GdkWindowWayland: draw, then damage, then commit

When exposing an area, we were individually damaging and committing
each rectangle, *before* drawing. Surprisingly, this almost worked.
Order things right and only commit once.

https://bugzilla.gnome.org/show_bug.cgi?id=698864
This commit is contained in:
Owen W. Taylor 2013-04-23 14:39:48 -04:00
parent a082f4d804
commit d5310f9367

View File

@ -1626,16 +1626,17 @@ gdk_wayland_window_process_updates_recurse (GdkWindow *window,
if (impl->cairo_surface)
gdk_wayland_window_attach_image (window);
_gdk_window_process_updates_recurse (window, region);
n = cairo_region_num_rectangles(region);
for (i = 0; i < n; i++)
{
cairo_region_get_rectangle (region, i, &rect);
wl_surface_damage (impl->surface,
rect.x, rect.y, rect.width, rect.height);
wl_surface_commit(impl->surface);
}
_gdk_window_process_updates_recurse (window, region);
wl_surface_commit (impl->surface);
}
static void