diff --git a/docs/reference/gdk/Makefile.am b/docs/reference/gdk/Makefile.am
index 6eeffdb0d7..8a70de8c1a 100644
--- a/docs/reference/gdk/Makefile.am
+++ b/docs/reference/gdk/Makefile.am
@@ -51,8 +51,7 @@ MKDB_OPTIONS=--sgml-mode --output-format=xml --name-space=gdk
# Extra SGML files that are included by DOC_MAIN_SGML_FILE
content_files = \
- version.xml \
- multihead.sgml
+ version.xml
# Images to copy into HTML directory
HTML_IMAGES = \
diff --git a/docs/reference/gdk/gdk-docs.sgml b/docs/reference/gdk/gdk-docs.sgml
index 7be666074f..765d26cc42 100644
--- a/docs/reference/gdk/gdk-docs.sgml
+++ b/docs/reference/gdk/gdk-docs.sgml
@@ -8,21 +8,24 @@
GDK Reference Manual
- for GDK &version;
- The latest version of this documentation can be found on-line at
+ This document is for the GDK 3 library, version &version;
+ The latest version can be found online at
http://library.gnome.org/devel/gdk/unstable/.
+ If you are looking for the older GDK 2 series of libraries,
+ they can be found under their version numbers; for example,
+ 2.22 is available at
+ http://library.gnome.org/devel/gdk/2.22/.
API Reference
-
-
-
-
+
+
+
diff --git a/docs/reference/gdk/multihead.sgml b/docs/reference/gdk/multihead.sgml
deleted file mode 100644
index 89c52cc201..0000000000
--- a/docs/reference/gdk/multihead.sgml
+++ /dev/null
@@ -1,128 +0,0 @@
-
-
-
-
- Multi-head Support Overview
- 3
- GDK Library
-
-
-
- Multi-head Support Overview
- Overview of GdkDisplay and GdkScreen
-
-
-
- Overview
-
- Multihead support is based around two main object types:
-
- GdkDisplay
- GdkScreen
-
-
-
-
- GdkDisplay objects are the GDK
- representation of the X Display which can be described as a
- workstation consisting of a keyboard a pointing device (such as a
- mouse) and one or more screens.
- It is used to open and keep track of various GdkScreen objects currently
- instanciated by the application. It is also used to grab and release
- the keyboard and the mouse pointer.
-
-
- GdkScreen objects are the GDK
- representation of a physical screen. It is used throughout GDK and GTK+
- to specify which screen the top level windows are to be displayed on.
- It is also used to query the screen specification and default settings such as
- the default colormap (gdk_screen_get_default_colormap()),
- the screen width (gdk_screen_get_width()), etc.
-
-
- The following code samples demonstrate common usage of the objects described above.
-
-
-
- Testing the number of screen on the current display
- gint num_screen = 0;
-gchar *displayname = NULL;
-GdkScreen **screen_list;
-GdkDisplay *display;
-
-gtk_init (&argc, &argv);
-
-display = gdk_display_get_default ();
-num_screen = gdk_display_get_n_screens (display);
-displayname = gdk_display_get_name (display);
-if (num_screen <= 1)
- {
- printf ("This Xserver (%s) manages only one screen. exiting...\n",
- displayname);
- exit (1);
- }
-else
- {
- printf ("This Xserver (%s) manages %d screens.\n", displayname,
- num_screen);
- }
-
-
- Opening a second display
- gchar *second_screen_name;
-GdkDisplay *second_display;
-GdkScreen *second_screen;
-GtkWidget *window;
-
-gtk_init (&argc, &argv);
-
-/* screen2_name needs to be initialized before calling
-/* gdk_display_new() */
-second_display = gdk_display_new (&argc, &argv, second_screen_name);
-if (second_display)
- second_screen = gdk_display_get_default_screen (second_display);
-else
- {
- g_print ("Can't open display :\n\t%s\n\n",
- second_screen_name);
- exit (1);
- }
-/* now GdkScreen can be assigned to GtkWindows */
-
-window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
-gtk_window_set_screen (window, second_screen);
-
-
-
- See Also
-
-
-
- GdkDisplay
- the GDK Object used to represent and manipulate display
- related data
-
-
- GdkScreen
- the GDK Object used to represent and query screen related
- data
-
-
-
-
-
-
-
diff --git a/gdk/gdk.c b/gdk/gdk.c
index 5182d72e2f..e65f68b3f3 100644
--- a/gdk/gdk.c
+++ b/gdk/gdk.c
@@ -54,27 +54,7 @@
* The #GDK_WINDOWING_X11 macro is defined if the X11 backend
* is supported.
