Files
gimp/help/C/dialogs/layers/edit_layer_attributes.html
Sven Neumann fc4b217c4a Committed a whole bunch of changes from the new maintainer of the
help system Piers Cornwell <piers.cornwell@bigfoot.com> who has taken
the burden to continue this project Karin and Olof started.


--Sven
2000-07-29 21:40:10 +00:00

40 lines
1.5 KiB
HTML

<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<TITLE>Edit Layer Attributes</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Edit Layer
Attributes</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Lets you specify the name of the current layer. The name can also hold important
information about how to interpret a possible animation of the layers (e.g
if you save the image as a GIF you can set options about how to play the
animated GIF).
<H4>
Animation Attributes
</H4>
<P>
The animation attributes is specified as follows. "<CODE>Layer_Name (delay
in ms) (combination_mode)</CODE>" e.g <CODE>Frame_1 (100ms) (replace)</CODE>.
<P>
The delay will specify the time each frame is visible in the animation. A
delay of e.g a hundred milliseconds will have the following format
<CODE>(100ms)</CODE>.
<P>
The combination mode will specify if you will combine with the previous layer
or replace it. The two modes are either <CODE>(combine)</CODE> or
<CODE>(replace)</CODE>.
<P>
<A href="index.html">Index</A>
</TD>
</TR>
</TABLE>
</BODY></HTML>