Add GdkFrameClock

Add an object GdkFrameClock that we associate with a GdkWindow.
This tracks when the window needs to be repainted, and will also
be used for other operations in the future like relayout and
updating animations.

Based on a patch from Havoc Pennington:

 https://mail.gnome.org/archives/gtk-devel-list/2010-October/msg00004.html

https://bugzilla.gnome.org/show_bug.cgi?id=685460
This commit is contained in:
Owen W. Taylor
2012-10-03 18:34:01 -04:00
parent 001f960a43
commit 77bac0d6ae
10 changed files with 902 additions and 52 deletions

View File

@ -80,6 +80,7 @@ gdk_public_h_sources = \
gdkkeysyms-compat.h \ gdkkeysyms-compat.h \
gdkmain.h \ gdkmain.h \
gdkpango.h \ gdkpango.h \
gdkframeclock.h \
gdkpixbuf.h \ gdkpixbuf.h \
gdkprivate.h \ gdkprivate.h \
gdkproperty.h \ gdkproperty.h \
@ -101,6 +102,7 @@ gdk_private_headers = \
gdkdisplaymanagerprivate.h \ gdkdisplaymanagerprivate.h \
gdkdisplayprivate.h \ gdkdisplayprivate.h \
gdkdndprivate.h \ gdkdndprivate.h \
gdkframeclockidle.h \
gdkscreenprivate.h \ gdkscreenprivate.h \
gdkinternals.h \ gdkinternals.h \
gdkintl.h \ gdkintl.h \
@ -125,6 +127,8 @@ gdk_c_sources = \
gdkkeys.c \ gdkkeys.c \
gdkkeyuni.c \ gdkkeyuni.c \
gdkoffscreenwindow.c \ gdkoffscreenwindow.c \
gdkframeclock.c \
gdkframeclockidle.c \
gdkpango.c \ gdkpango.c \
gdkpixbuf-drawable.c \ gdkpixbuf-drawable.c \
gdkrectangle.c \ gdkrectangle.c \

