API: Remove gdk_window_get_internal_paint_info()
This function should not exist in public API, it exposes too many internals.
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@ -449,7 +449,6 @@ gdk_window_thaw_updates
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gdk_window_process_all_updates
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gdk_window_process_updates
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gdk_window_set_debug_updates
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gdk_window_get_internal_paint_info
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gdk_window_enable_synchronized_configure
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gdk_window_configure_finished
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@ -622,7 +622,6 @@ gdk_window_foreign_new
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gdk_window_freeze_toplevel_updates_libgtk_only
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gdk_window_freeze_updates
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gdk_window_get_children
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gdk_window_get_internal_paint_info
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gdk_window_get_parent
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gdk_window_get_effective_parent
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#ifndef GDK_MULTIDEVICE_SAFE
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@ -3424,87 +3424,6 @@ gdk_window_flush_recursive (GdkWindowObject *window)
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gdk_window_flush_recursive_helper (window, window->impl);
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}
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static void
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gdk_window_get_offsets (GdkWindow *window,
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gint *x_offset,
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gint *y_offset)
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{
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GdkWindowObject *private = (GdkWindowObject *)window;
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if (private->paint_stack)
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{
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GdkWindowPaint *paint = private->paint_stack->data;
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*x_offset = paint->x_offset;
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*y_offset = paint->y_offset;
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}
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else
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{
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*x_offset = -private->abs_x;
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*y_offset = -private->abs_y;
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}
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}
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/**
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* gdk_window_get_internal_paint_info:
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* @window: a #GdkWindow
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* @real_drawable: (out): location to store the drawable to which drawing should be
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* done.
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* @x_offset: (out): location to store the X offset between coordinates in @window,
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* and the underlying window system primitive coordinates for
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* *@real_drawable.
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* @y_offset: (out): location to store the Y offset between coordinates in @window,
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* and the underlying window system primitive coordinates for
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* *@real_drawable.
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*
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* If you bypass the GDK layer and use windowing system primitives to
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* draw directly onto a #GdkWindow, then you need to deal with two
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* details: there may be an offset between GDK coordinates and windowing
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* system coordinates, and GDK may have redirected drawing to a offscreen
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* pixmap as the result of a gdk_window_begin_paint_region() calls.
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* This function allows retrieving the information you need to compensate
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* for these effects.
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*
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* This function exposes details of the GDK implementation, and is thus
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* likely to change in future releases of GDK.
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**/
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void
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gdk_window_get_internal_paint_info (GdkWindow *window,
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GdkDrawable **real_drawable,
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gint *x_offset,
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gint *y_offset)
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{
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gint x_off, y_off;
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GdkWindowObject *private;
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g_return_if_fail (GDK_IS_WINDOW (window));
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private = (GdkWindowObject *)window;
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if (real_drawable)
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{
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if (private->paint_stack)
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{
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GdkWindowPaint *paint = private->paint_stack->data;
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*real_drawable = paint->pixmap;
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}
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else
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{
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/* This means you're probably gonna be doing some weird shit
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directly to the window, so we flush all outstanding stuff */
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gdk_window_flush (window);
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*real_drawable = window;
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}
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}
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gdk_window_get_offsets (window, &x_off, &y_off);
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if (x_offset)
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*x_offset = x_off;
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if (y_offset)
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*y_offset = y_off;
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}
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static GdkDrawable *
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gdk_window_get_source_drawable (GdkDrawable *drawable)
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{
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@ -836,11 +836,6 @@ void gdk_window_constrain_size (GdkGeometry *geometry,
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gint *new_width,
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gint *new_height);
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void gdk_window_get_internal_paint_info (GdkWindow *window,
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GdkDrawable **real_drawable,
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gint *x_offset,
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gint *y_offset);
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void gdk_window_enable_synchronized_configure (GdkWindow *window);
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void gdk_window_configure_finished (GdkWindow *window);
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