broadway: Improve touch events

We now respect core pointer grabs, and we do the pointer emulation
detection on the browser side.
This commit is contained in:
Alexander Larsson
2013-11-14 11:03:10 +01:00
parent f682aabf74
commit 67bcc6f04f
7 changed files with 52 additions and 26 deletions

View File

@ -214,7 +214,6 @@ _gdk_broadway_events_got_input (BroadwayInputMsg *message)
if (window)
{
GdkEventType event_type = 0;
gboolean is_first_down = FALSE;
switch (message->touch.touch_type) {
case 0:
@ -230,25 +229,14 @@ _gdk_broadway_events_got_input (BroadwayInputMsg *message)
g_printerr ("_gdk_broadway_events_got_input - Unknown touch type %d\n", message->touch.touch_type);
}
if (event_type == GDK_TOUCH_BEGIN &&
display_broadway->touch_sequence_down == 0)
display_broadway->touch_sequence_down = message->touch.sequence_id;
if (display_broadway->touch_sequence_down == message->touch.sequence_id)
is_first_down = TRUE;
if (event_type == GDK_TOUCH_END &&
display_broadway->touch_sequence_down == message->touch.sequence_id)
display_broadway->touch_sequence_down = 0;
if (event_type != GDK_TOUCH_BEGIN &&
is_first_down && _gdk_broadway_moveresize_handle_event (display, message))
message->touch.is_emulated && _gdk_broadway_moveresize_handle_event (display, message))
break;
event = gdk_event_new (event_type);
event->touch.window = g_object_ref (window);
event->touch.sequence = GUINT_TO_POINTER(message->touch.sequence_id);
event->touch.emulating_pointer = is_first_down;
event->touch.emulating_pointer = message->touch.is_emulated;
event->touch.time = message->base.time;
event->touch.x = message->touch.win_x;
event->touch.y = message->touch.win_y;
@ -259,7 +247,7 @@ _gdk_broadway_events_got_input (BroadwayInputMsg *message)
gdk_event_set_device (event, device_manager->core_pointer);
gdk_event_set_source_device (event, device_manager->touchscreen);
if (is_first_down)
if (message->touch.is_emulated)
_gdk_event_set_pointer_emulated (event, TRUE);
if (event_type == GDK_TOUCH_BEGIN || event_type == GDK_TOUCH_UPDATE)