287
gdk/gdkframeclock.c Normal file
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@ -0,0 +1,287 @@
/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2010. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#include "config.h"
#include "gdkframeclock.h"
/**
* SECTION:frameclock
* @Short_description: Frame clock syncs painting to a window or display
* @Title: Frame clock
*
* A #GdkFrameClock tells the application when to repaint a window.
* This may be synced to the vertical refresh rate of the monitor, for
* example. Even when the frame clock uses a simple timer rather than
* a hardware-based vertical sync, the frame clock helps because it
* ensures everything paints at the same time (reducing the total
* number of frames). The frame clock can also automatically stop
* painting when it knows the frames will not be visible, or scale back
* animation framerates.
*
* #GdkFrameClock is designed to be compatible with an OpenGL-based
* implementation or with mozRequestAnimationFrame in Firefox,
* for example.
*
* A frame clock is idle until someone requests a frame with
* gdk_frame_clock_request_frame(). At that time, the frame clock
* emits its GdkFrameClock:frame-requested signal if no frame was
* already pending.
*
* At some later time after the frame is requested, the frame clock
* MAY indicate that a frame should be painted. To paint a frame the
* clock will: Emit GdkFrameClock:before-paint; update the frame time
* in the default handler for GdkFrameClock:before-paint; emit
* GdkFrameClock:paint; emit GdkFrameClock:after-paint. The app
* should paint in a handler for the paint signal.
*
* If a given frame is not painted (the clock is idle), the frame time
* should still update to a conceptual "last frame." i.e. the frame
* time will keep moving forward roughly with wall clock time.
*
* The frame time is in milliseconds. However, it should not be
* thought of as having any particular relationship to wall clock
* time. Unlike wall clock time, it "snaps" to conceptual frame times
* so is low-resolution; it is guaranteed to never move backward (so
* say you reset your computer clock, the frame clock will not reset);
* and the frame clock is allowed to drift. For example nicer
* results when painting with vertical refresh sync may be obtained by
* painting as rapidly as possible, but always incrementing the frame
* time by the frame length on each frame. This results in a frame
* time that doesn't have a lot to do with wall clock time.
*/
G_DEFINE_INTERFACE (GdkFrameClock, gdk_frame_clock, G_TYPE_OBJECT)
enum {
FRAME_REQUESTED,
BEFORE_PAINT,
PAINT,
AFTER_PAINT,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL];
static void
gdk_frame_clock_default_init (GdkFrameClockInterface *iface)
{
/**
* GdkFrameClock::frame-requested:
* @clock: the frame clock emitting the signal
*
* This signal is emitted when a frame is not pending, and
* gdk_frame_clock_request_frame() is called to request a frame.
*/
signals[FRAME_REQUESTED] =
g_signal_new (g_intern_static_string ("frame-requested"),
GDK_TYPE_FRAME_CLOCK,
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* GdkFrameClock::before-paint:
* @clock: the frame clock emitting the signal
*
* This signal is emitted immediately before the paint signal and
* indicates that the frame time has been updated, and signal
* handlers should perform any preparatory work before painting.
*/
signals[BEFORE_PAINT] =
g_signal_new (g_intern_static_string ("before-paint"),
GDK_TYPE_FRAME_CLOCK,
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* GdkFrameClock::paint:
* @clock: the frame clock emitting the signal
*
* Signal handlers for this signal should paint the window, screen,
* or whatever they normally paint.
*/
signals[PAINT] =
g_signal_new (g_intern_static_string ("paint"),
GDK_TYPE_FRAME_CLOCK,
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* GdkFrameClock::after-paint:
* @clock: the frame clock emitting the signal
*
* This signal is emitted immediately after the paint signal and
* allows signal handlers to do anything they'd like to do after
* painting has been completed. This is a relatively good time to do
* "expensive" processing in order to get it done in between frames.
*/
signals[AFTER_PAINT] =
g_signal_new (g_intern_static_string ("after-paint"),
GDK_TYPE_FRAME_CLOCK,
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
/**
* gdk_frame_clock_get_frame_time:
* @clock: the clock
*
* Gets the time that should currently be used for animations. Inside
* a paint, it's the time used to compute the animation position of
* everything in a frame. Outside a paint, it's the time of the
* conceptual "previous frame," which may be either the actual
* previous frame time, or if that's too old, an updated time.
*
* The returned time has no relationship to wall clock time. It
* increases roughly at 1 millisecond per wall clock millisecond, and
* it never decreases, but its value is only meaningful relative to
* previous frame clock times.
*
*
* Since: 3.0
* Return value: a timestamp in milliseconds
*/
guint64
gdk_frame_clock_get_frame_time (GdkFrameClock *clock)
{
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (clock), 0);
return GDK_FRAME_CLOCK_GET_IFACE (clock)->get_frame_time (clock);
}
/**
* gdk_frame_clock_request_frame:
* @clock: the clock
*
* Asks the frame clock to paint a frame. The frame
* may or may not ever be painted (the frame clock may
* stop itself for whatever reason), but the goal in
* normal circumstances would be to paint the frame
* at the next expected frame time. For example
* if the clock is running at 60fps the frame would
* ideally be painted within 1000/60=16 milliseconds.
*
* Since: 3.0
*/
void
gdk_frame_clock_request_frame (GdkFrameClock *clock)
{
g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
GDK_FRAME_CLOCK_GET_IFACE (clock)->request_frame (clock);
}
/**
* gdk_frame_clock_get_frame_requested:
* @clock: the clock
*
* Gets whether a frame paint has been requested but has not been
* performed.
*
*
* Since: 3.0
* Return value: TRUE if a frame paint is pending
*/
gboolean
gdk_frame_clock_get_frame_requested (GdkFrameClock *clock)
{
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (clock), FALSE);
return GDK_FRAME_CLOCK_GET_IFACE (clock)->get_frame_requested (clock);
}
/**
* gdk_frame_clock_get_frame_time_val:
* @clock: the clock
* @timeval: #GTimeVal to fill in with frame time
*
* Like gdk_frame_clock_get_frame_time() but returns the time as a
* #GTimeVal which may be handy with some APIs (such as
* #GdkPixbufAnimation).
*/
void
gdk_frame_clock_get_frame_time_val (GdkFrameClock *clock,
GTimeVal *timeval)
{
guint64 time_ms;
g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
time_ms = gdk_frame_clock_get_frame_time (clock);
timeval->tv_sec = time_ms / 1000;
timeval->tv_usec = (time_ms % 1000) * 1000;
}
/**
* gdk_frame_clock_frame_requested:
* @clock: the clock
*
* Emits the frame-requested signal. Used in implementations of the
* #GdkFrameClock interface.
*/
void
gdk_frame_clock_frame_requested (GdkFrameClock *clock)
{
g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
g_signal_emit (G_OBJECT (clock),
signals[FRAME_REQUESTED], 0);
}
/**
* gdk_frame_clock_paint:
* @clock: the clock
*
* Emits the before-paint, paint, and after-paint signals. Used in
* implementations of the #GdkFrameClock interface.
*/
void
gdk_frame_clock_paint (GdkFrameClock *clock)
{
g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
g_signal_emit (G_OBJECT (clock),
signals[BEFORE_PAINT], 0);
g_signal_emit (G_OBJECT (clock),
signals[PAINT], 0);
g_signal_emit (G_OBJECT (clock),
signals[AFTER_PAINT], 0);
}

