getting-started: move Drawing section to bottom.
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@ -202,51 +202,6 @@
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</para>
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</section>
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<section>
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<title>Drawing</title>
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<para>Many widgets, like buttons, do all their drawing themselves. You
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just tell them the label you want to see, and they figure out what font
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to use, draw the button outline and focus rectangle, etc. Sometimes, it
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is necessary to do some custom drawing. In that case, a #GtkDrawingArea
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might be the right widget to use. It offers a canvas on which you can
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draw by connecting to the #GtkWidget::draw signal.
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</para>
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<para>The contents of a widget often need to be partially or fully redrawn,
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e.g. when another window is moved and uncovers part of the widget, or
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when tie window containing it is resized. It is also possible to explicitly
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cause part or all of the widget to be redrawn, by calling
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gtk_widget_queue_draw() or its variants. GTK+ takes care of most of the
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details by providing a ready-to-use cairo context to the ::draw signal
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handler.</para>
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<para>The following example shows a ::draw signal handler. It is a bit
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more complicated than the previous examples, since it also demonstrates
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input event handling by means of ::button-press and ::motion-notify
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handlers.</para>
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<informalfigure>
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<mediaobject>
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<imageobject>
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<imagedata fileref="drawing.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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</informalfigure>
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<example id="gtk-getting-started-drawing">
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<title>Drawing in response to input</title>
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<para>Create a new file with the following content named example-3.c.</para>
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<programlisting><xi:include href="../../../../examples/drawing.c" parse="text"><xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback></xi:include></programlisting>
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</example>
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<para>
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You can compile the program above with GCC using:
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<literallayout>
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<literal>gcc `pkg-config --cflags gtk+-3.0` -o example-3 example-3.c `pkg-config --libs gtk+-3.0`</literal>
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</literallayout>
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</para>
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</section>
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<section>
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<title>Building user interfaces</title>
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@ -1041,4 +996,50 @@ example_app_window_init (ExampleAppWindow *win)
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here.</para>
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</section>
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</section>
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<section>
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<title>Custom Drawing</title>
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<para>Many widgets, like buttons, do all their drawing themselves. You
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just tell them the label you want to see, and they figure out what font
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to use, draw the button outline and focus rectangle, etc. Sometimes, it
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is necessary to do some custom drawing. In that case, a #GtkDrawingArea
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might be the right widget to use. It offers a canvas on which you can
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draw by connecting to the #GtkWidget::draw signal.
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</para>
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<para>The contents of a widget often need to be partially or fully redrawn,
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e.g. when another window is moved and uncovers part of the widget, or
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when tie window containing it is resized. It is also possible to explicitly
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cause part or all of the widget to be redrawn, by calling
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gtk_widget_queue_draw() or its variants. GTK+ takes care of most of the
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details by providing a ready-to-use cairo context to the ::draw signal
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handler.</para>
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<para>The following example shows a ::draw signal handler. It is a bit
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more complicated than the previous examples, since it also demonstrates
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input event handling by means of ::button-press and ::motion-notify
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handlers.</para>
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<informalfigure>
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<mediaobject>
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<imageobject>
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<imagedata fileref="drawing.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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</informalfigure>
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<example id="gtk-getting-started-drawing">
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<title>Drawing in response to input</title>
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<para>Create a new file with the following content named example-3.c.</para>
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<programlisting><xi:include href="../../../../examples/drawing.c" parse="text"><xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback></xi:include></programlisting>
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</example>
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<para>
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You can compile the program above with GCC using:
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<literallayout>
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<literal>gcc `pkg-config --cflags gtk+-3.0` -o example-3 example-3.c `pkg-config --libs gtk+-3.0`</literal>
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</literallayout>
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</para>
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</section>
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</chapter>
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