Fix a compilation warning
Use parenthesis in a expression with "&" operator
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		@ -329,7 +329,7 @@ ani_load_chunk (AniLoaderContext *context, GError **error)
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			 (context->Flags & 0x2) != 0, 
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			 (context->Flags & 0x1) != 0);
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#endif
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		if (!context->Flags & 0x2) 
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		if (!(context->Flags & 0x2))
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		{
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			g_set_error_literal (error,
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                                             GDK_PIXBUF_ERROR,
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