77
gdk/gdkframeclock.h Normal file
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@ -0,0 +1,77 @@
/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2010. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#if !defined (__GDK_H_INSIDE__) && !defined (GDK_COMPILATION)
#error "Only <gdk/gdk.h> can be included directly."
#endif
#ifndef __GDK_FRAME_CLOCK_H__
#define __GDK_FRAME_CLOCK_H__
#include <glib-object.h>
G_BEGIN_DECLS
#define GDK_TYPE_FRAME_CLOCK (gdk_frame_clock_get_type ())
#define GDK_FRAME_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_FRAME_CLOCK, GdkFrameClock))
#define GDK_IS_FRAME_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_FRAME_CLOCK))
#define GDK_FRAME_CLOCK_GET_IFACE(inst) (G_TYPE_INSTANCE_GET_INTERFACE ((inst), GDK_TYPE_FRAME_CLOCK, GdkFrameClockInterface))
typedef struct _GdkFrameClock GdkFrameClock;
typedef struct _GdkFrameClockInterface GdkFrameClockInterface;
struct _GdkFrameClockInterface
{
GTypeInterface base_iface;
guint64 (* get_frame_time) (GdkFrameClock *clock);
void (* request_frame) (GdkFrameClock *clock);
gboolean (* get_frame_requested) (GdkFrameClock *clock);
/* signals */
/* void (* frame_requested) (GdkFrameClock *clock); */
/* void (* before_paint) (GdkFrameClock *clock); */
/* void (* paint) (GdkFrameClock *clock); */
/* void (* after_paint) (GdkFrameClock *clock); */
};
GType gdk_frame_clock_get_type (void) G_GNUC_CONST;
guint64 gdk_frame_clock_get_frame_time (GdkFrameClock *clock);
void gdk_frame_clock_request_frame (GdkFrameClock *clock);
gboolean gdk_frame_clock_get_frame_requested (GdkFrameClock *clock);
/* Convenience API */
void gdk_frame_clock_get_frame_time_val (GdkFrameClock *clock,
GTimeVal *timeval);
/* Signal emitters (used in frame clock implementations) */
void gdk_frame_clock_frame_requested (GdkFrameClock *clock);
void gdk_frame_clock_paint (GdkFrameClock *clock);
G_END_DECLS
#endif /* __GDK_FRAME_CLOCK_H__ */

