GDK-Win32: Drop Some Unused Items
There were a bit of unused items from the GDK-Win32 work on GL support, so drop them.
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@ -33,8 +33,6 @@ struct _GdkWin32Display
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HWND gl_hwnd;
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HWND gl_hwnd;
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guint hasWglARBCreateContext : 1;
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guint hasWglARBCreateContext : 1;
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guint hasWglARBPbuffer : 1;
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guint hasWglARBRenderTexture : 1;
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guint hasWglEXTSwapControl : 1;
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guint hasWglEXTSwapControl : 1;
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guint hasWglOMLSyncControl : 1;
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guint hasWglOMLSyncControl : 1;
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};
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};
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@ -493,8 +493,6 @@ _gdk_win32_window_create_gl_context (GdkWindow *window,
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gboolean need_alpha_bits = (visual == gdk_screen_get_rgba_visual (gdk_display_get_default_screen (display)));
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gboolean need_alpha_bits = (visual == gdk_screen_get_rgba_visual (gdk_display_get_default_screen (display)));
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/* Real GL Context and Window items */
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/* Real GL Context and Window items */
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WNDCLASSEX wc;
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ATOM wc_atom;
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HWND hwnd;
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HWND hwnd;
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HDC hdc;
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HDC hdc;
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HGLRC hglrc;
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HGLRC hglrc;
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