X11: Fix crash in gdk_x11_gl_context_texture_from_surface
We need to look at the impl_window for the gl rendering, not the subwindow we're rendering into.
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@ -368,7 +368,7 @@ gdk_x11_gl_context_texture_from_surface (GdkGLContext *context,
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if (glx_pixmap == NULL)
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if (glx_pixmap == NULL)
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return FALSE;
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return FALSE;
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window = gdk_gl_context_get_window (gdk_gl_context_get_current ());
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window = gdk_gl_context_get_window (gdk_gl_context_get_current ())->impl_window;
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window_scale = gdk_window_get_scale_factor (window);
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window_scale = gdk_window_get_scale_factor (window);
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window_height = gdk_window_get_height (window);
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window_height = gdk_window_get_height (window);
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