win32/vs10/*.vcxproj: Consolidate project configs
Like what was done in the *.vcxprojin templates, consolidate project configs that are repetitive, and use the 'Condition=' directive to distinguish between configuration and/or target platform differences.
This commit is contained in:
parent
3bd1ed8c31
commit
6e193eb141
@ -24,142 +24,61 @@
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization Condition="'$(Configuration)' == 'Release'">true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)' == 'Debug'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)' == 'Release'">false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(BaseConfigIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<AdditionalIncludeDirectories>$(BaseConfigIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ItemDefinitionGroup>
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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<TargetEnvironment Condition="'$(Platform)' == 'x64'">X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(BaseConfigIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PrecompiledHeader></PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<!-- for Debug -->
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<Optimization Condition="'$(Configuration)' == 'Debug'">Disabled</Optimization>
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<PreprocessorDefinitions Condition="'$(Configuration)' == 'Debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild Condition="'$(Configuration)' == 'Debug'">true</MinimalRebuild>
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<BasicRuntimeChecks Condition="'$(Configuration)' == 'Debug'">EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary Condition="'$(Configuration)' == 'Debug'">MultiThreadedDebugDLL</RuntimeLibrary>
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">EditAndContinue</DebugInformationFormat>
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">ProgramDatabase</DebugInformationFormat>
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<!-- for Release -->
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<Optimization Condition="'$(Configuration)' == 'Release'">MaxSpeed</Optimization>
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<IntrinsicFunctions Condition="'$(Configuration)' == 'Release'">true</IntrinsicFunctions>
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<PreprocessorDefinitions Condition="'$(Configuration)' == 'Release'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary Condition="'$(Configuration)' == 'Release'">MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking Condition="'$(Configuration)' == 'Release'">true</FunctionLevelLinking>
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<DebugInformationFormat Condition="'$(Configuration)' == 'Release'">ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<AdditionalIncludeDirectories>$(BaseConfigIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX64</TargetMachine>
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<!-- for Release -->
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<OptimizeReferences Condition="'$(Configuration)' == 'Release'">true</OptimizeReferences>
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<EnableCOMDATFolding Condition="'$(Configuration)' == 'Release'">true</EnableCOMDATFolding>
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<TargetMachine Condition="'$(Platform)' == 'Win32'">MachineX86</TargetMachine>
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<TargetMachine Condition="'$(Platform)' == 'x64'">MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -24,142 +24,61 @@
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization Condition="'$(Configuration)' == 'Release'">true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\vs1x-props\gtk3-build-defines.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)' == 'Debug'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)' == 'Release'">false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(GdkBaseIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<AdditionalIncludeDirectories>$(GdkBaseIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ItemDefinitionGroup>
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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<TargetEnvironment Condition="'$(Platform)' == 'x64'">X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(GdkBaseIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PrecompiledHeader></PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<!-- for Debug -->
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<Optimization Condition="'$(Configuration)' == 'Debug'">Disabled</Optimization>
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<PreprocessorDefinitions Condition="'$(Configuration)' == 'Debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild Condition="'$(Configuration)' == 'Debug'">true</MinimalRebuild>
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<BasicRuntimeChecks Condition="'$(Configuration)' == 'Debug'">EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary Condition="'$(Configuration)' == 'Debug'">MultiThreadedDebugDLL</RuntimeLibrary>
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">EditAndContinue</DebugInformationFormat>
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<DebugInformationFormat Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">ProgramDatabase</DebugInformationFormat>
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<!-- for Release -->
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<Optimization Condition="'$(Configuration)' == 'Release'">MaxSpeed</Optimization>
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<IntrinsicFunctions Condition="'$(Configuration)' == 'Release'">true</IntrinsicFunctions>
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<PreprocessorDefinitions Condition="'$(Configuration)' == 'Release'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary Condition="'$(Configuration)' == 'Release'">MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking Condition="'$(Configuration)' == 'Release'">true</FunctionLevelLinking>
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<DebugInformationFormat Condition="'$(Configuration)' == 'Release'">ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<AdditionalIncludeDirectories>$(GdkBaseIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX64</TargetMachine>
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<!-- for Release -->
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<OptimizeReferences Condition="'$(Configuration)' == 'Release'">true</OptimizeReferences>
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<EnableCOMDATFolding Condition="'$(Configuration)' == 'Release'">true</EnableCOMDATFolding>
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<TargetMachine Condition="'$(Platform)' == 'Win32'">MachineX86</TargetMachine>
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<TargetMachine Condition="'$(Platform)' == 'x64'">MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -24,142 +24,61 @@
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization Condition="'$(Configuration)' == 'Release'">true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|x64'" Label="PropertySheets">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
|
@ -23,69 +23,20 @@
|
||||
<RootNamespace>gtk3introspect</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<NMakeBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean introspect</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean</NMakeCleanCommandLine>
|
||||
<NMakeOutput>$(GtkIntrospectBuiltFiles)</NMakeOutput>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<NMakeBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean introspect</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean</NMakeCleanCommandLine>
|
||||
<NMakeOutput>$(GtkIntrospectBuiltFiles)</NMakeOutput>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<NMakeBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean introspect</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean</NMakeCleanCommandLine>
|
||||
<NMakeOutput>$(GtkIntrospectBuiltFiles)</NMakeOutput>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<PropertyGroup>
|
||||
<NMakeBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean introspect</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine>$(GtkIntrospectNMakeCmd) $(IntrospectPythonParam) introspect-clean</NMakeCleanCommandLine>
|
||||
@ -104,4 +55,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -40,46 +40,7 @@
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|x64'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|x64'" Label="Configuration">
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
@ -87,52 +48,31 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|x64'" Label="PropertySheets">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\vs1x-props\gtk3-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) generate-base-sources</NMakeBuildCommandLine>
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) generate-base-sources</NMakeBuildCommandLine>
|
||||
<!-- Debug -->
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Debug'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) generate-base-sources</NMakeBuildCommandLine>
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) generate-base-sources</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) clean generate-base-sources</NMakeReBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) clean generate-base-sources</NMakeReBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Debug'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean generate-base-sources</NMakeReBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean generate-base-sources</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Debug'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
|
||||
|
||||
<!-- Release -->
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) generate-base-sources</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean generate-base-sources</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
|
||||
|
||||
<!-- Debug_Broadway -->
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) generate-base-sources</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) clean generate-base-sources</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
|
||||
|
||||
<!-- Release_Broadway -->
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) generate-base-sources</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) clean generate-base-sources</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
Loading…
Reference in New Issue
Block a user