*
- * Use this macro to guard code that is specific to the X11-backend.
- * Since GDK may be configured with multiple backends, an additional
- * runtime check for the used backend is recommended:
- *
- * |[
- * #ifdef GDK_WINDOWING_X11
- * if (GDK_IS_X11_DISPLAY (display))
- * {
- * /* make X11-specific calls here */
- * }
- * else
- * #endif
- * #ifdef GDK_WINDOWING_QUARTZ
- * if (GDK_IS_QUARTZ_DISPLAY (display))
- * {
- * /* make Quartz-specific calls here &ast/
- * }
- * else
- * #endif
- * g_error ("Unsupported GDK backend");
- * ]|
+ * Use this macro to guard code that is specific to the X11 backend.
*/
/**
@@ -82,6 +62,8 @@
*
* The #GDK_WINDOWING_WIN32 macro is defined if the Win32 backend
* is supported.
+ *
+ * Use this macro to guard code that is specific to the Win32 backend.
*/
/**
@@ -89,6 +71,8 @@
*
* The #GDK_WINDOWING_QUARTZ macro is defined if the Quartz backend
* is supported.
+ *
+ * Use this macro to guard code that is specific to the Quartz backend.
*/
typedef struct _GdkPredicate GdkPredicate;
diff --git a/gdk/gdkdevice.c b/gdk/gdkdevice.c
index 2cc3ea88c9..8106bea510 100644
--- a/gdk/gdkdevice.c
+++ b/gdk/gdkdevice.c
@@ -32,7 +32,8 @@
* @Title: GdkDevice
* @See_also: #GdkDeviceManager
*
- * The #GdkDevice object represents a single input device.
+ * The #GdkDevice object represents a single input device, such
+ * as a keyboard, a mouse, a touchpad, etc.
*
* See the #GdkDeviceManager documentation for more information
* about the various kinds of master and slave devices, and their
@@ -48,7 +49,6 @@ struct _GdkAxisInfo
gdouble min_axis;
gdouble max_axis;
-
gdouble min_value;
gdouble max_value;
gdouble resolution;
diff --git a/gdk/gdkdisplay.c b/gdk/gdkdisplay.c
index ad520b6554..f3c4f0e778 100644
--- a/gdk/gdkdisplay.c
+++ b/gdk/gdkdisplay.c
@@ -38,26 +38,32 @@
/**
* SECTION:gdkdisplay
- * @Short_description: Controls the keyboard/mouse pointer grabs and a set of GdkScreens
+ * @Short_description: Controls a set of GdkScreens and their associated input devices
* @Title: GdkDisplay
*
* #GdkDisplay objects purpose are two fold:
*
- *
- * To grab/ungrab keyboard focus and mouse pointer
- *
- *
- * To manage and provide information about the #GdkScreen(s)
- * available for this #GdkDisplay
- *
+ *
+ * To manage and provide information about input devices (pointers
+ * and keyboards)
+ *
+ *
+ * To manage and provide information about the available #GdkScreens
+ *
*
*
- * #GdkDisplay objects are the GDK representation of the X Display which can be
- * described as a workstation consisting of a keyboard a pointing
- * device (such as a mouse) and one or more screens.
- * It is used to open and keep track of various #GdkScreen objects currently
- * instanciated by the application. It is also used to grab and release the keyboard
- * and the mouse pointer.
+ * GdkDisplay objects are the GDK representation of an X Display,
+ * which can be described as a workstation consisting of
+ * a keyboard, a pointing device (such as a mouse) and one or more
+ * screens.
