gdk: Add some debug output for touch events and devices

This commit is contained in:
Matthias Clasen
2012-02-29 00:44:51 -05:00
parent f7b7cc22e6
commit e5f7725fe0

View File

@ -253,7 +253,8 @@ translate_device_classes (GdkDisplay *display,
static gboolean static gboolean
is_touch_device (XIAnyClassInfo **classes, is_touch_device (XIAnyClassInfo **classes,
guint n_classes, guint n_classes,
GdkInputSource *device_type) GdkInputSource *device_type,
gint *num_touches)
{ {
#ifdef XINPUT_2_2 #ifdef XINPUT_2_2
guint i; guint i;
@ -274,6 +275,8 @@ is_touch_device (XIAnyClassInfo **classes,
else else
continue; continue;
*num_touches = class->num_touches;
return TRUE; return TRUE;
} }
} }
@ -292,11 +295,12 @@ create_device (GdkDeviceManager *device_manager,
GdkDeviceType type; GdkDeviceType type;
GdkDevice *device; GdkDevice *device;
GdkInputMode mode; GdkInputMode mode;
gint num_touches = 0;
if (dev->use == XIMasterKeyboard || dev->use == XISlaveKeyboard) if (dev->use == XIMasterKeyboard || dev->use == XISlaveKeyboard)
input_source = GDK_SOURCE_KEYBOARD; input_source = GDK_SOURCE_KEYBOARD;
else if (dev->use == XISlavePointer && else if (dev->use == XISlavePointer &&
is_touch_device (dev->classes, dev->num_classes, &touch_source)) is_touch_device (dev->classes, dev->num_classes, &touch_source, &num_touches))
input_source = touch_source; input_source = touch_source;
else else
{ {
@ -340,6 +344,20 @@ create_device (GdkDeviceManager *device_manager,
break; break;
} }
GDK_NOTE (INPUT,
({
const gchar *type_names[] = { "master", "slave", "floating" };
const gchar *source_names[] = { "mouse", "pen", "eraser", "cursor", "keyboard", "direct touch", "indirect touch" };
const gchar *mode_names[] = { "disabled", "screen", "window" };
g_message ("input device:\n\tname: %s\n\ttype: %s\n\tsource: %s\n\tmode: %s\n\thas cursor: %d\n\ttouches: %d",
dev->name,
type_names[type],
source_names[input_source],
mode_names[mode],
dev->use == XIMasterPointer,
num_touches);
}));
device = g_object_new (GDK_TYPE_X11_DEVICE_XI2, device = g_object_new (GDK_TYPE_X11_DEVICE_XI2,
"name", dev->name, "name", dev->name,
"type", type, "type", type,
@ -1193,7 +1211,7 @@ gdk_x11_device_manager_xi2_translate_event (GdkEventTranslator *translator,
event->button.button = xev->detail; event->button.button = xev->detail;
} }
if (xev->flags & (XIPointerEmulated | XITouchEmulatingPointer)) if (xev->flags & XIPointerEmulated)
_gdk_event_set_pointer_emulated (event, TRUE); _gdk_event_set_pointer_emulated (event, TRUE);
if (return_val == FALSE) if (return_val == FALSE)
@ -1233,7 +1251,7 @@ gdk_x11_device_manager_xi2_translate_event (GdkEventTranslator *translator,
event->motion.state = _gdk_x11_device_xi2_translate_state (&xev->mods, &xev->buttons, &xev->group); event->motion.state = _gdk_x11_device_xi2_translate_state (&xev->mods, &xev->buttons, &xev->group);
if (xev->flags & (XIPointerEmulated | XITouchEmulatingPointer)) if (xev->flags & XIPointerEmulated)
_gdk_event_set_pointer_emulated (event, TRUE); _gdk_event_set_pointer_emulated (event, TRUE);
/* There doesn't seem to be motion hints in XI */ /* There doesn't seem to be motion hints in XI */
@ -1263,6 +1281,13 @@ gdk_x11_device_manager_xi2_translate_event (GdkEventTranslator *translator,
XIDeviceEvent *xev = (XIDeviceEvent *) ev; XIDeviceEvent *xev = (XIDeviceEvent *) ev;
GdkDevice *source_device; GdkDevice *source_device;
GDK_NOTE(EVENTS,
g_message ("touch %s:\twindow %ld\n\ttouch id: %u\n\tpointer emulating: %d",
ev->evtype == XI_TouchBegin ? "begin" : "end",
xev->event,
xev->detail,
xev->flags & XITouchEmulatingPointer));
if (ev->evtype == XI_TouchBegin) if (ev->evtype == XI_TouchBegin)
event->touch.type = GDK_TOUCH_BEGIN; event->touch.type = GDK_TOUCH_BEGIN;
else if (ev->evtype == XI_TouchEnd) else if (ev->evtype == XI_TouchEnd)
@ -1329,6 +1354,12 @@ gdk_x11_device_manager_xi2_translate_event (GdkEventTranslator *translator,
XIDeviceEvent *xev = (XIDeviceEvent *) ev; XIDeviceEvent *xev = (XIDeviceEvent *) ev;
GdkDevice *source_device; GdkDevice *source_device;
GDK_NOTE(EVENTS,
g_message ("touch update:\twindow %ld\n\ttouch id: %u\n\tpointer emulating: %d",
xev->event,
xev->detail,
xev->flags & XITouchEmulatingPointer));
event->touch.window = window; event->touch.window = window;
event->touch.sequence = GUINT_TO_POINTER (xev->detail); event->touch.sequence = GUINT_TO_POINTER (xev->detail);
event->touch.type = GDK_TOUCH_UPDATE; event->touch.type = GDK_TOUCH_UPDATE;