GdkFrameClock: update documentation

This commit is contained in:
Owen W. Taylor
2013-02-12 21:42:49 -05:00
parent c37de57f14
commit 815ef1bcc0
2 changed files with 198 additions and 103 deletions

View File

@ -34,45 +34,39 @@
* @Short_description: Frame clock syncs painting to a window or display
* @Title: Frame clock
*
* A #GdkFrameClock tells the application when to repaint a window.
* This may be synced to the vertical refresh rate of the monitor, for
* example. Even when the frame clock uses a simple timer rather than
* a hardware-based vertical sync, the frame clock helps because it
* ensures everything paints at the same time (reducing the total
* number of frames). The frame clock can also automatically stop
* painting when it knows the frames will not be visible, or scale back
* animation framerates.
* A #GdkFrameClock tells the application when to update and repaint a
* window. This may be synced to the vertical refresh rate of the
* monitor, for example. Even when the frame clock uses a simple timer
* rather than a hardware-based vertical sync, the frame clock helps
* because it ensures everything paints at the same time (reducing the
* total number of frames). The frame clock can also automatically
* stop painting when it knows the frames will not be visible, or
* scale back animation framerates.
*
* #GdkFrameClock is designed to be compatible with an OpenGL-based
* implementation or with mozRequestAnimationFrame in Firefox,
* for example.
*
* A frame clock is idle until someone requests a frame with
* gdk_frame_clock_request_phase(). At that time, the frame clock
* emits its GdkFrameClock:frame-requested signal if no frame was
* already pending.
* gdk_frame_clock_request_phase(). At some later point that makes
* sense for the synchronization being implemented, the clock will
* process a frame and emit signals for each phase that has been
* requested. (See the signals of the #GdkFrameClock class for
* documentation of the phases. GDK_FRAME_CLOCK_PHASE_UPDATE and the
* ::update signal are most interesting for application writers, and
* are used to update the animations, using the frame time given by
* gdk_frame_clock_get_frame_time().
*
* At some later time after the frame is requested, the frame clock
* MAY indicate that a frame should be painted. To paint a frame the
* clock will: Emit GdkFrameClock:before-paint; update the frame time
* in the default handler for GdkFrameClock:before-paint; emit
* GdkFrameClock:paint; emit GdkFrameClock:after-paint. The app
* should paint in a handler for the paint signal.
*
* If a given frame is not painted (the clock is idle), the frame time
* should still update to a conceptual "last frame." i.e. the frame
* time will keep moving forward roughly with wall clock time.
*
* The frame time is in milliseconds. However, it should not be
* thought of as having any particular relationship to wall clock
* time. Unlike wall clock time, it "snaps" to conceptual frame times
* so is low-resolution; it is guaranteed to never move backward (so
* say you reset your computer clock, the frame clock will not reset);
* and the frame clock is allowed to drift. For example nicer
* results when painting with vertical refresh sync may be obtained by
* painting as rapidly as possible, but always incrementing the frame
* time by the frame length on each frame. This results in a frame
* time that doesn't have a lot to do with wall clock time.
* The frame time is reported in microseconds and generally in the same
* timescale as g_get_monotonic_time(), however, it is not the same
* as g_get_monotonic_time(). The frame time does not advance during
* the time a frame is being painted, and outside of a frame, an attempt
* is made so that all calls to gdk_frame_clock_get_frame_time() that
* are called at a "similar" time get the same value. This means that
* if different animations are timed by looking at the difference in
* time between an initial value from gdk_frame_clock_get_frame_time()
* and the value inside the ::update signal of the clock, they will
* stay exactly synchronized.
*/
G_DEFINE_ABSTRACT_TYPE (GdkFrameClock, gdk_frame_clock, G_TYPE_OBJECT)
@ -124,7 +118,9 @@ gdk_frame_clock_class_init (GdkFrameClockClass *klass)
* GdkFrameClock::flush-events:
* @clock: the frame clock emitting the signal
*
* FIXME.
