Moved Gdk test functions from Gtk+ to Gdk test utils.
* gdk/Makefile.am: added gdktestutils.h to public includes. * gdk/gdk.h: added gdktestutils.h to public includes. * gdk/gdk.symbols: added gdk_test_simulate_button, gdk_test_simulate_key, gdk_test_render_sync. * gdk/gdktestutils.h: new file, added prototypes for gdk_test_simulate_button, gdk_test_simulate_key, gdk_test_render_sync. * gdk/x11/Makefile.am: build gdktestutils-x11.c. * gdk/x11/gdktestutils-x11.c: implemented gdk_test_simulate_button, gdk_test_simulate_key, gdk_test_render_sync. * gtk/gtktestutils.c: * gtk/gtktestutils.h: * gtk/gtk.symbols: removed gtk_test_simulate_button gtk_test_simulate_key, gtk_test_xserver_render_sync. * gtk/tests/testing.c: call gdk_test_render_sync. svn path=/trunk/; revision=19012
This commit is contained in:
@ -18,11 +18,9 @@
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*/
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#include "gtktestutils.h"
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#include <gtk/gtk.h>
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#include <gdk/gdkkeysyms.h>
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#include <x11/gdkx.h>
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#include <gdk/gdktestutils.h>
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#include "gtkalias.h"
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#include <X11/Xlib.h>
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#include <locale.h>
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#include <string.h>
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#include <math.h>
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@ -88,99 +86,6 @@ test_find_widget_input_windows (GtkWidget *widget,
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return g_slist_reverse (matches);
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}
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/**
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* gtk_test_simulate_key
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* @window: Gdk window to simulate a key event for.
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* @x: x coordinate within @window for the key event.
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* @y: y coordinate within @window for the key event.
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* @keyval: A Gdk keyboard value.
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* @modifiers: Keyboard modifiers the event is setup with.
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* @press_or_release: %TRUE to generate key press events, %FALSE to generate key release events.
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*
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* This function is intended to be used in Gtk+ test programs.
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* If (@x,@y) are > (-1,-1), it will warp the mouse pointer to
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* the given (@x,@y) corrdinates within @window and simulate a
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* key press or release event.
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* When the mouse pointer is warped to the target location, use
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* of this function outside of test programs that run in their
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* own virtual windowing system (e.g. Xvfb) is not recommended.
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* If (@x,@y) are passed as (-1,-1), the mouse pointer will not
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* be warped and @window origin will be used as mouse pointer
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* location for the event.
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* Also, gtk_test_simulate_key() is a fairly low level function,
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* for most testing purposes, gtk_test_widget_send_key() is the
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* right function to call which will generate a key press event
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* followed by its accompanying key release event.
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*
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* Returns: wether all actions neccessary for a key event simulation were carried out successfully.
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**/
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gboolean
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gtk_test_simulate_key (GdkWindow *window,
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gint x,
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gint y,
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guint keyval,
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GdkModifierType modifiers,
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gboolean press_or_release)
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{
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GdkScreen *screen = gdk_colormap_get_screen (gdk_drawable_get_colormap (window));
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GdkKeymapKey *keys = NULL;
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gboolean success;
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gint n_keys = 0;
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XKeyEvent xev = {
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0, /* type */
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0, /* serial */
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1, /* send_event */
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};
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if (x < 0 && y < 0)
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{
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gdk_drawable_get_size (window, &x, &y);
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x /= 2;
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y /= 2;
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}
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xev.type = press_or_release ? KeyPress : KeyRelease;
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xev.display = GDK_DRAWABLE_XDISPLAY (window);
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xev.window = GDK_WINDOW_XID (window);
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xev.root = RootWindow (xev.display, GDK_SCREEN_XNUMBER (screen));
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xev.subwindow = 0;
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xev.time = 0;
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xev.x = MAX (x, 0);
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xev.y = MAX (y, 0);
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xev.x_root = 0;
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xev.y_root = 0;
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xev.state = modifiers;
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xev.keycode = 0;
