Files
gimp/app/core/gimpprojection-construct.c
2012-05-19 00:06:03 +02:00

146 lines
4.5 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gegl.h>
#include "core-types.h"
#include "gegl/gimp-gegl-utils.h"
#include "gimplayer.h"
#include "gimpprojectable.h"
#include "gimpprojection.h"
#include "gimpprojection-construct.h"
/* local function prototypes */
static void gimp_projection_initialize (GimpProjection *proj,
gint x,
gint y,
gint w,
gint h);
/* public functions */
void
gimp_projection_construct (GimpProjection *proj,
gint x,
gint y,
gint w,
gint h)
{
GeglRectangle rect = { x, y, w, h };
g_return_if_fail (GIMP_IS_PROJECTION (proj));
/* First, determine if the projection image needs to be
* initialized--this is the case when there are no visible
* layers that cover the entire canvas--either because layers
* are offset or only a floating selection is visible
*/
gimp_projection_initialize (proj, x, y, w, h);
if (! proj->processor)
{
GeglNode *sink = gimp_projection_get_sink_node (proj);
proj->processor = gegl_node_new_processor (sink, &rect);
}
else
{
gegl_processor_set_rectangle (proj->processor, &rect);
}
while (gegl_processor_work (proj->processor, NULL));
}
/**
* gimp_projection_initialize:
* @proj: A #GimpProjection.
* @x:
* @y:
* @w:
* @h:
*
* This function determines whether a visible layer with combine mode
* Normal provides complete coverage over the specified area. If not,
* the projection is initialized to transparent black.
*/
static void
gimp_projection_initialize (GimpProjection *proj,
gint x,
gint y,
gint w,
gint h)
{
GList *list;
gint proj_off_x;
gint proj_off_y;
gboolean coverage = FALSE;
gimp_projectable_get_offset (proj->projectable, &proj_off_x, &proj_off_y);
for (list = gimp_projectable_get_layers (proj->projectable);
list;
list = g_list_next (list))
{
GimpLayer *layer = list->data;
GimpDrawable *drawable = GIMP_DRAWABLE (layer);
GimpItem *item = GIMP_ITEM (layer);
gint off_x, off_y;
gimp_item_get_offset (item, &off_x, &off_y);
/* subtract the projectable's offsets because the list of
* update areas is in tile-pyramid coordinates, but our
* external API is always in terms of image coordinates.
*/
off_x -= proj_off_x;
off_y -= proj_off_y;
if (gimp_item_get_visible (item) &&
! gimp_drawable_has_alpha (drawable) &&
! gimp_layer_get_mask (layer) &&
gimp_layer_get_mode (layer) == GIMP_NORMAL_MODE &&
gimp_layer_get_opacity (layer) == GIMP_OPACITY_OPAQUE &&
off_x <= x &&
off_y <= y &&
(off_x + gimp_item_get_width (item)) >= (x + w) &&
(off_y + gimp_item_get_height (item)) >= (y + h))
{
coverage = TRUE;
break;
}
}
if (! coverage)
{
GeglBuffer *buffer;
/* GEGL should really do this for us... */
gegl_node_get (gimp_projection_get_sink_node (proj),
"buffer", &buffer, NULL);
gegl_buffer_clear (buffer, GEGL_RECTANGLE (x, y, w, h));
g_object_unref (buffer);
}
}