docs: Update the drawing model description for GTK 3
https://bugzilla.gnome.org/show_bug.cgi?id=645937
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@ -78,42 +78,72 @@
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of the resources they use from the windowing system.
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</para>
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<para>
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A <link linkend="GdkWindow"><classname>GdkWindow</classname></link>
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represents a window from the underlying windowing system on which GTK+
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is running. For example, on X11 it corresponds to a
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<type>Window</type>; on Win32, it corresponds to a <type>HANDLE</type>.
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The windowing system generates events for these windows. The GDK
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interface to the windowing system translates such native events into
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<link linkend="GdkEvent"><structname>GdkEvent</structname></link>
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structures and sends them on to the GTK layer. In turn, the GTK layer
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finds the widget that corresponds to a particular
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<classname>GdkWindow</classname> and emits the corresponding event
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signals on that widget.
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</para>
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<refsect2 id="emission of the draw event">
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<title>Emission of the draw event</title>
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<para>
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When the program needs to redraw a region of a
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<classname>GdkWindow</classname>, generates an event of
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type <link
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linkend="GDK_EVENT_EXPOSE"><constant>GDK_EVENT_EXPOSE</constant></link>
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for that window, specifying the region to redraw in the process.
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</para>
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<para>
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When generating the event, GDK also sets up double buffering to
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avoid the flickering that would result from each widget drawing
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itself in turn. <xref linkend="double-buffering"/> describes
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the double buffering mechanism in detail.
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</para>
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<para>
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When the GTK+ widget layer receives the event, it finds the widget that
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corresponds to the window, and causes it to render itself using the
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widget's #GtkWidget::draw signal. For this purpose it creates a
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<link linkend="#cairo_t">cairo context</link>. It then clips the context
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to the area that needs to be drawn. This makes sure that the minimal
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amount of work is done if only a small part of the widget needs to be
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repainted. After translating the context so that its (0, 0) coordinate
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corresponds to the top left corner of the widget, it effectively calls
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the widget's <function>gtk_widget_draw</function> function.
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</para>
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<para>
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<function>gtk_widget_draw</function> takes care of drawing the widget
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to the cairo context. It first checks that the widget actually needs to
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be drawn. Widgets might for example be empty or outside of the cairo
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context's clipped area, which would make drawing them not do anything.
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Usually they will need to be drawn. In this case, the context will be
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clipped to the widget's allocated size and the
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<link linkend="GtkWidget::draw">draw signal</link> will be emitted on
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the widget which will finally draw the widget.
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</para>
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</refsect2>
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<refsect2 id="window-no-window-widgets">
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<title>Window and no-window widgets</title>
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<para>
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A <link linkend="GdkWindow"><classname>GdkWindow</classname></link>
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represents a window from the underlying windowing system on which GTK+
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is running. For example, on X11 it corresponds to a
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<type>Window</type>; on Win32, it corresponds to a <type>HANDLE</type>.
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The windowing system generates events for these windows. The GDK
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interface to the windowing system translates such native events into
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<link linkend="GdkEvent"><structname>GdkEvent</structname></link>
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structures and sends them on to the GTK layer. In turn, the GTK layer
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finds the widget that corresponds to a particular
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<classname>GdkWindow</classname> and emits the corresponding event
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signals on that widget.
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</para>
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<para>
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When the program needs to redraw a region of a
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<classname>GdkWindow</classname>, GDK generates an event of
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type <link
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linkend="GDK_EVENT_EXPOSE"><constant>GDK_EVENT_EXPOSE</constant></link>
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for that window. The GTK+ widget layer in turn finds the
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widget that corresponds to that window, and emits the <link
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linkend="GtkWidget-expose-event">expose-event signal</link>
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for that widget.