* This signal is used to flush pending motion events that
* are being batched up and compressed together. Applications
* should not handle this signal.
*/
signals[FLUSH_EVENTS] =
g_signal_new (g_intern_static_string ("flush-events"),
@ -139,9 +135,8 @@ gdk_frame_clock_class_init (GdkFrameClockClass *klass)
* GdkFrameClock::before-paint:
* @clock: the frame clock emitting the signal
*
* This signal is emitted immediately before the paint signal and
* indicates that the frame time has been updated, and signal
* handlers should perform any preparatory work before painting.
* This signal begins processing of the frame. Applications
* should generally not handle this signal.
*/
signals[BEFORE_PAINT] =
g_signal_new (g_intern_static_string ("before-paint"),
@ -156,7 +151,12 @@ gdk_frame_clock_class_init (GdkFrameClockClass *klass)
* GdkFrameClock::update:
* @clock: the frame clock emitting the signal
*
* FIXME.
* This signal is emitted as the first step of toolkit and
* application processing of the frame. Animations should
* be updated using gdk_frame_clock_get_frame_time().
* Applications can connect directly to this signal, or
* use gtk_widget_add_tick_callback() as a more convenient
* interface.
*/
signals[UPDATE] =
g_signal_new (g_intern_static_string ("update"),
@ -171,9 +171,10 @@ gdk_frame_clock_class_init (GdkFrameClockClass *klass)
* GdkFrameClock::layout:
* @clock: the frame clock emitting the signal
*
* This signal is emitted immediately before the paint signal and
* indicates that the frame time has been updated, and signal
* handlers should perform any preparatory work before painting.
* This signal is emitted as the second step of toolkit and
* application processing of the frame. Any work to update
* sizes and positions of application elements should be
* performed. GTK normally handles this internally.
*/
signals[LAYOUT] =
g_signal_new (g_intern_static_string ("layout"),
@ -185,11 +186,14 @@ gdk_frame_clock_class_init (GdkFrameClockClass *klass)
G_TYPE_NONE, 0);
/**
* GdkFrameClock::paint:
* GdkFrameClock::layout:
* @clock: the frame clock emitting the signal
*
* Signal handlers for this signal should paint the window, screen,
* or whatever they normally paint.
* This signal is emitted as the third step of toolkit and
* application processing of the frame. The frame is
* repainted. GDK normally handles this internally and
* produce expose events, which are turned into GTK
* GtkWidget::draw signals.
*/
signals[PAINT] =
g_signal_new (g_intern_static_string ("paint"),
@ -204,10 +208,8 @@ gdk_frame_clock_class_init (GdkFrameClockClass *klass)
* GdkFrameClock::after-paint:
* @clock: the frame clock emitting the signal
*
* This signal is emitted immediately after the paint signal and
* allows signal handlers to do anything they'd like to do after
* painting has been completed. This is a relatively good time to do
* "expensive" processing in order to get it done in between frames.
* This signal ends processing of the frame. Applications
* should generally not handle this signal.
*/
signals[AFTER_PAINT] =
g_signal_new (g_intern_static_string ("after-paint"),
@ -222,7 +224,9 @@ gdk_frame_clock_class_init (GdkFrameClockClass *klass)
* GdkFrameClock::resume-events:
* @clock: the frame clock emitting the signal
*
* FIXME.
* This signal is emitted after processing of the frame is
* finished, and is handled internally by GTK+ to resume normal
* event processing. Applications should not handle this signal.
*/
signals[RESUME_EVENTS] =
g_signal_new (g_intern_static_string ("resume-events"),
@ -252,52 +256,46 @@ gdk_frame_clock_init (GdkFrameClock *clock)
/**
* gdk_frame_clock_get_frame_time:
* @clock: the clock
* @frame_clock: a #GdkFrameClock
*
* Gets the time that should currently be used for animations. Inside
* a paint, it's the time used to compute the animation position of
* everything in a frame. Outside a paint, it's the time of the
* conceptual "previous frame," which may be either the actual
* previous frame time, or if that's too old, an updated time.
