302 lines
13 KiB
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302 lines
13 KiB
HTML
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<title>gimppixelfetcher</title>
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<th width="100%" align="center">GIMP Library Reference Manual</th>
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<tr><td colspan="5" class="shortcuts"><nobr><a href="#id2613512" class="shortcut">Top</a>
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<a href="#id2636674" class="shortcut">Description</a></nobr></td></tr>
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</table>
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<div class="refentry" lang="en">
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<a name="libgimp-gimppixelfetcher"></a><div class="titlepage"></div>
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<div class="refnamediv"><table width="100%"><tr>
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<td valign="top">
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<h2>
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<a name="id2613512"></a><span class="refentrytitle">gimppixelfetcher</span>
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</h2>
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<p>gimppixelfetcher — Functions for operating on pixel regions.</p>
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</td>
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<td valign="top" align="right"></td>
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</tr></table></div>
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<div class="refsynopsisdiv">
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<h2>Synopsis</h2>
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<pre class="synopsis">
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enum <a href="libgimp-gimppixelfetcher.html#GimpPixelFetcherEdgeMode">GimpPixelFetcherEdgeMode</a>;
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<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a>;
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<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a>* <a href="libgimp-gimppixelfetcher.html#gimp-pixel-fetcher-new">gimp_pixel_fetcher_new</a> (<a href="libgimp-gimpdrawable.html#GimpDrawable">GimpDrawable</a> *drawable,
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gboolean shadow);
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void <a href="libgimp-gimppixelfetcher.html#gimp-pixel-fetcher-set-edge-mode">gimp_pixel_fetcher_set_edge_mode</a>
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(<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcherEdgeMode">GimpPixelFetcherEdgeMode</a> mode);
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void <a href="libgimp-gimppixelfetcher.html#gimp-pixel-fetcher-set-bg-color">gimp_pixel_fetcher_set_bg_color</a> (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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const <a
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href="../libgimpcolor/libgimpcolor-GimpRGB.html#GimpRGB"
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>GimpRGB</a> *color);
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void <a href="libgimp-gimppixelfetcher.html#gimp-pixel-fetcher-get-pixel">gimp_pixel_fetcher_get_pixel</a> (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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gint x,
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gint y,
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guchar *pixel);
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void <a href="libgimp-gimppixelfetcher.html#gimp-pixel-fetcher-put-pixel">gimp_pixel_fetcher_put_pixel</a> (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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gint x,
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gint y,
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const guchar *pixel);
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void <a href="libgimp-gimppixelfetcher.html#gimp-pixel-fetcher-destroy">gimp_pixel_fetcher_destroy</a> (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf);
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</pre>
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</div>
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<div class="refsect1" lang="en">
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<a name="id2636674"></a><h2>Description</h2>
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<p>
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These functions provide neighbourhood-based algorithms which get
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dramatically slower on region boundaries, to the point where a special
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treatment for neighbourhoods which are completely inside a tile is
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called for. It hides the special treatment of tile borders, making
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plug-in code more readable and shorter.
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</p>
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</div>
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<div class="refsect1" lang="en">
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<a name="id2636695"></a><h2>Details</h2>
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<div class="refsect2" lang="en">
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<a name="id2636706"></a><h3>
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<a name="GimpPixelFetcherEdgeMode"></a>enum GimpPixelFetcherEdgeMode</h3>
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<a class="indexterm" name="id2636717"></a><pre class="programlisting">typedef enum
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{
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GIMP_PIXEL_FETCHER_EDGE_NONE,
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GIMP_PIXEL_FETCHER_EDGE_WRAP,
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GIMP_PIXEL_FETCHER_EDGE_SMEAR,
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GIMP_PIXEL_FETCHER_EDGE_BLACK,
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GIMP_PIXEL_FETCHER_EDGE_BACKGROUND
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} GimpPixelFetcherEdgeMode;
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</pre>
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<p>
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</p>
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</div>
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<hr>
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<div class="refsect2" lang="en">
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<a name="id2636736"></a><h3>
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<a name="GimpPixelFetcher"></a>GimpPixelFetcher</h3>
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<a class="indexterm" name="id2636748"></a><pre class="programlisting">typedef struct _GimpPixelFetcher GimpPixelFetcher;</pre>
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<p>
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</p>
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</div>
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<hr>
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<div class="refsect2" lang="en">
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<a name="id2636764"></a><h3>
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<a name="gimp-pixel-fetcher-new"></a>gimp_pixel_fetcher_new ()</h3>
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<a class="indexterm" name="id2634686"></a><pre class="programlisting"><a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a>* gimp_pixel_fetcher_new (<a href="libgimp-gimpdrawable.html#GimpDrawable">GimpDrawable</a> *drawable,
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gboolean shadow);</pre>
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<p>
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Initialize a pixel region from the drawable.</p>
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<p>
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</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<tbody>
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<tr>
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<td><span class="term"><em class="parameter"><code>drawable</code></em> :</span></td>
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<td> the <a href="libgimp-gimpdrawable.html#GimpDrawable"><span class="type">GimpDrawable</span></a> the new region will be attached to.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>shadow</code></em> :</span></td>
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<td> a <span class="type">gboolean</span> indicating whether the region is attached to
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the shadow tiles or the real <code class="literal">drawable</code> tiles.