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</para>
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<para>
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In principle, each widget could have a
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<classname>GdkWindow</classname> of its own. With such a
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scheme, the drawing cycle would be trivial: when GDK notifies
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the GTK layer about an exposure event for a
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<classname>GdkWindow</classname>, the GTK layer would simply
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emit the <link linkend="GtkWidget-expose-event">expose-event
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signal</link> for that widget. The widget's expose event
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emit the #GtkWidget::draw signal for that widget. The signal
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handler would subsequently repaint the widget. No further
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work would be necessary; the windowing system would generate
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exposure events for each window that needs it, and then each
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@ -293,56 +323,8 @@
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<graphic fileref="figure-hierarchical-drawing.png" format="png"/>
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</figure>
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<para>
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To avoid the flickering that would result from each widget drawing
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itself in turn, GTK+ uses a double-buffering mechanism. The following
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sections describe this mechanism in detail.
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</para>
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</refsect2>
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<refsect2 id="notes-on-drawing-no-window-widgets">
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<title>Notes on drawing no-window widgets</title>
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<para>
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Remember that the coordinates in a <link
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linkend="GdkEventExpose">GdkEventExpose</link> are relative to
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the <classname>GdkWindow</classname> that received the event,
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<emphasis>not</emphasis> to the widget whose expose-event
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handler is being called. If your widget owns the window, then
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these coordinates are probably what you expect. However, if
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you have a <constant>GTK_NO_WINDOW</constant> widget that
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shares its parent's window, then the event's coordinates will
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be offset by your widget's allocation: remember that the
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allocation is always relative to the parent
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<emphasis>window</emphasis> of the widget, not to the parent
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<emphasis>widget</emphasis> itself.
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</para>
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<para>
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For example, if you have a no-window widget whose allocation
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is { x=5, y=6,
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<replaceable>width</replaceable>, <replaceable>height</replaceable> },
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then your drawing origin should be at (5, 6), not at
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(0, 0).
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</para>
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</refsect2>
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<refsect2 id="include-inferiors">
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<title>Drawing over child windows</title>
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<para>
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When you draw on a <classname>GdkWindow</classname>, your
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drawing gets clipped by any child windows that it may
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intersect. Sometimes you need to draw over your child windows
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as well; for example, when drawing a drag-handle to resize
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something. In this case, turn on the <link
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linkend="GDK-INCLUDE-INFERIORS:CAPS">GDK_INCLUDE_INFERIORS</link>
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subwindow mode for the <link
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linkend="gdk-Graphics-Contexts">GdkGC</link> which you use for
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drawing.
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</para>
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</refsect2>
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</refsect1>
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<refsect1 id="double-buffering">
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@ -351,8 +333,8 @@
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<para>
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When the GTK layer receives an exposure event from GDK, it first finds
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the <literal>!<constant>GTK_NO_WINDOW</constant></literal> widget that
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corresponds to the event's window. Then, it emits the <link
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linkend="GtkWidget-expose-event">expose-event signal</link> for that
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corresponds to the event's window. Then, it emits the
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#GtkWidget::draw signal for that
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widget. As described above, that widget will first draw its background,
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and then ask each of its <constant>GTK_NO_WINDOW</constant> children to
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draw themselves.
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@ -360,7 +342,7 @@
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<para>
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If each of the drawing calls made by each subwidget's
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<literal>expose-event</literal> handler were sent directly to the
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<literal>draw</literal> handler were sent directly to the
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windowing system, flicker could result. This is because areas may get
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redrawn repeatedly: the background, then decorative frames, then text
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labels, etc. To avoid flicker, GTK+ employs a <firstterm>double
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@ -410,7 +392,7 @@
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It would be inconvenient for all widgets to call
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<function>gdk_window_begin_paint_region()</function> and
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<function>gdk_window_end_paint()</function> at the beginning
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and end of their expose-event handlers.
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and end of their draw handlers.
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</para>
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<para>
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@ -419,7 +401,7 @@
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linkend="GtkWidgetFlags">widget flag</link> turned on by
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default. When GTK+ encounters such a widget, it automatically
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calls <function>gdk_window_begin_paint_region()</function>
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before emitting the expose-event signal for the widget, and
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before emitting the #GtkWidget::draw signal for the widget, and
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then it calls <function>gdk_window_end_paint()</function>
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after the signal has been emitted. This is convenient for
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most widgets, as they do not need to worry about creating
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@ -430,8 +412,9 @@
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<para>
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However, some widgets may prefer to disable this kind of
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automatic double buffering and do things on their own. To do
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this, turn off the <constant>GTK_DOUBLE_BUFFERED</constant>
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flag in your widget's constructor.
