Do not require an initial configure for DnD windows

Fixes #2075
This commit is contained in:
William Wold 2020-04-05 07:11:45 -04:00
parent 12fc9a45ef
commit 5a52af20cb

View File

@ -1089,6 +1089,8 @@ needs_initial_configure (GdkWindow *window)
return FALSE;
else if (impl->use_custom_surface)
return FALSE;
else if (impl->hint == GDK_WINDOW_TYPE_HINT_DND)
return FALSE;
else if (is_realized_toplevel (window))
return TRUE;
else if (is_realized_popup (window))