182
gdk/gdkframeclockidle.c Normal file
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@ -0,0 +1,182 @@
/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2010. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#include "config.h"
#include "gdkframeclockidle.h"
#include "gdk.h"
struct _GdkFrameClockIdlePrivate
{
GTimer *timer;
/* timer_base is used to avoid ever going backward */
guint64 timer_base;
guint64 frame_time;
guint idle_id;
unsigned int in_paint : 1;
};
static void gdk_frame_clock_idle_finalize (GObject *object);
static void gdk_frame_clock_idle_interface_init (GdkFrameClockInterface *iface);
G_DEFINE_TYPE_WITH_CODE (GdkFrameClockIdle, gdk_frame_clock_idle, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (GDK_TYPE_FRAME_CLOCK,
gdk_frame_clock_idle_interface_init))
static void
gdk_frame_clock_idle_class_init (GdkFrameClockIdleClass *klass)
{
GObjectClass *gobject_class = (GObjectClass*) klass;
gobject_class->finalize = gdk_frame_clock_idle_finalize;
g_type_class_add_private (klass, sizeof (GdkFrameClockIdlePrivate));
}
static void
gdk_frame_clock_idle_init (GdkFrameClockIdle *frame_clock_idle)
{
GdkFrameClockIdlePrivate *priv;
frame_clock_idle->priv = G_TYPE_INSTANCE_GET_PRIVATE (frame_clock_idle,
GDK_TYPE_FRAME_CLOCK_IDLE,
GdkFrameClockIdlePrivate);
priv = frame_clock_idle->priv;
priv->timer = g_timer_new ();
}
static void
gdk_frame_clock_idle_finalize (GObject *object)
{
GdkFrameClockIdlePrivate *priv = GDK_FRAME_CLOCK_IDLE (object)->priv;
g_timer_destroy (priv->timer);
G_OBJECT_CLASS (gdk_frame_clock_idle_parent_class)->finalize (object);
}
static guint64
compute_frame_time (GdkFrameClockIdle *idle)
{
GdkFrameClockIdlePrivate *priv = idle->priv;
guint64 computed_frame_time;
guint64 elapsed;
elapsed = ((guint64) (g_timer_elapsed (priv->timer, NULL) * 1000)) + priv->timer_base;
if (elapsed < priv->frame_time)
{
/* clock went backward. adapt to that by forevermore increasing
* timer_base. For now, assume we've gone forward in time 1ms.
*/
/* hmm. just fix GTimer? */
computed_frame_time = priv->frame_time + 1;
priv->timer_base += (priv->frame_time - elapsed) + 1;
}
else
{
computed_frame_time = elapsed;
}
return computed_frame_time;
}
static guint64
gdk_frame_clock_idle_get_frame_time (GdkFrameClock *clock)
{
GdkFrameClockIdlePrivate *priv = GDK_FRAME_CLOCK_IDLE (clock)->priv;
guint64 computed_frame_time;
/* can't change frame time during a paint */
if (priv->in_paint)
return priv->frame_time;
/* Outside a paint, pick something close to "now" */
computed_frame_time = compute_frame_time (GDK_FRAME_CLOCK_IDLE (clock));
/* 16ms is 60fps. We only update frame time that often because we'd
* like to try to keep animations on the same start times.
* get_frame_time() would normally be used outside of a paint to
* record an animation start time for example.
*/
if ((computed_frame_time - priv->frame_time) > 16)
priv->frame_time = computed_frame_time;
return priv->frame_time;
}
static gboolean
gdk_frame_clock_paint_idle (void *data)
{
GdkFrameClock *clock = GDK_FRAME_CLOCK (data);
GdkFrameClockIdle *clock_idle = GDK_FRAME_CLOCK_IDLE (clock);
GdkFrameClockIdlePrivate *priv = clock_idle->priv;
priv->idle_id = 0;
priv->in_paint = TRUE;
priv->frame_time = compute_frame_time (clock_idle);
gdk_frame_clock_paint (clock);
priv->in_paint = FALSE;
return FALSE;
}
static void
gdk_frame_clock_idle_request_frame (GdkFrameClock *clock)
{
GdkFrameClockIdlePrivate *priv = GDK_FRAME_CLOCK_IDLE (clock)->priv;
if (priv->idle_id == 0)
{
priv->idle_id = gdk_threads_add_idle_full (GDK_PRIORITY_REDRAW,
gdk_frame_clock_paint_idle,
g_object_ref (clock),
(GDestroyNotify) g_object_unref);
gdk_frame_clock_frame_requested (clock);
}
}
static gboolean
gdk_frame_clock_idle_get_frame_requested (GdkFrameClock *clock)
{
GdkFrameClockIdlePrivate *priv = GDK_FRAME_CLOCK_IDLE (clock)->priv;
return priv->idle_id != 0;
}
static void
gdk_frame_clock_idle_interface_init (GdkFrameClockInterface *iface)
{
iface->get_frame_time = gdk_frame_clock_idle_get_frame_time;
iface->request_frame = gdk_frame_clock_idle_request_frame;
iface->get_frame_requested = gdk_frame_clock_idle_get_frame_requested;
}

68
gdk/gdkframeclockidle.h Normal file
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@ -0,0 +1,68 @@
/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2010. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
/* Uninstalled header, internal to GDK */
#ifndef __GDK_FRAME_CLOCK_IDLE_H__
#define __GDK_FRAME_CLOCK_IDLE_H__
#include <gdk/gdkframeclock.h>
G_BEGIN_DECLS
#define GDK_TYPE_FRAME_CLOCK_IDLE (gdk_frame_clock_idle_get_type ())
#define GDK_FRAME_CLOCK_IDLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_FRAME_CLOCK_IDLE, GdkFrameClockIdle))
#define GDK_FRAME_CLOCK_IDLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_FRAME_CLOCK_IDLE, GdkFrameClockIdleClass))
#define GDK_IS_FRAME_CLOCK_IDLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_FRAME_CLOCK_IDLE))
#define GDK_IS_FRAME_CLOCK_IDLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_FRAME_CLOCK_IDLE))
#define GDK_FRAME_CLOCK_IDLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_FRAME_CLOCK_IDLE, GdkFrameClockIdleClass))
typedef struct _GdkFrameClockIdle GdkFrameClockIdle;
typedef struct _GdkFrameClockIdlePrivate GdkFrameClockIdlePrivate;
typedef struct _GdkFrameClockIdleClass GdkFrameClockIdleClass;
struct _GdkFrameClockIdle
{
GObject parent_instance;
/*< private >*/
GdkFrameClockIdlePrivate *priv;
};
struct _GdkFrameClockIdleClass
{
GObjectClass parent_class;
};
GType gdk_frame_clock_idle_get_type (void) G_GNUC_CONST;
void _gdk_frame_clock_idle_freeze_updates (GdkFrameClockIdle *clock_idle);
void _gdk_frame_clock_idle_thaw_updates (GdkFrameClockIdle *clock_idle);
G_END_DECLS
#endif /* __GDK_FRAME_CLOCK_IDLE_H__ */