* the processing of a frame, it's the time used to compute the
* animation position of everything in a frame. Outside of a frame, it's
* the time of the conceptual "previous frame," which may be either
* the actual previous frame time, or if that's too old, an updated
* time.
*
* The returned time has no relationship to wall clock time. It
* increases roughly at 1 millisecond per wall clock millisecond, and
* it never decreases, but its value is only meaningful relative to
* previous frame clock times.
*
*
* Since: 3.0
* Return value: a timestamp in milliseconds
* Since: 3.8
* Return value: a timestamp in microseconds, in the timescale of
* of g_get_monotonic_time().
*/
guint64
gdk_frame_clock_get_frame_time (GdkFrameClock *clock)
gdk_frame_clock_get_frame_time (GdkFrameClock *frame_clock)
{
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (clock), 0);
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
return GDK_FRAME_CLOCK_GET_CLASS (clock)->get_frame_time (clock);
return GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->get_frame_time (frame_clock);
}
/**
* gdk_frame_clock_request_phase:
* @clock: the clock
* @frame_clock: a #GdkFrameClock
*
* Asks the frame clock to paint a frame. The frame
* may or may not ever be painted (the frame clock may
* stop itself for whatever reason), but the goal in
* normal circumstances would be to paint the frame
* at the next expected frame time. For example
* if the clock is running at 60fps the frame would
* ideally be painted within 1000/60=16 milliseconds.
* Asks the frame clock to run a particular phase. The signal
* corresponding the requested phase will be emitted the next
* time the frame clock processes. Multiple calls to
* gdk_frame_clock_request_phase() will be combined togethe
* and only one frame processed.
*
* Since: 3.0
* Since: 3.8
*/
void
gdk_frame_clock_request_phase (GdkFrameClock *clock,
gdk_frame_clock_request_phase (GdkFrameClock *frame_clock,
GdkFrameClockPhase phase)
{
g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
GDK_FRAME_CLOCK_GET_CLASS (clock)->request_phase (clock, phase);
GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->request_phase (frame_clock, phase);
}
@ -318,38 +316,66 @@ _gdk_frame_clock_thaw (GdkFrameClock *clock)
GDK_FRAME_CLOCK_GET_CLASS (clock)->thaw (clock);
}
/**
* gdk_frame_clock_get_frame_counter:
* @frame_clock: a #GdkFrameClock
*
* A #GdkFrameClock maintains a 64-bit counter that increments for
* each frame drawn.
*
* Returns: inside frame processing, the value of the frame counter
* for the current frame. Outside of frame processing, the frame
* counter for the last frame.
* Since: 3.8
*/
gint64
gdk_frame_clock_get_frame_counter (GdkFrameClock *clock)
gdk_frame_clock_get_frame_counter (GdkFrameClock *frame_clock)
{
GdkFrameClockPrivate *priv;
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (clock), 0);
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
priv = clock->priv;
priv = frame_clock->priv;
return priv->frame_counter;
}
/**
* gdk_frame_clock_get_history_start:
* @frame_clock: a #GdkFrameClock
*
* #GdkFrameClock internally keeps a history of #GdkFrameTiming
* objects for recent frames that can be retrieved with
* gdk_frame_clock_get_timings(). The set of stored frames
* is the set from the counter values given by
* gdk_frame_clock_get_history_start() and
* gdk_frame_clock_get_frame_counter(), inclusive.
*
* Return value: the frame counter value for the oldest frame
* that is available in the internal frame history of the
* #GdkFrameClock.