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success = gdk_keymap_get_entries_for_keyval (gdk_keymap_get_for_display (gdk_drawable_get_display (window)), keyval, &keys, &n_keys);
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success &= n_keys > 0;
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if (success)
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{
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gint i;
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for (i = 0; i < n_keys; i++)
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if (keys[i].group == 0 && keys[i].level == 0)
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{
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xev.keycode = keys[i].keycode;
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break;
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}
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if (i >= n_keys) /* no match for group==0 and level==0 */
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xev.keycode = keys[0].keycode;
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}
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g_free (keys);
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if (!success)
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return FALSE;
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gdk_error_trap_push ();
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xev.same_screen = XTranslateCoordinates (xev.display, xev.window, xev.root,
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xev.x, xev.y, &xev.x_root, &xev.y_root,
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&xev.subwindow);
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if (!xev.subwindow)
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xev.subwindow = xev.window;
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success &= xev.same_screen;
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if (x >= 0 && y >= 0)
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success &= 0 != XWarpPointer (xev.display, None, xev.window, 0, 0, 0, 0, xev.x, xev.y);
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success &= 0 != XSendEvent (xev.display, xev.window, True, press_or_release ? KeyPressMask : KeyReleaseMask, (XEvent*) &xev);
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XSync (xev.display, False);
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success &= 0 == gdk_error_trap_pop();
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return success;
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}
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/**
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* gtk_test_widget_send_key
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* @widget: Widget to generate a key press and release on.
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@ -193,7 +98,7 @@ gtk_test_simulate_key (GdkWindow *window,
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* input-only event window. For other widgets, this is usually widget->window.
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* Certain caveats should be considered when using this function, in
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* particular because the mouse pointer is warped to the key press
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* location, see gtk_test_simulate_key() for details.
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* location, see gdk_test_simulate_key() for details.
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*
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* Returns: wether all actions neccessary for the key event simulation were carried out successfully.
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**/
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@ -208,81 +113,12 @@ gtk_test_widget_send_key (GtkWidget *widget,
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iwindows = test_find_widget_input_windows (widget, TRUE);
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if (!iwindows)
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return FALSE;
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k1res = gtk_test_simulate_key (iwindows->data, -1, -1, keyval, modifiers, TRUE);
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k2res = gtk_test_simulate_key (iwindows->data, -1, -1, keyval, modifiers, FALSE);
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k1res = gdk_test_simulate_key (iwindows->data, -1, -1, keyval, modifiers, GDK_KEY_PRESS);
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k2res = gdk_test_simulate_key (iwindows->data, -1, -1, keyval, modifiers, GDK_KEY_RELEASE);
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g_slist_free (iwindows);
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return k1res && k2res;
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}
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/**
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* gtk_test_simulate_button
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* @window: Gdk window to simulate a button event for.
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* @x: x coordinate within @window for the button event.
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* @y: y coordinate within @window for the button event.
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* @button: Number of the pointer button for the event, usually 1, 2 or 3.
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* @modifiers: Keyboard modifiers the event is setup with.
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* @press_or_release: %TRUE to generate button press events, %FALSE to generate button release events.
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*
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* This function is intended to be used in Gtk+ test programs.
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* It will warp the mouse pointer to the given (@x,@y) corrdinates
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* within @window and simulate a button press or release event.
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* Because the mouse pointer needs to be warped to the target
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* location, use of this function outside of test programs that
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* run in their own virtual windowing system (e.g. Xvfb) is not
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* recommended.
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* Also, gtk_test_simulate_button() is a fairly low level function,
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* for most testing purposes, gtk_test_widget_click() is the right
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* function to call which will generate a button press event followed
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* by its accompanying button release event.
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*
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* Returns: wether all actions neccessary for a button event simulation were carried out successfully.
