GtkGLArea: Add resize signal
This is very useful, as almost all GL code wants to recalculate the cameras each time the window size changes.
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@ -134,6 +134,7 @@ typedef struct {
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gboolean has_depth_buffer;
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gboolean has_stencil_buffer;
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gboolean needs_resize;
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gboolean needs_render;
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gboolean auto_render;
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} GtkGLAreaPrivate;
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@ -156,6 +157,7 @@ static GParamSpec *obj_props[LAST_PROP] = { NULL, };
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enum {
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RENDER,
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RESIZE,
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LAST_SIGNAL
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};
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@ -257,7 +259,8 @@ gtk_gl_area_get_property (GObject *gobject,
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static void
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gtk_gl_area_realize (GtkWidget *widget)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private ((GtkGLArea *) widget);
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GtkGLArea *area = GTK_GL_AREA (widget);
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkAllocation allocation;
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GdkWindowAttr attributes;
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gint attributes_mask;
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@ -281,6 +284,14 @@ gtk_gl_area_realize (GtkWidget *widget)
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priv->context = gdk_window_create_gl_context (gtk_widget_get_window (widget),
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priv->profile,
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&priv->error);
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priv->needs_resize = TRUE;
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}
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static void
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gtk_gl_area_resize (GtkGLArea *area, int width, int height)
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{
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glViewport (0, 0, width, height);
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}
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/*
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@ -539,14 +550,18 @@ gtk_gl_area_size_allocate (GtkWidget *widget,
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GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->size_allocate (widget, allocation);
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if (gtk_widget_get_realized (widget) &&
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priv->event_window != NULL)
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if (gtk_widget_get_realized (widget))
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{
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if (priv->event_window != NULL)
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gdk_window_move_resize (priv->event_window,
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allocation->x,
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allocation->y,
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allocation->width,
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allocation->height);
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priv->needs_resize = TRUE;
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}
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priv->needs_render = TRUE;
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gtk_gl_area_maybe_allocate_buffers (area);
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}
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@ -611,9 +626,15 @@ gtk_gl_area_draw (GtkWidget *widget,
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{
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if (priv->needs_render || priv->auto_render)
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{
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glViewport(0, 0, w, h);
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if (priv->needs_resize)
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{
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g_signal_emit (area, area_signals[RESIZE], 0, w, h, NULL);
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priv->needs_resize = FALSE;
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}
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g_signal_emit (area, area_signals[RENDER], 0, priv->context, &unused);
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}
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priv->needs_render = FALSE;
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gdk_cairo_draw_from_gl (cr,
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@ -638,6 +659,8 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (klass);
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klass->resize = gtk_gl_area_resize;
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widget_class->realize = gtk_gl_area_realize;
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widget_class->unrealize = gtk_gl_area_unrealize;
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widget_class->map = gtk_gl_area_map;
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@ -783,6 +806,31 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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NULL,
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G_TYPE_BOOLEAN, 1,
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GDK_TYPE_GL_CONTEXT);
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/**
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* GtkGLArea::resized:
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* @area: the #GtkGLArea that emitted the signal
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*
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* The ::resized signal is emitted once when the widget is realized, and
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* then each time the widget is changed while realized. This is useful
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* in order to keep GL state up to date with the widget size, like for
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* instance camera properties which may depend on the width/height ratio.
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*
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* The GL context for the area is guaranteed to be current when this is emitted.
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*
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* The default handler sets up the gl Viewport.
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*
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* Since: 3.16
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*/
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area_signals[RESIZE] =
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g_signal_new ("resize",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GtkGLAreaClass, resize),
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NULL, NULL,
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_gtk_marshal_VOID__INT_INT,
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G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
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}
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static void
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@ -68,6 +68,9 @@ struct _GtkGLAreaClass
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/*< public >*/
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gboolean (* render) (GtkGLArea *area,
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GdkGLContext *context);
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void (* resize) (GtkGLArea *area,
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int width,
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int height);
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/*< private >*/
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gpointer _padding[6];
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