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this, call the
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<function>gtk_widget_set_double_buffered()</function> function
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in your widget's constructor.
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</para>
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<example id="disabling-double-buffering">
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@ -463,8 +446,7 @@ my_widget_init (MyWidget *widget)
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</para>
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<para>
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Even if you turn off the
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<constant>GTK_DOUBLE_BUFFERED</constant> flag on a widget, you
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Even if you turn off double buffering on a widget, you
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can still call
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<function>gdk_window_begin_paint_region()</function> and
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<function>gdk_window_end_paint()</function> by hand to use
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@ -489,69 +471,42 @@ my_widget_init (MyWidget *widget)
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<para>
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<classname>GtkWindow</classname> and
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<classname>GtkEventBox</classname> are the only two widgets
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which will draw their default contents unless you turn on the
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<constant>GTK_APP_PAINTABLE</constant> <link
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linkend="GtkWidgetFlags">widget flag</link>. If you turn on
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this flag, then they will not draw their contents and let you do
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<classname>GtkEventBox</classname> are the two widgets that allow
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turning off drawing of default contents by calling
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<function>gtk_widget_set_app_paintable()</function>. If you call
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this function, they will not draw their contents and let you do
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it instead.
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</para>
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<para>
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The expose-event handler for <classname>GtkWindow</classname> is
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implemented effectively like this:
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</para>
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<programlisting>
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static gint
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gtk_window_expose (GtkWidget *widget,
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GdkEventExpose *event)
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{
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if (!gtk_widget_get_app_paintable (widget))
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gtk_paint_flat_box (widget->style, widget->window, GTK_STATE_NORMAL,
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GTK_SHADOW_NONE, event->area, widget, "base", 0, 0, -1, -1);
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if (GTK_WIDGET_CLASS (gtk_window_parent_class)->expose_event)
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return GTK_WIDGET_CLASS (gtk_window_parent_class)->expose_event (widget, event);
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return FALSE;
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}
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</programlisting>
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<para>
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The expose-event handler for <classname>GtkEventBox</classname>
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is implemented in a similar fashion.
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</para>
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<para>
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Since the <link linkend="GtkWidget-expose-event">expose-event
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signal</link> runs user-connected handlers
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Since the #GtkWidget::draw signal runs user-connected handlers
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<emphasis>before</emphasis> the widget's default handler, what
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happens is this:
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usually happens is this:
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</para>
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<orderedlist>
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<listitem>
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<para>
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Your own expose-event handler gets run. It paints something
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Your own draw handler gets run. It paints something
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on the window or the event box.
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</para>
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</listitem>
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<listitem>
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<para>
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The widget's default expose-event handler gets run. If
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<constant>GTK_APP_PAINTABLE</constant> is turned off (this
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The widget's default draw handler gets run. If
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<function>gtk_widget_set_app_paintable()</function> has not
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been called to turn off widget drawing (this
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is the default), <emphasis>your drawing will be
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overwritten</emphasis>. If that flag is turned on, the
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widget will not draw its default contents and preserve your
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drawing instead.
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overwritten</emphasis>. An app paintable widget will not
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draw its default contents however and preserve your drawing
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instead.
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</para>
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</listitem>
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<listitem>
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<para>
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The expose-event handler for the parent class gets run.
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The draw handler for the parent class gets run.
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Since both <classname>GtkWindow</classname> and
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<classname>GtkEventBox</classname> are descendants of
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<classname>GtkContainer</classname>, their no-window
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@ -565,7 +520,7 @@ gtk_window_expose (GtkWidget *widget,
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<title>Summary of app-paintable widgets</title>
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<para>
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Turn on the <constant>GTK_APP_PAINTABLE</constant> flag if you
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Call <function>gtk_widget_set_app_paintable()</function> if you
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intend to draw your own content directly on a
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<classname>GtkWindow</classname> and
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<classname>GtkEventBox</classname>. You seldom need to draw
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