win32: gdk3 resurrection

There are sure regressions but basic stuff seems to be working
again after all the API breakage done with comments like
"Win32 and Quartz need to be ported still."
This commit is contained in:
Hans Breuer
2011-01-02 11:51:25 +01:00
parent fc122305d0
commit 1d838f586c
36 changed files with 1876 additions and 1614 deletions

View File

@ -14,7 +14,7 @@ TOP = ../../..
WTKIT = $(TOP)\wtkit126
!ENDIF
GTK_VER=2.0
GTK_VER=3.0
DEFINES = \
-DHAVE_CONFIG_H -DINSIDE_GDK_WIN32 -DGDK_VERSION=\"$(GTK_VER)\" \
@ -22,7 +22,7 @@ DEFINES = \
INCLUDES = -FImsvc_recommended_pragmas.h \
-I. -I.. -I..\.. $(GLIB_CFLAGS) $(PANGO_CFLAGS) $(CAIRO_CFLAGS) \
-I$(WTKIT)\include -I$(GLIB) \
$(GDK_PIXBUF_CFLAGS) -I$(WTKIT)\include -I$(GLIB) \
all: \
..\..\config.h \
@ -31,25 +31,22 @@ all: \
gdk.res
gdk_win32_OBJECTS = \
gdkapplaunchcontext-win32.obj \
gdkcursor-win32.obj \
gdkdevice-win32.obj \
gdkdevice-wintab.obj \
gdkdevicemanager-win32.obj \
gdkdnd-win32.obj \
gdkdisplay-win32.obj \
gdkdrawable-win32.obj \
gdkdisplaymanager-win32.obj \
gdkevents-win32.obj \
gdkgc-win32.obj \
gdkgeometry-win32.obj \
gdkglobals-win32.obj \
gdkim-win32.obj \
gdkinput.obj \
gdkinput-win32.obj \
gdkkeys-win32.obj \
gdkmain-win32.obj \
gdkproperty-win32.obj \
# gdkregion-win32.obj \
gdkscreen-win32.obj \
gdkselection-win32.obj \
gdkspawn-win32.obj \
gdktestutils-win32.obj \
gdkvisual-win32.obj \
gdkwin32id.obj \