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@ -265,6 +265,8 @@ struct _GdkWindow
gulong device_changed_handler_id; gulong device_changed_handler_id;
guint num_offscreen_children; guint num_offscreen_children;
GdkFrameClock *frame_clock; /* NULL to use from parent or default */
}; };
#define GDK_WINDOW_TYPE(d) (((GDK_WINDOW (d)))->window_type) #define GDK_WINDOW_TYPE(d) (((GDK_WINDOW (d)))->window_type)

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@ -37,6 +37,7 @@
#include "gdkdeviceprivate.h" #include "gdkdeviceprivate.h"
#include "gdkvisualprivate.h" #include "gdkvisualprivate.h"
#include "gdkmarshalers.h" #include "gdkmarshalers.h"
#include "gdkframeclockidle.h"
#include "gdkwindowimpl.h" #include "gdkwindowimpl.h"
#include <math.h> #include <math.h>
@ -169,7 +170,8 @@ enum {
enum { enum {
PROP_0, PROP_0,
PROP_CURSOR PROP_CURSOR,
PROP_FRAME_CLOCK
}; };
typedef enum { typedef enum {
@ -238,6 +240,10 @@ static void gdk_window_invalidate_rect_full (GdkWindow *window,
static void _gdk_window_propagate_has_alpha_background (GdkWindow *window); static void _gdk_window_propagate_has_alpha_background (GdkWindow *window);
static cairo_surface_t *gdk_window_ref_impl_surface (GdkWindow *window); static cairo_surface_t *gdk_window_ref_impl_surface (GdkWindow *window);
static void gdk_window_process_all_updates_internal (gboolean default_clock_only);
static void gdk_ensure_default_frame_clock (void);
static guint signals[LAST_SIGNAL] = { 0 }; static guint signals[LAST_SIGNAL] = { 0 };
static gpointer parent_class = NULL; static gpointer parent_class = NULL;
@ -388,6 +394,23 @@ gdk_window_class_init (GdkWindowClass *klass)
GDK_TYPE_CURSOR, GDK_TYPE_CURSOR,
G_PARAM_READWRITE)); G_PARAM_READWRITE));
/**
* GdkWindow:paint-clock:
*
* The frame clock for a #GdkWindow, see #GdkFrameClock
*
* The frame clock remains the same for the lifetime of the window.
*
* Since: 3.0
*/
g_object_class_install_property (object_class,
PROP_FRAME_CLOCK,
g_param_spec_object ("paint-clock",
P_("Frame clock"),
P_("Frame clock"),
GDK_TYPE_FRAME_CLOCK,
G_PARAM_READWRITE));
/** /**
* GdkWindow::pick-embedded-child: * GdkWindow::pick-embedded-child:
* @window: the window on which the signal is emitted * @window: the window on which the signal is emitted
@ -600,6 +623,10 @@ gdk_window_set_property (GObject *object,
gdk_window_set_cursor (window, g_value_get_object (value)); gdk_window_set_cursor (window, g_value_get_object (value));
break; break;
case PROP_FRAME_CLOCK:
gdk_window_set_frame_clock (window, g_value_get_object (value));
break;
default: default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break; break;
@ -620,6 +647,10 @@ gdk_window_get_property (GObject *object,
g_value_set_object (value, gdk_window_get_cursor (window)); g_value_set_object (value, gdk_window_get_cursor (window));
break; break;
case PROP_FRAME_CLOCK:
g_value_set_object (value, gdk_window_get_frame_clock (window));
break;
default: default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break; break;
@ -3778,7 +3809,7 @@ gdk_cairo_create (GdkWindow *window)
/* Code for dirty-region queueing /* Code for dirty-region queueing
*/ */
static GSList *update_windows = NULL; static GSList *update_windows = NULL;
static guint update_idle = 0; static GdkFrameClock *_gdk_default_frame_clock = NULL;
static gboolean debug_updates = FALSE; static gboolean debug_updates = FALSE;
static inline gboolean static inline gboolean
@ -3877,12 +3908,25 @@ gdk_window_remove_update_window (GdkWindow *window)
update_windows = g_slist_remove (update_windows, window); update_windows = g_slist_remove (update_windows, window);
} }
static gboolean static void
gdk_window_update_idle (gpointer data) gdk_window_paint_default_clock_updates (gpointer data)
{ {
gdk_window_process_all_updates (); gdk_window_process_all_updates_internal (TRUE);
}
return FALSE; static void
gdk_ensure_default_frame_clock (void)
{
if (_gdk_default_frame_clock == NULL)
{
_gdk_default_frame_clock = g_object_new (GDK_TYPE_FRAME_CLOCK_IDLE,
NULL);
g_signal_connect (G_OBJECT (_gdk_default_frame_clock),
"paint",
G_CALLBACK (gdk_window_paint_default_clock_updates),
NULL);
}
} }
static gboolean static gboolean
@ -3903,11 +3947,7 @@ gdk_window_schedule_update (GdkWindow *window)
gdk_window_is_toplevel_frozen (window))) gdk_window_is_toplevel_frozen (window)))
return; return;
if (!update_idle) gdk_frame_clock_request_frame (gdk_window_get_frame_clock (window));
update_idle =
gdk_threads_add_idle_full (GDK_PRIORITY_REDRAW,
gdk_window_update_idle,
NULL, NULL);
} }
void void
