h
Normal file
45
gdk/quartz/gdkquartzglcontext.h
Normal file
@ -0,0 +1,45 @@
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/* GDK - The GIMP Drawing Kit
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*
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* gdkquartzglcontext.h: Quartz specific OpenGL wrappers
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*
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* Copyright © 2014 Emmanuele Bassi
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* Copyright © 2014 Brion Vibber
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GDK_QUARTZ_GL_CONTEXT_H__
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#define __GDK_QUARTZ_GL_CONTEXT_H__
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#if !defined (__GDKQUARTZ_H_INSIDE__) && !defined (GDK_COMPILATION)
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#error "Only <gdk/gdkquartz.h> can be included directly."
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#endif
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#include <gdk/gdk.h>
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G_BEGIN_DECLS
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#define GDK_TYPE_QUARTZ_GL_CONTEXT (gdk_quartz_gl_context_get_type ())
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#define GDK_QUARTZ_GL_CONTEXT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_QUARTZ_GL_CONTEXT, GdkQuartzGLContext))
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#define GDK_QUARTZ_IS_GL_CONTEXT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_QUARTZ_GL_CONTEXT))
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typedef struct _GdkQuartzGLContext GdkQuartzGLContext;
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typedef struct _GdkQuartzGLContextClass GdkQuartzGLContextClass;
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GDK_AVAILABLE_IN_3_24
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GType gdk_quartz_gl_context_get_type (void) G_GNUC_CONST;
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G_END_DECLS
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#endif /* __GDK_QUARTZ_GL_CONTEXT_H__ */
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@ -3073,6 +3073,7 @@ gdk_window_impl_quartz_class_init (GdkWindowImplQuartzClass *klass)
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impl_class->delete_property = _gdk_quartz_window_delete_property;
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impl_class->delete_property = _gdk_quartz_window_delete_property;
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impl_class->create_gl_context = gdk_quartz_window_create_gl_context;
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impl_class->create_gl_context = gdk_quartz_window_create_gl_context;
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impl_class->invalidate_for_new_frame = gdk_quartz_window_invalidate_for_new_frame;
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impl_quartz_class->get_context = gdk_window_impl_quartz_get_context;
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impl_quartz_class->get_context = gdk_window_impl_quartz_get_context;
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impl_quartz_class->release_context = gdk_window_impl_quartz_release_context;
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impl_quartz_class->release_context = gdk_window_impl_quartz_release_context;
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Block a user