button: Call the new function
This simplifies a lot of code and doesn't require hacks setting in_button anymore.
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804be65a09
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9a0064c684
@ -1995,21 +1995,8 @@ gtk_button_grab_broken (GtkWidget *widget,
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GdkEventGrabBroken *event)
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{
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GtkButton *button = GTK_BUTTON (widget);
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GtkButtonPrivate *priv = button->priv;
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gboolean save_in;
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/* Simulate a button release without the pointer in the button */
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if (priv->button_down)
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{
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save_in = priv->in_button;
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priv->in_button = FALSE;
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gtk_real_button_released (button);
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if (save_in != priv->in_button)
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{
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priv->in_button = save_in;
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gtk_button_update_state (button);
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}
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}
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gtk_button_do_release (button, FALSE);
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return TRUE;
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}
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@ -2721,7 +2708,7 @@ gtk_button_state_changed (GtkWidget *widget,
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if (!gtk_widget_is_sensitive (widget))
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{
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priv->in_button = FALSE;
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gtk_real_button_released (button);
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gtk_button_do_release (button, FALSE);
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}
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}
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@ -2731,7 +2718,6 @@ gtk_button_grab_notify (GtkWidget *widget,
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{
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GtkButton *button = GTK_BUTTON (widget);
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GtkButtonPrivate *priv = button->priv;
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gboolean save_in;
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if (priv->activate_timeout &&
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priv->grab_keyboard &&
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@ -2739,16 +2725,7 @@ gtk_button_grab_notify (GtkWidget *widget,
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gtk_button_finish_activate (button, FALSE);
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if (!was_grabbed)
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{
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save_in = priv->in_button;
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priv->in_button = FALSE;
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gtk_real_button_released (button);
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if (save_in != priv->in_button)
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{
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priv->in_button = save_in;
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gtk_button_update_state (button);
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}
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}
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gtk_button_do_release (button, FALSE);
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}
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/**
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