Quick-and-dirty GtkBuilder integration

This makes GtkBuilder accept a GMenuMarkup tree at the toplevel
(ie with <menu id='foo'> being a child of <interface>) and the resulting
GMenu object can be obtained via gtk_builder_get_object (builder, "foo").
This commit is contained in:
Matthias Clasen
2011-11-01 19:53:51 -04:00
committed by Ryan Lortie
parent fd9df1864b
commit 1ddaf01aed
4 changed files with 96 additions and 0 deletions

View File

@ -23,6 +23,7 @@
#include <string.h>
#include <gmodule.h>
#include <gio/gio.h>
#include "gtkbuilderprivate.h"
#include "gtkbuilder.h"
#include "gtkbuildable.h"
@ -823,6 +824,34 @@ parse_custom (GMarkupParseContext *context,
return TRUE;
}
static gboolean
parse_menu (GMarkupParseContext *context,
const gchar *element_name,
const gchar **names,
const gchar **values,
gpointer user_data,
GError **error)
{
gchar *id;
ParserData *data = user_data;
ObjectInfo *object_info;
if (!g_markup_collect_attributes (element_name, names, values, error,
G_MARKUP_COLLECT_STRING, "id", &id,
G_MARKUP_COLLECT_INVALID))
return FALSE;
object_info = g_slice_new0 (ObjectInfo);
object_info->class_name = g_strdup ("GMenu");
object_info->id = g_strdup (id);
object_info->tag.name = element_name;
state_push (data, object_info);
g_menu_markup_parser_start_menu (context, NULL);
return TRUE;
}
static void
start_element (GMarkupParseContext *context,
const gchar *element_name,
@ -883,6 +912,8 @@ start_element (GMarkupParseContext *context,
parse_signal (data, element_name, names, values, error);
else if (strcmp (element_name, "interface") == 0)
parse_interface (data, element_name, names, values, error);
else if (strcmp (element_name, "menu") == 0)
parse_menu (context, element_name, names, values, data, error);
else if (strcmp (element_name, "placeholder") == 0)
{
/* placeholder has no special treatmeant, but it needs an
@ -954,6 +985,18 @@ end_element (GMarkupParseContext *context,
else if (strcmp (element_name, "interface") == 0)
{
}
else if (strcmp (element_name, "menu") == 0)
{
ObjectInfo *object_info;
GObject *menu;
object_info = state_pop_info (data, ObjectInfo);
menu = (GObject*)g_menu_markup_parser_end_menu (context);
_gtk_builder_add_object (data->builder, object_info->id, menu);
g_object_unref (menu);
free_object_info (object_info);
}
else if (data->requested_objects && !data->inside_requested_object)
{
/* If outside a requested object, simply ignore this tag */