@ -4220,6 +4260,19 @@ after_process_all_updates (void)
g_slist_free (displays); g_slist_free (displays);
} }
/**
* gdk_window_process_all_updates:
*
* Calls gdk_window_process_updates() for all windows (see #GdkWindow)
* in the application.
*
**/
void
gdk_window_process_all_updates (void)
{
gdk_window_process_all_updates_internal (FALSE);
}
/* Currently it is not possible to override /* Currently it is not possible to override
* gdk_window_process_all_updates in the same manner as * gdk_window_process_all_updates in the same manner as
* gdk_window_process_updates and gdk_window_invalidate_maybe_recurse * gdk_window_process_updates and gdk_window_invalidate_maybe_recurse
@ -4230,15 +4283,8 @@ after_process_all_updates (void)
* displays and call the mehod. * displays and call the mehod.
*/ */
/** static void
* gdk_window_process_all_updates: gdk_window_process_all_updates_internal (gboolean default_clock_only)
*
* Calls gdk_window_process_updates() for all windows (see #GdkWindow)
* in the application.
*
**/
void
gdk_window_process_all_updates (void)
{ {
GSList *old_update_windows = update_windows; GSList *old_update_windows = update_windows;
GSList *tmp_list = update_windows; GSList *tmp_list = update_windows;
@ -4250,18 +4296,13 @@ gdk_window_process_all_updates (void)
/* We can't do this now since that would recurse, so /* We can't do this now since that would recurse, so
delay it until after the recursion is done. */ delay it until after the recursion is done. */
got_recursive_update = TRUE; got_recursive_update = TRUE;
update_idle = 0;
return; return;
} }
in_process_all_updates = TRUE; in_process_all_updates = TRUE;
got_recursive_update = FALSE; got_recursive_update = FALSE;
if (update_idle)
g_source_remove (update_idle);
update_windows = NULL; update_windows = NULL;
update_idle = 0;
before_process_all_updates (); before_process_all_updates ();
@ -4274,7 +4315,8 @@ gdk_window_process_all_updates (void)
if (!GDK_WINDOW_DESTROYED (window)) if (!GDK_WINDOW_DESTROYED (window))
{ {
if (window->update_freeze_count || if (window->update_freeze_count ||
gdk_window_is_toplevel_frozen (window)) gdk_window_is_toplevel_frozen (window) ||
(default_clock_only && window->frame_clock != NULL))
gdk_window_add_update_window (window); gdk_window_add_update_window (window);
else else
gdk_window_process_updates_internal (window); gdk_window_process_updates_internal (window);
@ -4296,31 +4338,20 @@ gdk_window_process_all_updates (void)
redraw now so that it eventually happens, redraw now so that it eventually happens,
otherwise we could miss an update if nothing otherwise we could miss an update if nothing
else schedules an update. */ else schedules an update. */
if (got_recursive_update && !update_idle) if (got_recursive_update)
update_idle = gdk_window_schedule_update (NULL);
gdk_threads_add_idle_full (GDK_PRIORITY_REDRAW,
gdk_window_update_idle,
NULL, NULL);
} }
/**
* gdk_window_process_updates: enum {
* @window: a #GdkWindow PROCESS_UPDATES_NO_RECURSE,
* @update_children: whether to also process updates for child windows PROCESS_UPDATES_WITH_ALL_CHILDREN,
* PROCESS_UPDATES_WITH_SAME_CLOCK_CHILDREN
* Sends one or more expose events to @window. The areas in each };
* expose event will cover the entire update area for the window (see
* gdk_window_invalidate_region() for details). Normally GDK calls static void
* gdk_window_process_all_updates() on your behalf, so there's no gdk_window_process_updates_with_mode (GdkWindow *window,
* need to call this function unless you want to force expose events int recurse_mode)
* to be delivered immediately and synchronously (vs. the usual
* case, where GDK delivers them in an idle handler). Occasionally
* this is useful to produce nicer scrolling behavior, for example.
*
**/
void
gdk_window_process_updates (GdkWindow *window,
gboolean update_children)
{ {
GdkWindow *impl_window; GdkWindow *impl_window;
@ -4346,7 +4377,7 @@ gdk_window_process_updates (GdkWindow *window,
gdk_window_remove_update_window ((GdkWindow *)impl_window); gdk_window_remove_update_window ((GdkWindow *)impl_window);
} }
if (update_children) if (recurse_mode != PROCESS_UPDATES_NO_RECURSE)
{ {
/* process updates in reverse stacking order so composition or /* process updates in reverse stacking order so composition or
* painting over achieves the desired effect for offscreen windows * painting over achieves the desired effect for offscreen windows
@ -4358,8 +4389,14 @@ gdk_window_process_updates (GdkWindow *window,
