gdkdnd: Fix signal docs
Signals all have at least one parameter, the object that received the signal.
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@ -272,6 +272,7 @@ gdk_drag_context_class_init (GdkDragContextClass *klass)
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/**
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/**
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* GdkDragContext::cancel:
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* GdkDragContext::cancel:
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* @context: The object on which the signal is emitted
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*
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*
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* The drag and drop operation was cancelled.
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* The drag and drop operation was cancelled.
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*
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*
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@ -292,6 +293,7 @@ gdk_drag_context_class_init (GdkDragContextClass *klass)
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/**
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/**
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* GdkDragContext::drop-performed:
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* GdkDragContext::drop-performed:
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* @context: The object on which the signal is emitted
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* @time: the time at which the drop happened.
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* @time: the time at which the drop happened.
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*
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*
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* The drag and drop operation was performed on an accepting client.
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* The drag and drop operation was performed on an accepting client.
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@ -313,6 +315,7 @@ gdk_drag_context_class_init (GdkDragContextClass *klass)
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/**
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/**
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* GdkDragContext::dnd-finished:
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* GdkDragContext::dnd-finished:
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* @context: The object on which the signal is emitted
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*
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*
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* The drag and drop operation was finished, the drag destination
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* The drag and drop operation was finished, the drag destination
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* finished reading all data. The drag source can now free all
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* finished reading all data. The drag source can now free all
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@ -335,6 +338,7 @@ gdk_drag_context_class_init (GdkDragContextClass *klass)
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/**
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/**
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* GdkDragContext::action-changed:
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* GdkDragContext::action-changed:
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* @context: The object on which the signal is emitted
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* @action: The action currently chosen
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* @action: The action currently chosen
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*
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*
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* A new action is being chosen for the drag and drop operation.
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* A new action is being chosen for the drag and drop operation.
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