
help system Piers Cornwell <piers.cornwell@bigfoot.com> who has taken the burden to continue this project Karin and Olof started. --Sven
40 lines
1.5 KiB
HTML
40 lines
1.5 KiB
HTML
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
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<HTML>
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<HEAD>
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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
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<TITLE>Edit Layer Attributes</TITLE>
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</HEAD>
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<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
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<TABLE width="100%" cellspacing="1" cellpadding="1">
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<TR bgcolor="black">
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<TD width="100%" align="center"><FONT size="+2" color="white">Edit Layer
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Attributes</FONT></TD>
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</TR>
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<TR bgcolor="white" >
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<TD width="100%" align="left"><P>
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<P>
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Lets you specify the name of the current layer. The name can also hold important
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information about how to interpret a possible animation of the layers (e.g
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if you save the image as a GIF you can set options about how to play the
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animated GIF).
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<H4>
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Animation Attributes
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</H4>
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<P>
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The animation attributes is specified as follows. "<CODE>Layer_Name (delay
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in ms) (combination_mode)</CODE>" e.g <CODE>Frame_1 (100ms) (replace)</CODE>.
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<P>
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The delay will specify the time each frame is visible in the animation. A
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delay of e.g a hundred milliseconds will have the following format
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<CODE>(100ms)</CODE>.
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<P>
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The combination mode will specify if you will combine with the previous layer
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or replace it. The two modes are either <CODE>(combine)</CODE> or
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<CODE>(replace)</CODE>.
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<P>
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<A href="index.html">Index</A>
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</TD>
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</TR>
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</TABLE>
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</BODY></HTML>
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