quartz: fix a race condition when waking up the CGRunLoop
Wake up the run loop unconditionally (don't check if it is waiting) because it might go into waiting state right after we checked for it. Fixes GIMP startup (which has a lot of GIOChannel I/O but zero NSEvents) from several minutes to a few seconds. (cherry picked from commit 0729cdc9a1e8003c41d3ebf20eecfe2d1b29ffbe)
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@ -207,9 +207,12 @@ signal_main_thread (void)
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*/
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if (!run_loop_polling_async)
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CFRunLoopSourceSignal (select_main_thread_source);
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if (CFRunLoopIsWaiting (main_thread_run_loop))
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CFRunLoopWakeUp (main_thread_run_loop);
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/* Don't check for CFRunLoopIsWaiting() here because it causes a
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* race condition (the loop could go into waiting state right after
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* we checked).
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*/
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CFRunLoopWakeUp (main_thread_run_loop);
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}
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static void *
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