Explode gdkinternals.h into per-class private headers
At the same time, move some more class and instance structs out of public headers.
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		| @ -70,7 +70,6 @@ struct _GdkKeymapKey | ||||
| #define GDK_IS_KEYMAP_CLASS(klass)   (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_KEYMAP)) | ||||
| #define GDK_KEYMAP_GET_CLASS(obj)    (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_KEYMAP, GdkKeymapClass)) | ||||
|  | ||||
| typedef struct _GdkKeymap      GdkKeymap; | ||||
| typedef struct _GdkKeymapClass GdkKeymapClass; | ||||
|  | ||||
| /** | ||||
| @ -83,11 +82,6 @@ typedef struct _GdkKeymapClass GdkKeymapClass; | ||||
|  * state; the second phase is to look up the keycode/group/level triplet | ||||
|  * in the keymap and see what keyval it corresponds to. | ||||
|  */ | ||||
| struct _GdkKeymap | ||||
| { | ||||
|   GObject     parent_instance; | ||||
|   GdkDisplay *GSEAL (display); | ||||
| }; | ||||
|  | ||||
| GType gdk_keymap_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
|  | ||||
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	 Matthias Clasen
					Matthias Clasen