for (node = g_list_last (children); node; node = node->prev) for (node = g_list_last (children); node; node = node->prev)
{ {
gdk_window_process_updates (node->data, TRUE); GdkWindow *child = node->data;
g_object_unref (node->data); if (recurse_mode == PROCESS_UPDATES_WITH_ALL_CHILDREN ||
(recurse_mode == PROCESS_UPDATES_WITH_SAME_CLOCK_CHILDREN &&
child->frame_clock == NULL))
{
gdk_window_process_updates (child, TRUE);
}
g_object_unref (child);
} }
g_list_free (children); g_list_free (children);
@ -4368,6 +4405,33 @@ gdk_window_process_updates (GdkWindow *window,
g_object_unref (window); g_object_unref (window);
} }
/**
* gdk_window_process_updates:
* @window: a #GdkWindow
* @update_children: whether to also process updates for child windows
*
* Sends one or more expose events to @window. The areas in each
* expose event will cover the entire update area for the window (see
* gdk_window_invalidate_region() for details). Normally GDK calls
* gdk_window_process_all_updates() on your behalf, so there's no
* need to call this function unless you want to force expose events
* to be delivered immediately and synchronously (vs. the usual
* case, where GDK delivers them in an idle handler). Occasionally
* this is useful to produce nicer scrolling behavior, for example.
*
**/
void
gdk_window_process_updates (GdkWindow *window,
gboolean update_children)
{
g_return_if_fail (GDK_IS_WINDOW (window));
return gdk_window_process_updates_with_mode (window,
update_children ?
PROCESS_UPDATES_WITH_ALL_CHILDREN :
PROCESS_UPDATES_NO_RECURSE);
}
static void static void
gdk_window_invalidate_rect_full (GdkWindow *window, gdk_window_invalidate_rect_full (GdkWindow *window,
const GdkRectangle *rect, const GdkRectangle *rect,
@ -11535,3 +11599,113 @@ gdk_property_delete (GdkWindow *window,
{ {
GDK_WINDOW_IMPL_GET_CLASS (window->impl)->delete_property (window, property); GDK_WINDOW_IMPL_GET_CLASS (window->impl)->delete_property (window, property);
} }
static void
gdk_window_paint_on_clock (GdkFrameClock *clock,
void *data)
{
GdkWindow *window;
window = GDK_WINDOW (data);
/* Update window and any children on the same clock.
*/
gdk_window_process_updates_with_mode (window, PROCESS_UPDATES_WITH_SAME_CLOCK_CHILDREN);
}
/**
* gdk_window_set_frame_clock:
* @window: window to set frame clock on
* @clock: the clock
*
* Sets the frame clock for the window. The frame clock for a window
* cannot be changed while the window is mapped. Set the frame
* clock to #NULL to use the default frame clock. (By default the
* frame clock comes from the window's parent or is a global default
* frame clock.)
*
* Since: 3.0
*/
void
gdk_window_set_frame_clock (GdkWindow *window,
GdkFrameClock *clock)
{
g_return_if_fail (GDK_IS_WINDOW (window));
g_return_if_fail (clock == NULL || GDK_IS_FRAME_CLOCK (clock));
g_return_if_fail (!GDK_WINDOW_IS_MAPPED (window));
if (clock == window->frame_clock)
return;
/* If we are using our parent's clock, then the parent will repaint
* us when that clock fires. If we are using the default clock, then
* it does a gdk_window_process_all_updates() which will repaint us
* when the clock fires. If we are using our own clock, then we have
* to connect to "paint" on it ourselves and paint ourselves and
* any child windows.
*/
if (clock)
{
g_object_ref (clock);
g_signal_connect (G_OBJECT (clock),
"paint",
G_CALLBACK (gdk_window_paint_on_clock),
window);
}
if (window->frame_clock)
{
g_signal_handlers_disconnect_by_func (G_OBJECT (window->frame_clock),
G_CALLBACK (gdk_window_paint_on_clock),
window);
g_object_unref (window->frame_clock);
}
window->frame_clock = clock;
g_object_notify (G_OBJECT (window), "paint-clock");
/* We probably should recurse child windows and emit notify on their
* paint-clock properties also, and we should emit notify when a
* window is first parented.
*/
}
/**
* gdk_window_get_frame_clock:
* @window: window to get frame clock for
*
* Gets the frame clock for the window. The frame clock for a window
* never changes while the window is mapped. It may be changed at
* other times.
*
* Since: 3.0
* Return value: (transfer none): the frame clock
*/
GdkFrameClock*
gdk_window_get_frame_clock (GdkWindow *window)
{
g_return_val_if_fail (GDK_IS_WINDOW (window), NULL);
if (window->frame_clock != NULL)
{
/* Frame clock set explicitly on this window */
return window->frame_clock;
}
else
{
GdkWindow *parent;
/* parent's frame clock or default */
parent = gdk_window_get_effective_parent (window);
if (parent != NULL)
{
return gdk_window_get_frame_clock (parent);
}
else
{
gdk_ensure_default_frame_clock ();
return _gdk_default_frame_clock;
}
}
}

