Bug 672193 - windows (including menus) shown multiple times don't...

Based on a patch from Paul Davis, inject synthetic enter events directly
into the Quartz event stream, instead of trying to synthesize them in GDK.

This seems to magically fix most combo box popup weirdness, I guess
some code is relying on a specfic order of events, or any other state
imposed by the "proper" code path of events coming in the usual way.

The patch also removes _gdk_quartz_events_send_enter_notify_event()
which is now obsolete.

(sortof cherry-pixked from 979e5061a040f8896f505ffbd230f52af2d61ded
but needed manual editing because GdkQuartzWindow.c was renamed
and apparently earlier patches not picked correctly/completely)
This commit is contained in:
Michael Natterer
2012-11-20 10:28:58 +01:00
parent 352c7f5120
commit 2d5ad5f54e
5 changed files with 41 additions and 43 deletions

View File

@ -23,6 +23,7 @@
@interface GdkQuartzNSWindow : NSWindow {
BOOL inMove;
BOOL inShowOrHide;
BOOL initialPositionKnown;
/* Manually triggered move/resize (not by the window manager) */
BOOL inManualMove;