* Since: 3.8
*/
gint64
gdk_frame_clock_get_history_start (GdkFrameClock *clock)
gdk_frame_clock_get_history_start (GdkFrameClock *frame_clock)
{
GdkFrameClockPrivate *priv;
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (clock), 0);
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
priv = clock->priv;
priv = frame_clock->priv;
return priv->frame_counter + 1 - priv->n_timings;
}
void
_gdk_frame_clock_begin_frame (GdkFrameClock *clock)
_gdk_frame_clock_begin_frame (GdkFrameClock *frame_clock)
{
GdkFrameClockPrivate *priv;
g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
priv = clock->priv;
priv = frame_clock->priv;
priv->frame_counter++;
priv->current = (priv->current + 1) % FRAME_HISTORY_MAX_LENGTH;
@ -364,16 +390,31 @@ _gdk_frame_clock_begin_frame (GdkFrameClock *clock)
priv->timings[priv->current] = _gdk_frame_timings_new (priv->frame_counter);
}
/**
* gdk_frame_clock_get_timings:
* @frame_clock: a #GdkFrameClock
* @frame_counter: the frame counter value identifying the frame to
* be received.
*
* Retrieves a #GdkFrameTimings object holding timing information
* for the current frame or a recent frame. The #GdkFrameTimings
* object may not yet be complete: see gdk_frame_timings_get_complete().
*
* Return value: the #GdkFrameTimings object for the specified
* frame, or %NULL if it is not available. See
* gdk_frame_clock_get_history_start().
* Since: 3.8
*/
GdkFrameTimings *
gdk_frame_clock_get_timings (GdkFrameClock *clock,
gdk_frame_clock_get_timings (GdkFrameClock *frame_clock,
gint64 frame_counter)
{
GdkFrameClockPrivate *priv;
gint pos;
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (clock), NULL);
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), NULL);
priv = clock->priv;
priv = frame_clock->priv;
if (frame_counter > priv->frame_counter)
return NULL;
@ -386,16 +427,28 @@ gdk_frame_clock_get_timings (GdkFrameClock *clock,
return priv->timings[pos];
}
/**
* gdk_frame_clock_get_current_timings:
* @frame_clock: a #GdkFrameClock
*
* Gets the frame timings for the current frame.
*
* Returns: the #GdkFrameTimings for the frame currently being
* processed, or even no frame is being processed, for the
* previous frame. Before any frames have been procesed,
* returns %NULL.
* Since: 3.8
*/
GdkFrameTimings *
gdk_frame_clock_get_frame_timings (GdkFrameClock *clock)
gdk_frame_clock_get_current_timings (GdkFrameClock *frame_clock)
{
GdkFrameClockPrivate *priv;
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (clock), 0);
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
priv = clock->priv;
priv = frame_clock->priv;
return gdk_frame_clock_get_timings (clock, priv->frame_counter);
return gdk_frame_clock_get_timings (frame_clock, priv->frame_counter);
}
@ -436,17 +489,36 @@ _gdk_frame_clock_debug_print_timings (GdkFrameClock *clock,
#define DEFAULT_REFRESH_INTERVAL 16667 /* 16.7ms (1/60th second) */
#define MAX_HISTORY_AGE 150000 /* 150ms */
/**
* gdk_frame_clock_get_refresh_info:
* @frame_clock: a #GdkFrameClock
* @base_time: base time for determining a presentaton time
* @refresh_interval_return: a location to store the determined refresh
* interval, or %NULL. A default refresh interval of 1/60th of
* a second will be stored if no history is present.
* @presentation_time_return: a location to store the next
* candidate presentation time after the given base time.
* 0 will be will be stored if no history is present.
*
* Using the frame history stored in the frame clock, finds the last
* known presentation time and refresh interval, and assuming that
* presentation times are separated by the refresh interval,
* predicts a presentation time that is a multiple of the refresh
* interval after the last presentation time, and later than @base_time.
