Win32: fold the gdkinput.c file in gdkdisplay-win32.c
This is similar to what is done in the X11 and wayland backends. It also gets rid of the _gdk_input_devices global variable
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@ -268,6 +268,8 @@ extern HDC _gdk_display_hdc;
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extern HINSTANCE _gdk_dll_hinstance;
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extern HINSTANCE _gdk_app_hmodule;
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extern gboolean _gdk_input_ignore_core;
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/* These are thread specific, but GDK/win32 works OK only when invoked
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* from a single thread anyway.
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*/
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@ -539,7 +541,6 @@ void _gdk_monitor_init(GdkWin32Screen *screen);
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void _gdk_visual_init (GdkScreen *screen);
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void _gdk_dnd_init (void);
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void _gdk_events_init (void);
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void _gdk_input_init (GdkDisplay *display);
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void _gdk_input_wintab_init_check (GdkDeviceManager *device_manager);
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#endif /* __GDK_PRIVATE_WIN32_H__ */
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