win32: chain up on display dispose
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@ -710,7 +710,9 @@ gdk_win32_display_dispose (GObject *object)
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{
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{
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GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
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GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
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g_clear_pointer(&display_win32->hwnd, (GDestroyNotify)DestroyWindow);
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g_clear_pointer (&display_win32->hwnd, (GDestroyNotify)DestroyWindow);
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G_OBJECT_CLASS (gdk_win32_display_parent_class)->dispose (object);
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}
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}
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static void
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static void
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