Files
gimp/app/core/gimpimage-quick-mask.c
Jehan bcacf6e2ae app: "active item" concept => "selected items".
After much thought, tests and discussions with Aryeom, we decided adding
back an active item concept additionally to the selected items ones is a
bad idea as it makes only usage unecessarily complex.
We will just have selected layers. Some kind of operations will work
when more than one item (layers, channels, vectors) are selected while
others will require exacty one item.

In particular, let's replace instances of gimp_image_(s|g)et_active_*()
by corresponding gimp_image_(s|g)et_selected_*(). Also replace single
item in various undo classes by GList of items.
Also "active-*-changed" GimpImage signals are no more, fully replaced by
"selected-*s-changed".

This is still work-in-progress.
2020-05-17 18:32:16 +02:00

213 lines
5.9 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <cairo.h>
#include <gegl.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include "libgimpcolor/gimpcolor.h"
#include "core-types.h"
#include "gimp.h"
#include "gimpchannel.h"
#include "gimpimage.h"
#include "gimpimage-private.h"
#include "gimpimage-quick-mask.h"
#include "gimpimage-undo.h"
#include "gimpimage-undo-push.h"
#include "gimplayer.h"
#include "gimplayer-floating-selection.h"
#include "gimp-intl.h"
#define CHANNEL_WAS_ACTIVE (0x2)
/* public functions */
void
gimp_image_set_quick_mask_state (GimpImage *image,
gboolean active)
{
GimpImagePrivate *private;
GimpChannel *selection;
GimpChannel *mask;
gboolean channel_was_active;
g_return_if_fail (GIMP_IS_IMAGE (image));
if (active == gimp_image_get_quick_mask_state (image))
return;
private = GIMP_IMAGE_GET_PRIVATE (image);
/* Keep track of the state so that we can make the right drawable
* active again when deactiviting quick mask (see bug #134371).
*/
if (private->quick_mask_state)
channel_was_active = (private->quick_mask_state & CHANNEL_WAS_ACTIVE) != 0;
else
channel_was_active = gimp_image_get_active_channel (image) != NULL;
/* Set private->quick_mask_state early so we can return early when
* being called recursively.
*/
private->quick_mask_state = (active
? TRUE | (channel_was_active ?
CHANNEL_WAS_ACTIVE : 0)
: FALSE);
selection = gimp_image_get_mask (image);
mask = gimp_image_get_quick_mask (image);
if (active)
{
if (! mask)
{
GimpLayer *floating_sel;
gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK,
C_("undo-type", "Enable Quick Mask"));
floating_sel = gimp_image_get_floating_selection (image);
if (floating_sel)
floating_sel_to_layer (floating_sel, NULL);
mask = GIMP_CHANNEL (gimp_item_duplicate (GIMP_ITEM (selection),
GIMP_TYPE_CHANNEL));
if (! gimp_channel_is_empty (selection))
gimp_channel_clear (selection, NULL, TRUE);
gimp_channel_set_color (mask, &private->quick_mask_color, FALSE);
gimp_item_rename (GIMP_ITEM (mask), GIMP_IMAGE_QUICK_MASK_NAME,
NULL);
if (private->quick_mask_inverted)
gimp_channel_invert (mask, FALSE);
gimp_image_add_channel (image, mask, NULL, 0, TRUE);
gimp_image_undo_group_end (image);
}
}
else
{
if (mask)
{
GimpLayer *floating_sel = gimp_image_get_floating_selection (image);
gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK,
C_("undo-type", "Disable Quick Mask"));
if (private->quick_mask_inverted)
gimp_channel_invert (mask, TRUE);
if (floating_sel &&
gimp_layer_get_floating_sel_drawable (floating_sel) == GIMP_DRAWABLE (mask))
floating_sel_anchor (floating_sel);
gimp_item_to_selection (GIMP_ITEM (mask),
GIMP_CHANNEL_OP_REPLACE,
TRUE, FALSE, 0.0, 0.0);
gimp_image_remove_channel (image, mask, TRUE, NULL);
if (! channel_was_active)
gimp_image_unset_selected_channels (image);
gimp_image_undo_group_end (image);
}
}
gimp_image_quick_mask_changed (image);
}
gboolean
gimp_image_get_quick_mask_state (GimpImage *image)
{
g_return_val_if_fail (GIMP_IS_IMAGE (image), FALSE);
return GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_state;
}
void
gimp_image_set_quick_mask_color (GimpImage *image,
const GimpRGB *color)
{
GimpChannel *quick_mask;
g_return_if_fail (GIMP_IS_IMAGE (image));
g_return_if_fail (color != NULL);
GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_color = *color;
quick_mask = gimp_image_get_quick_mask (image);
if (quick_mask)
gimp_channel_set_color (quick_mask, color, TRUE);
}
void
gimp_image_get_quick_mask_color (GimpImage *image,
GimpRGB *color)
{
g_return_if_fail (GIMP_IS_IMAGE (image));
g_return_if_fail (color != NULL);
*color = GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_color;
}
GimpChannel *
gimp_image_get_quick_mask (GimpImage *image)
{
g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL);
return gimp_image_get_channel_by_name (image, GIMP_IMAGE_QUICK_MASK_NAME);
}
void
gimp_image_quick_mask_invert (GimpImage *image)
{
GimpImagePrivate *private;
g_return_if_fail (GIMP_IS_IMAGE (image));
private = GIMP_IMAGE_GET_PRIVATE (image);
if (private->quick_mask_state)
{
GimpChannel *quick_mask = gimp_image_get_quick_mask (image);
if (quick_mask)
gimp_channel_invert (quick_mask, TRUE);
}
private->quick_mask_inverted = ! private->quick_mask_inverted;
}
gboolean
gimp_image_get_quick_mask_inverted (GimpImage *image)
{
g_return_val_if_fail (GIMP_IS_IMAGE (image), FALSE);
return GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_inverted;
}