wayland: Implement DND icon hotspot API
In Wayland, the hotspot of a DND icon is set using the buffer offset in wl_buffer.attach. To implement this, add a private API to cause the next wl_surface.attach to offset the new buffer with a given offset. Setting a DND icon hotspot sets this offset while also queuing a redraw of the window to trigger the wl_surface.attach. https://bugzilla.gnome.org/show_bug.cgi?id=759168
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committed by
Matthias Clasen
parent
8884e82af8
commit
561833334b
@ -306,8 +306,20 @@ gdk_wayland_drag_context_set_hotspot (GdkDragContext *context,
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gint hot_x,
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gint hot_y)
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{
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GDK_WAYLAND_DRAG_CONTEXT (context)->hot_x = hot_x;
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GDK_WAYLAND_DRAG_CONTEXT (context)->hot_y = hot_y;
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GdkWaylandDragContext *context_wayland = GDK_WAYLAND_DRAG_CONTEXT (context);
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gint prev_hot_x = context_wayland->hot_x;
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gint prev_hot_y = context_wayland->hot_y;
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const GdkRectangle damage_rect = { .width = 1, .height = 1 };
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context_wayland->hot_x = hot_x;
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context_wayland->hot_y = hot_y;
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if (prev_hot_x == hot_x && prev_hot_y == hot_y)
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return;
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_gdk_wayland_window_offset_next_wl_buffer (context_wayland->dnd_window,
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-hot_x, -hot_y);
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gdk_window_invalidate_rect (context_wayland->dnd_window, &damage_rect, FALSE);
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}
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static void
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