broadway: Stop default mouse button handling
This makes it not possible to select the canvas objects, etc.
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@ -947,7 +947,7 @@ function onMouseDown (ev) {
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localGrab.lastX = ev.pageX;
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localGrab.lastY = ev.pageY;
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moveToTop(localGrab.frame.frameFor);
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return;
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return false;
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}
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if (id == 0 && ev.target.closeFor) { /* mouse click on frame */
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@ -959,13 +959,14 @@ function onMouseDown (ev) {
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localGrab.button = ev.target;
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localGrab.lastX = ev.pageX;
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localGrab.lastY = ev.pageY;
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return;
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return false;
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}
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var pos = getPositionsFromEvent(ev, id);
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if (grab.window == null)
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doGrab (id, false, true);
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sendInput ("b", [realWindowWithMouse, id, pos.rootX, pos.rootY, pos.winX, pos.winY, lastState, button]);
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return false;
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}
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function onMouseUp (ev) {
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@ -995,13 +996,15 @@ function onMouseUp (ev) {
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sendInput ("W", [localGrab.surface.id]);
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}
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localGrab = null;
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return;
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return false;
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}
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sendInput ("B", [realWindowWithMouse, id, pos.rootX, pos.rootY, pos.winX, pos.winY, lastState, button]);
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if (grab.window != null && grab.implicit)
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doUngrab();
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return false;
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}
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/* Some of the keyboard handling code is from noVNC and
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