*
* Since: 3.8
*/
void
gdk_frame_clock_get_refresh_info (GdkFrameClock *clock,
gdk_frame_clock_get_refresh_info (GdkFrameClock *frame_clock,
gint64 base_time,
gint64 *refresh_interval_return,
gint64 *presentation_time_return)
{
gint64 frame_counter;
g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
frame_counter = gdk_frame_clock_get_frame_counter (clock);
frame_counter = gdk_frame_clock_get_frame_counter (frame_clock);
if (presentation_time_return)
*presentation_time_return = 0;
@ -455,7 +527,7 @@ gdk_frame_clock_get_refresh_info (GdkFrameClock *clock,
while (TRUE)
{
GdkFrameTimings *timings = gdk_frame_clock_get_timings (clock, frame_counter);
GdkFrameTimings *timings = gdk_frame_clock_get_timings (frame_clock, frame_counter);
gint64 presentation_time;
gint64 refresh_interval;

View File

@ -46,6 +46,23 @@ typedef struct _GdkFrameClock GdkFrameClock;
typedef struct _GdkFrameClockPrivate GdkFrameClockPrivate;
typedef struct _GdkFrameClockClass GdkFrameClockClass;
/**
* GdkFrameClockPhase:
* @GDK_FRAME_CLOCK_PHASE_NONE: no phase
* @GDK_FRAME_CLOCK_PHASE_FLUSH_EVENTS: corresponds to GdkFrameClock::flush-events. Should not be handled by applications.
* @GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT: corresponds to GdkFrameClock::flush-events. Should not be handled by applications.
* @GDK_FRAME_CLOCK_PHASE_UPDATE: corresponds to GdkFrameClock::update.
* @GDK_FRAME_CLOCK_PHASE_LAYOUT: corresponds to GdkFrameClock::layout.
* @GDK_FRAME_CLOCK_PHASE_PAINT: corresponds to GdkFrameClock::paint.
* @GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS: corresponds to GdkFrameClock::resume-events. Should not be handled by applications.
* @GDK_FRAME_CLOCK_PHASE_AFTER_PAINT: corresponds to GdkFrameClock::after-paint. Should not be handled by applications.
*
* #GdkFrameClockPhase is used to represent the different paint clock
* phases that can be requested. The element of the enumeration
* correspond to the signals of #GdkPaintClock.
*
* Since: 3.4
**/
typedef enum {
GDK_FRAME_CLOCK_PHASE_NONE = 0,
GDK_FRAME_CLOCK_PHASE_FLUSH_EVENTS = 1 << 0,
@ -59,20 +76,26 @@ typedef enum {
GType gdk_frame_clock_get_type (void) G_GNUC_CONST;
guint64 gdk_frame_clock_get_frame_time (GdkFrameClock *clock);
guint64 gdk_frame_clock_get_frame_time (GdkFrameClock *frame_clock);
void gdk_frame_clock_request_phase (GdkFrameClock *clock,
GDK_AVAILABLE_IN_3_8
void gdk_frame_clock_request_phase (GdkFrameClock *frame_clock,
GdkFrameClockPhase phase);
/* Frame history */
gint64 gdk_frame_clock_get_frame_counter (GdkFrameClock *clock);
gint64 gdk_frame_clock_get_history_start (GdkFrameClock *clock);
GdkFrameTimings *gdk_frame_clock_get_timings (GdkFrameClock *clock,
GDK_AVAILABLE_IN_3_8
gint64 gdk_frame_clock_get_frame_counter (GdkFrameClock *frame_clock);
GDK_AVAILABLE_IN_3_8
gint64 gdk_frame_clock_get_history_start (GdkFrameClock *frame_clock);
GDK_AVAILABLE_IN_3_8
GdkFrameTimings *gdk_frame_clock_get_timings (GdkFrameClock *frame_clock,
gint64 frame_counter);
GdkFrameTimings *gdk_frame_clock_get_current_timings (GdkFrameClock *clock);
GDK_AVAILABLE_IN_3_8
GdkFrameTimings *gdk_frame_clock_get_current_timings (GdkFrameClock *frame_clock);
void gdk_frame_clock_get_refresh_info (GdkFrameClock *clock,
GDK_AVAILABLE_IN_3_8
void gdk_frame_clock_get_refresh_info (GdkFrameClock *frame_clock,
gint64 base_time,
gint64 *refresh_interval_return,
gint64 *presentation_time_return);