+ * It is used to open and keep track of various GdkScreen objects
+ * currently instantiated by the application. It is also used to
+ * access the keyboard(s) and mouse pointer(s) of the display.
+ *
+ * Most of the input device handling has been factored out into
+ * the separate #GdkDeviceManager object. Every display has a
+ * device manager, which you can obtain using
+ * gdk_display_get_device_manager().
*/
diff --git a/gdk/gdkdisplaymanager.c b/gdk/gdkdisplaymanager.c
index 160404d75c..508d60910b 100644
--- a/gdk/gdkdisplaymanager.c
+++ b/gdk/gdkdisplaymanager.c
@@ -56,6 +56,43 @@
* The purpose of the #GdkDisplayManager singleton object is to offer
* notification when displays appear or disappear or the default display
* changes.
+ *
+ * You can use gdk_display_manager_get() to obtain the GdkDisplayManager
+ * singleton, but that should be rarely necessary. Typically, initializing
+ * GTK+ opens a display that you can work with without ever accessing the
+ * GdkDisplayManager.
+ *
+ * The GDK library can be built with support for multiple backends.
+ * The GdkDisplayManager object determines which backend is used
+ * at runtime.
+ *
+ * When writing backend-specific code that is supposed to work with
+ * multiple GDK backends, you have to consider both compile time and
+ * runtime. At compile time, use the #GDK_WINDOWING_X11, #GDK_WINDOWING_WIN32
+ * macros, etc. to find out which backends are present in the GDK library
+ * you are building your application against. At runtime, use type-check
+ * macros like GDK_IS_X11_DISPLAY() to find out which backend is in use:
+ *
+ *
+ * Backend-specific code
+ *
+ * #ifdef GDK_WINDOWING_X11
+ * if (GDK_IS_X11_DISPLAY (display))
+ * {
+ * /* make X11-specific calls here */
+ * }
+ * else
+ * #endif
+ * #ifdef GDK_WINDOWING_QUARTZ
+ * if (GDK_IS_QUARTZ_DISPLAY (display))
+ * {
+ * /* make Quartz-specific calls here */
+* }
+ * else
+ * #endif
+ * g_error ("Unsupported GDK backend");
+ *
+ *
*/
@@ -168,9 +205,9 @@ gdk_display_manager_get_property (GObject *object,
* Gets the singleton #GdkDisplayManager object.
*
* When called for the first time, this function consults the
- * GDK_BACKEND to find out which of the supported
- * GDK backends to use (in case GDK has been compiled with multiple
- * backends).
+ * GDK_BACKEND environment variable to find out which
+ * of the supported GDK backends to use (in case GDK has been compiled
+ * with multiple backends).
*
* Returns: (transfer none): The global #GdkDisplayManager singleton;
* gdk_parse_args(), gdk_init(), or gdk_init_check() must have
diff --git a/gdk/gdkscreen.c b/gdk/gdkscreen.c
index 4dd9164a85..ebdf2c64d9 100644
--- a/gdk/gdkscreen.c
+++ b/gdk/gdkscreen.c
@@ -34,14 +34,17 @@
* @Short_description: Object representing a physical screen
* @Title: GdkScreen
*
- * #GdkScreen objects are the GDK representation of a physical screen. It is used
- * throughout GDK and GTK+ to specify which screen the top level windows
- * are to be displayed on.
- * It is also used to query the screen specification and default settings such as
- * the screen width (gdk_screen_get_width()), etc.
+ * #GdkScreen objects are the GDK representation of the screen on
+ * which windows can be displayed and on which the pointer moves.
+ * X originally identified screens with physical screens, but
+ * nowadays it is more common to have a single #GdkScreen which
+ * combines several physical monitors (see gdk_screen_get_n_monitors()).
*
- * Note that a screen may consist of multiple monitors which are merged to
- * form a large screen area.
+ * GdkScreen is used throughout GDK and GTK+ to specify which screen
+ * the top level windows are to be displayed on. it is also used to
+ * query the screen specification and default settings such as
+ * the default visual (gdk_screen_get_system_visual()), the dimensions
+ * of the physical monitors (gdk_screen_get_monitor_geometry()), etc.
*/