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**/
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gboolean
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gtk_test_simulate_button (GdkWindow *window,
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gint x,
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gint y,
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guint button, /*1..3*/
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GdkModifierType modifiers,
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gboolean press_or_release)
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{
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GdkScreen *screen = gdk_colormap_get_screen (gdk_drawable_get_colormap (window));
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XButtonEvent xev = {
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0, /* type */
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0, /* serial */
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1, /* send_event */
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};
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if (x < 0 && y < 0)
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{
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gdk_drawable_get_size (window, &x, &y);
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x /= 2;
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y /= 2;
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}
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xev.type = press_or_release ? ButtonPress : ButtonRelease;
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xev.display = GDK_DRAWABLE_XDISPLAY (window);
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xev.window = GDK_WINDOW_XID (window);
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xev.root = RootWindow (xev.display, GDK_SCREEN_XNUMBER (screen));
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xev.subwindow = 0;
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xev.time = 0;
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xev.x = x;
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xev.y = y;
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xev.x_root = 0;
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xev.y_root = 0;
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xev.state = modifiers;
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xev.button = button;
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gdk_error_trap_push ();
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xev.same_screen = XTranslateCoordinates (xev.display, xev.window, xev.root,
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xev.x, xev.y, &xev.x_root, &xev.y_root,
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&xev.subwindow);
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if (!xev.subwindow)
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xev.subwindow = xev.window;
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gboolean success = xev.same_screen;
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success &= 0 != XWarpPointer (xev.display, None, xev.window, 0, 0, 0, 0, xev.x, xev.y);
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success &= 0 != XSendEvent (xev.display, xev.window, True, press_or_release ? ButtonPressMask : ButtonReleaseMask, (XEvent*) &xev);
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XSync (xev.display, False);
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success &= 0 == gdk_error_trap_pop();
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return success;
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}
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/**
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* gtk_test_widget_click
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* @widget: Widget to generate a button click on.
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@ -296,7 +132,7 @@ gtk_test_simulate_button (GdkWindow *window,
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* input-only event window. For other widgets, this is usually widget->window.
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* Certain caveats should be considered when using this function, in
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* particular because the mouse pointer is warped to the button click
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* location, see gtk_test_simulate_button() for details.
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* location, see gdk_test_simulate_button() for details.
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*
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* Returns: wether all actions neccessary for the button click simulation were carried out successfully.
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**/
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@ -311,8 +147,8 @@ gtk_test_widget_click (GtkWidget *widget,
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iwindows = test_find_widget_input_windows (widget, TRUE);
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if (!iwindows)
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return FALSE;
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b1res = gtk_test_simulate_button (iwindows->data, -1, -1, button, modifiers, TRUE);
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b2res = gtk_test_simulate_button (iwindows->data, -1, -1, button, modifiers, FALSE);
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b1res = gdk_test_simulate_button (iwindows->data, -1, -1, button, modifiers, GDK_BUTTON_PRESS);
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b2res = gdk_test_simulate_button (iwindows->data, -1, -1, button, modifiers, GDK_BUTTON_RELEASE);
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g_slist_free (iwindows);
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return b1res && b2res;
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}
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@ -340,8 +176,8 @@ gtk_test_spin_button_click (GtkSpinButton *spinner,
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gint width, height, pos;
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gdk_drawable_get_size (spinner->panel, &width, &height);
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pos = upwards ? 0 : height - 1;
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b1res = gtk_test_simulate_button (spinner->panel, width - 1, pos, button, 0, TRUE);
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b2res = gtk_test_simulate_button (spinner->panel, width - 1, pos, button, 0, FALSE);
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b1res = gdk_test_simulate_button (spinner->panel, width - 1, pos, button, 0, GDK_BUTTON_PRESS);
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b2res = gdk_test_simulate_button (spinner->panel, width - 1, pos, button, 0, GDK_BUTTON_RELEASE);
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}
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return b1res && b2res;
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}
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@ -732,25 +568,6 @@ gtk_test_create_simple_window (const gchar *window_title,
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return window;
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}
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/**
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* gtk_test_xserver_render_sync
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* @window: a mapped GdkWindow
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*
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* This function retrives a pixel from @window to force the windowing
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* system to carry out any pending rendering commands.
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* This function is intended to be used to syncronize with rendering
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* pipelines, to benchmark windowing system rendering operations.
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**/
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void
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gtk_test_xserver_render_sync (GdkWindow *window)
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{
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static GdkImage *p1image = NULL;
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/* syncronize to X drawing queue, see:
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* http://mail.gnome.org/archives/gtk-devel-list/2006-October/msg00103.html
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*/
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p1image = gdk_drawable_copy_to_image (window, p1image, 0, 0, 0, 0, 1, 1);
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}
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/**
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* gtk_test_register_all_types
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*
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