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</td>
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</tr>
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<tr>
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<td><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></td>
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<td> a pointer to a <a href="libgimp-gimppixelrgn.html#GimpPixelRgn"><span class="type">GimpPixelRgn</span></a> structure (or NULL).
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<hr>
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<div class="refsect2" lang="en">
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<a name="id2634799"></a><h3>
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<a name="gimp-pixel-fetcher-set-edge-mode"></a>gimp_pixel_fetcher_set_edge_mode ()</h3>
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<a class="indexterm" name="id2634811"></a><pre class="programlisting">void gimp_pixel_fetcher_set_edge_mode
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(<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcherEdgeMode">GimpPixelFetcherEdgeMode</a> mode);</pre>
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<p>
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Change the edage mode of a previously initialized pixel region.</p>
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<p>
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</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<tbody>
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<tr>
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<td><span class="term"><em class="parameter"><code>pf</code></em> :</span></td>
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<td> a pointer to a previously initialized <a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher"><span class="type">GimpPixelFetcher</span></a>.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>mode</code></em> :</span></td>
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<td> the new edge mode from <a href="libgimp-gimppixelfetcher.html#GimpPixelFetcherEdgeMode"><span class="type">GimpPixelFetcherEdgeMode</span></a>.
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<hr>
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<div class="refsect2" lang="en">
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<a name="id2641528"></a><h3>
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<a name="gimp-pixel-fetcher-set-bg-color"></a>gimp_pixel_fetcher_set_bg_color ()</h3>
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<a class="indexterm" name="id2641539"></a><pre class="programlisting">void gimp_pixel_fetcher_set_bg_color (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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const <a
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href="../libgimpcolor/libgimpcolor-GimpRGB.html#GimpRGB"
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>GimpRGB</a> *color);</pre>
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<p>
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Change the background color of a previously initialized pixel region.</p>
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<p>
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</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<tbody>
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<tr>
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<td><span class="term"><em class="parameter"><code>pf</code></em> :</span></td>
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<td> a pointer to a previously initialized <a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher"><span class="type">GimpPixelFetcher</span></a>.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>color</code></em> :</span></td>
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<td> the color to be used as bg color.
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<hr>
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<div class="refsect2" lang="en">
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<a name="id2649992"></a><h3>
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<a name="gimp-pixel-fetcher-get-pixel"></a>gimp_pixel_fetcher_get_pixel ()</h3>
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<a class="indexterm" name="id2650003"></a><pre class="programlisting">void gimp_pixel_fetcher_get_pixel (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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gint x,
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gint y,
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guchar *pixel);</pre>
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<p>
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Get a pixel from the pixel region.</p>
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<p>
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</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<tbody>
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<tr>
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<td><span class="term"><em class="parameter"><code>pf</code></em> :</span></td>
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<td> a pointer to a previously initialized <a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher"><span class="type">GimpPixelFetcher</span></a>.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>x</code></em> :</span></td>
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<td> the x coordinate of the pixel to get.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>y</code></em> :</span></td>
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<td> the y coordinate of the pixel to get.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>pixel</code></em> :</span></td>
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<td> the memory location where to return the pixel.
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<hr>
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<div class="refsect2" lang="en">
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<a name="id2650125"></a><h3>
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<a name="gimp-pixel-fetcher-put-pixel"></a>gimp_pixel_fetcher_put_pixel ()</h3>
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<a class="indexterm" name="id2650138"></a><pre class="programlisting">void gimp_pixel_fetcher_put_pixel (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf,
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gint x,
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gint y,
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const guchar *pixel);</pre>
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<p>
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Set a pixel in the pixel region.</p>
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<p>
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</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<tbody>
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<tr>
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<td><span class="term"><em class="parameter"><code>pf</code></em> :</span></td>
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<td> a pointer to a previously initialized <a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher"><span class="type">GimpPixelFetcher</span></a>.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>x</code></em> :</span></td>
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<td> the x coordinate of the pixel to set.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>y</code></em> :</span></td>
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<td> the y coordinate of the pixel to set.
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</td>
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</tr>
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<tr>
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<td><span class="term"><em class="parameter"><code>pixel</code></em> :</span></td>
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<td> the pixel to set.
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<hr>
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<div class="refsect2" lang="en">
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<a name="id2637838"></a><h3>
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<a name="gimp-pixel-fetcher-destroy"></a>gimp_pixel_fetcher_destroy ()</h3>
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<a class="indexterm" name="id2637850"></a><pre class="programlisting">void gimp_pixel_fetcher_destroy (<a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher">GimpPixelFetcher</a> *pf);</pre>
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<p>
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Close a previously initializd pixel region.</p>
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<p>
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</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<tbody><tr>
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<td><span class="term"><em class="parameter"><code>pf</code></em> :</span></td>
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<td> a pointer to a previously initialized <a href="libgimp-gimppixelfetcher.html#GimpPixelFetcher"><span class="type">GimpPixelFetcher</span></a>.
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</td>
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</tr></tbody>
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</table></div>
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</div>
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</div>
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</div>
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</body>
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</html>
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