Files
gimp/plug-ins/script-fu/scripts/predator.scm
Henrik Brix Andersen f36a63f68c removed function gimp_menu_path_strip_uline() ...
2003-08-09 Henrik Brix Andersen <brix@gimp.org>

* gimp/app/widgets/gimpwidgets-utils.[ch]: removed function
gimp_menu_path_strip_uline() ...

* gimp/libgimpbase/gimputils.[ch]: ... and added it here under the
name gimp_strip_uline()

* gimp/devel-docs/libgimpbase/libgimpbase-sections.txt: added
gimp_strip_uline to gimputils section

* gimp/app/plug-in/plug-in.c
* gimp/app/widgets/gimpitemfactory.c
* gimp/app/widgets/gimptoolbox.
* gimp/app/gui/plug-in-menus.c: changed accordingly

* gimp/plug-ins/script-fu/script-fu-scripts.c
(script_fu_interface): use gimp_strip_uline() to strip mnemonics
from script-fu menu paths

* gimp/app/gui/vectors-menu.c
* gimp/app/gui/templates-menu.c
* gimp/app/gui/qmask-menu.c
* gimp/app/gui/palettes-menu.c
* gimp/app/gui/palette-editor-menu.c
* gimp/app/gui/images-menu.c
* gimp/app/gui/gradients-menu.c
* gimp/app/gui/gradient-editor-menu.c
* gimp/app/gui/documents-menu.c
* gimp/app/gui/dialogs-menu.c
* gimp/app/gui/colormap-editor-menu.c
* gimp/app/gui/channels-menu.c
* gimp/app/gui/buffers-menu.c
* gimp/app/gui/brushes-menu.c
* gimp/app/gui/layers-menu.c
* gimp/plug-ins/pygimp/plug-ins/clothify.py
* gimp/plug-ins/pygimp/plug-ins/shadow_bevel.py
* gimp/plug-ins/pygimp/plug-ins/whirlpinch.py
* gimp/plug-ins/pygimp/plug-ins/foggify.py
* gimp/plug-ins/script-fu/scripts/*.scm
* gimp/plug-ins/script-fu/script-fu.c: added mnemonics fixing more
of bug #106991

* gimp/app/gui/error-console-menu.c (error_console_menu_update):
updated menu item names, added mnemonics

* gimp/plug-ins/common/animoptimize.c *
gimp/plug-ins/common/animationplay.c: don't prepend every menu
entry with "Animation"
2003-08-11 17:14:32 +00:00

112 lines
3.8 KiB
Scheme

; The GIMP -- an image manipulation program
; Copyright (C) 1995 Spencer Kimball and Peter Mattis
;
; Predator effect
; Copyright (c) 1997 Adrian Likins
; aklikins@eos.ncsu.ed
;
; The idea here is too make the image/selection look sort of like
; the view the predator had in the movies. ie, kind of a thermogram
; type of thing. Works best on colorful rgb images.
;
; This program is free software; you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation; either version 2 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
(define (script-fu-predator image
drawable
edge-amount
pixelize
pixel-size
keep-selection
separate-layer)
(let* (
(type (car (gimp-drawable-type-with-alpha drawable)))
(image-width (car (gimp-image-width image)))
(image-height (car (gimp-image-height image))))
(gimp-undo-push-group-start image)
(gimp-layer-add-alpha drawable)
(if (= (car (gimp-selection-is-empty image)) TRUE)
(begin
(gimp-selection-layer-alpha drawable)
(set! active-selection (car (gimp-selection-save image)))
(set! from-selection FALSE))
(begin
(set! from-selection TRUE)
(set! active-selection (car (gimp-selection-save image)))))
(set! selection-bounds (gimp-selection-bounds image))
(set! select-offset-x (cadr selection-bounds))
(set! select-offset-y (caddr selection-bounds))
(set! select-width (- (cadr (cddr selection-bounds)) select-offset-x))
(set! select-height (- (caddr (cddr selection-bounds)) select-offset-y))
(if (= separate-layer TRUE)
(begin
(set! effect-layer (car (gimp-layer-new image
select-width
select-height
type
"glow layer"
100
NORMAL)))
(gimp-layer-set-offsets effect-layer select-offset-x select-offset-y)
(gimp-image-add-layer image effect-layer -1)
(gimp-selection-none image)
(gimp-edit-clear effect-layer)
(gimp-selection-load active-selection)
(gimp-edit-copy drawable)
(let ((floating-sel (car (gimp-edit-paste effect-layer FALSE))))
(gimp-floating-sel-anchor floating-sel)
)
(gimp-image-set-active-layer image effect-layer )))
(set! active-layer (car (gimp-image-get-active-layer image)))
; all the fun stuff goes here
(if (= pixelize TRUE)
(plug-in-pixelize 1 image active-layer pixel-size))
(plug-in-max-rgb 1 image active-layer 0)
(plug-in-edge 1 image active-layer edge-amount 1)
; clean up the selection copy
(gimp-selection-load active-selection)
(if (= keep-selection FALSE)
(gimp-selection-none image))
(gimp-image-set-active-layer image drawable)
(gimp-image-remove-channel image active-selection)
(gimp-undo-push-group-end image)
(gimp-displays-flush)))
(script-fu-register "script-fu-predator"
_"<Image>/Script-Fu/Alchemy/_Predator..."
"Looks like images from the movie Predator"
"Adrian Likins <adrian@gimp.org>"
"Adrian Likins"
"10/12/97"
"RGB*"
SF-IMAGE "Image" 0
SF-DRAWABLE "Drawable" 0
SF-ADJUSTMENT _"Edge Amount" '(2 0 24 1 1 0 0)
SF-TOGGLE _"Pixelize" TRUE
SF-ADJUSTMENT _"Pixel Amount" '(3 1 16 1 1 0 0)
SF-TOGGLE _"Keep Selection" TRUE
SF-TOGGLE _"Separate Layer" TRUE)