gdkframeclockidle: Add explicit fallthrough markers

So people reading the code don't get confused.
This commit is contained in:
Jasper St. Pierre
2013-09-03 16:58:12 -04:00
parent c63799a624
commit c6de1cd6b9

View File

@ -369,6 +369,7 @@ gdk_frame_clock_paint_idle (void *data)
g_signal_emit_by_name (G_OBJECT (clock), "before-paint"); g_signal_emit_by_name (G_OBJECT (clock), "before-paint");
priv->phase = GDK_FRAME_CLOCK_PHASE_UPDATE; priv->phase = GDK_FRAME_CLOCK_PHASE_UPDATE;
} }
/* fallthrough */
case GDK_FRAME_CLOCK_PHASE_UPDATE: case GDK_FRAME_CLOCK_PHASE_UPDATE:
if (priv->freeze_count == 0) if (priv->freeze_count == 0)
{ {
@ -379,6 +380,7 @@ gdk_frame_clock_paint_idle (void *data)
g_signal_emit_by_name (G_OBJECT (clock), "update"); g_signal_emit_by_name (G_OBJECT (clock), "update");
} }
} }
/* fallthrough */
case GDK_FRAME_CLOCK_PHASE_LAYOUT: case GDK_FRAME_CLOCK_PHASE_LAYOUT:
if (priv->freeze_count == 0) if (priv->freeze_count == 0)
{ {
@ -408,6 +410,7 @@ gdk_frame_clock_paint_idle (void *data)
if (iter == 5) if (iter == 5)
g_warning ("gdk-frame-clock: layout continuously requested, giving up after 4 tries"); g_warning ("gdk-frame-clock: layout continuously requested, giving up after 4 tries");
} }
/* fallthrough */
case GDK_FRAME_CLOCK_PHASE_PAINT: case GDK_FRAME_CLOCK_PHASE_PAINT:
if (priv->freeze_count == 0) if (priv->freeze_count == 0)
{ {
@ -427,6 +430,7 @@ gdk_frame_clock_paint_idle (void *data)
g_signal_emit_by_name (G_OBJECT (clock), "paint"); g_signal_emit_by_name (G_OBJECT (clock), "paint");
} }
} }
/* fallthrough */
case GDK_FRAME_CLOCK_PHASE_AFTER_PAINT: case GDK_FRAME_CLOCK_PHASE_AFTER_PAINT:
if (priv->freeze_count == 0) if (priv->freeze_count == 0)
{ {
@ -441,6 +445,7 @@ gdk_frame_clock_paint_idle (void *data)
timings->frame_end_time = g_get_monotonic_time (); timings->frame_end_time = g_get_monotonic_time ();
#endif /* G_ENABLE_DEBUG */ #endif /* G_ENABLE_DEBUG */
} }
/* fallthrough */
case GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS: case GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS:
; ;
} }