View File

@ -32,6 +32,7 @@
#include <gdk/gdkversionmacros.h> #include <gdk/gdkversionmacros.h>
#include <gdk/gdktypes.h> #include <gdk/gdktypes.h>
#include <gdk/gdkevents.h> #include <gdk/gdkevents.h>
#include <gdk/gdkframeclock.h>
G_BEGIN_DECLS G_BEGIN_DECLS
@ -901,6 +902,11 @@ void gdk_window_set_support_multidevice (GdkWindow *window,
gboolean support_multidevice); gboolean support_multidevice);
gboolean gdk_window_get_support_multidevice (GdkWindow *window); gboolean gdk_window_get_support_multidevice (GdkWindow *window);
/* Frame clock */
void gdk_window_set_frame_clock (GdkWindow *window,
GdkFrameClock *clock);
GdkFrameClock* gdk_window_get_frame_clock (GdkWindow *window);
G_END_DECLS G_END_DECLS
#endif /* __GDK_WINDOW_H__ */ #endif /* __GDK_WINDOW_H__ */

View File

@ -4777,6 +4777,54 @@ gtk_widget_queue_resize_no_redraw (GtkWidget *widget)
_gtk_size_group_queue_resize (widget, 0); _gtk_size_group_queue_resize (widget, 0);
} }
/**
* gtk_widget_get_frame_clock:
* @widget: a #GtkWidget
*
* Obtains the frame clock for a widget. The frame clock is a global
* "ticker" that can be used to drive animations and repaints. The
* most common reason to get the frame clock is to call
* gdk_frame_clock_get_frame_time(), in order to get a time to use for
* animating. For example you might record the start of the animation
* with an initial value from gdk_frame_clock_get_frame_time(), and
* then update the animation by calling
* gdk_frame_clock_get_frame_time() again during each repaint.
*
* gdk_frame_clock_request_frame() will result in a new frame on the
* clock, but won't necessarily repaint any widgets. To repaint a
* widget, you have to use gtk_widget_queue_draw() which invalidates
* the widget (thus scheduling it to receive a draw on the next
* frame). gtk_widget_queue_draw() will also end up requesting a frame
* on the appropriate frame clock.
*
* A widget's frame clock will not change while the widget is
* mapped. Reparenting a widget (which implies a temporary unmap) can
* change the widget's frame clock.
*
* Unrealized widgets do not have a frame clock.
*
* Since: 3.0
* Return value: a #GdkFrameClock (or #NULL if widget is unrealized)
*/
GdkFrameClock*
gtk_widget_get_frame_clock (GtkWidget *widget)
{
g_return_val_if_fail (GTK_IS_WIDGET (widget), 0);
if (widget->priv->realized)
{
GdkWindow *window;
window = gtk_widget_get_window (widget);
g_assert (window != NULL);
return gdk_window_get_frame_clock (window);
}
else
{
return NULL;
}
}
/** /**
* gtk_widget_size_request: * gtk_widget_size_request:
* @widget: a #GtkWidget * @widget: a #GtkWidget

View File

@ -473,6 +473,8 @@ void gtk_widget_queue_draw_region (GtkWidget *widget,
const cairo_region_t*region); const cairo_region_t*region);
void gtk_widget_queue_resize (GtkWidget *widget); void gtk_widget_queue_resize (GtkWidget *widget);
void gtk_widget_queue_resize_no_redraw (GtkWidget *widget); void gtk_widget_queue_resize_no_redraw (GtkWidget *widget);
GdkFrameClock* gtk_widget_get_frame_clock (GtkWidget *widget);
GDK_DEPRECATED_IN_3_0_FOR(gtk_widget_get_preferred_size) GDK_DEPRECATED_IN_3_0_FOR(gtk_widget_get_preferred_size)
void gtk_widget_size_request (GtkWidget *widget, void gtk_widget_size_request (GtkWidget *widget,
GtkRequisition *requisition); GtkRequisition *requisition);