
After much thought, tests and discussions with Aryeom, we decided adding back an active item concept additionally to the selected items ones is a bad idea as it makes only usage unecessarily complex. We will just have selected layers. Some kind of operations will work when more than one item (layers, channels, vectors) are selected while others will require exacty one item. In particular, let's replace instances of gimp_image_(s|g)et_active_*() by corresponding gimp_image_(s|g)et_selected_*(). Also replace single item in various undo classes by GList of items. Also "active-*-changed" GimpImage signals are no more, fully replaced by "selected-*s-changed". This is still work-in-progress.
213 lines
5.9 KiB
C
213 lines
5.9 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <cairo.h>
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#include <gegl.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include "libgimpcolor/gimpcolor.h"
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#include "core-types.h"
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#include "gimp.h"
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#include "gimpchannel.h"
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#include "gimpimage.h"
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#include "gimpimage-private.h"
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#include "gimpimage-quick-mask.h"
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#include "gimpimage-undo.h"
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#include "gimpimage-undo-push.h"
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#include "gimplayer.h"
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#include "gimplayer-floating-selection.h"
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#include "gimp-intl.h"
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#define CHANNEL_WAS_ACTIVE (0x2)
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/* public functions */
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void
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gimp_image_set_quick_mask_state (GimpImage *image,
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gboolean active)
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{
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GimpImagePrivate *private;
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GimpChannel *selection;
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GimpChannel *mask;
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gboolean channel_was_active;
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g_return_if_fail (GIMP_IS_IMAGE (image));
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if (active == gimp_image_get_quick_mask_state (image))
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return;
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private = GIMP_IMAGE_GET_PRIVATE (image);
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/* Keep track of the state so that we can make the right drawable
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* active again when deactiviting quick mask (see bug #134371).
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*/
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if (private->quick_mask_state)
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channel_was_active = (private->quick_mask_state & CHANNEL_WAS_ACTIVE) != 0;
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else
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channel_was_active = gimp_image_get_active_channel (image) != NULL;
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/* Set private->quick_mask_state early so we can return early when
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* being called recursively.
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*/
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private->quick_mask_state = (active
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? TRUE | (channel_was_active ?
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CHANNEL_WAS_ACTIVE : 0)
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: FALSE);
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selection = gimp_image_get_mask (image);
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mask = gimp_image_get_quick_mask (image);
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if (active)
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{
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if (! mask)
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{
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GimpLayer *floating_sel;
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gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK,
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C_("undo-type", "Enable Quick Mask"));
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floating_sel = gimp_image_get_floating_selection (image);
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if (floating_sel)
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floating_sel_to_layer (floating_sel, NULL);
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mask = GIMP_CHANNEL (gimp_item_duplicate (GIMP_ITEM (selection),
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GIMP_TYPE_CHANNEL));
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if (! gimp_channel_is_empty (selection))
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gimp_channel_clear (selection, NULL, TRUE);
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gimp_channel_set_color (mask, &private->quick_mask_color, FALSE);
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gimp_item_rename (GIMP_ITEM (mask), GIMP_IMAGE_QUICK_MASK_NAME,
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NULL);
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if (private->quick_mask_inverted)
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gimp_channel_invert (mask, FALSE);
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gimp_image_add_channel (image, mask, NULL, 0, TRUE);
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gimp_image_undo_group_end (image);
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}
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}
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else
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{
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if (mask)
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{
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GimpLayer *floating_sel = gimp_image_get_floating_selection (image);
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gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK,
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C_("undo-type", "Disable Quick Mask"));
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if (private->quick_mask_inverted)
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gimp_channel_invert (mask, TRUE);
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if (floating_sel &&
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gimp_layer_get_floating_sel_drawable (floating_sel) == GIMP_DRAWABLE (mask))
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floating_sel_anchor (floating_sel);
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gimp_item_to_selection (GIMP_ITEM (mask),
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GIMP_CHANNEL_OP_REPLACE,
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TRUE, FALSE, 0.0, 0.0);
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gimp_image_remove_channel (image, mask, TRUE, NULL);
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if (! channel_was_active)
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gimp_image_unset_selected_channels (image);
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gimp_image_undo_group_end (image);
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}
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}
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gimp_image_quick_mask_changed (image);
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}
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gboolean
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gimp_image_get_quick_mask_state (GimpImage *image)
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{
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g_return_val_if_fail (GIMP_IS_IMAGE (image), FALSE);
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return GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_state;
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}
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void
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gimp_image_set_quick_mask_color (GimpImage *image,
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const GimpRGB *color)
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{
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GimpChannel *quick_mask;
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g_return_if_fail (GIMP_IS_IMAGE (image));
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g_return_if_fail (color != NULL);
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GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_color = *color;
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quick_mask = gimp_image_get_quick_mask (image);
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if (quick_mask)
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gimp_channel_set_color (quick_mask, color, TRUE);
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}
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void
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gimp_image_get_quick_mask_color (GimpImage *image,
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GimpRGB *color)
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{
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g_return_if_fail (GIMP_IS_IMAGE (image));
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g_return_if_fail (color != NULL);
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*color = GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_color;
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}
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GimpChannel *
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gimp_image_get_quick_mask (GimpImage *image)
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{
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g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL);
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return gimp_image_get_channel_by_name (image, GIMP_IMAGE_QUICK_MASK_NAME);
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}
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void
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gimp_image_quick_mask_invert (GimpImage *image)
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{
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GimpImagePrivate *private;
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g_return_if_fail (GIMP_IS_IMAGE (image));
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private = GIMP_IMAGE_GET_PRIVATE (image);
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if (private->quick_mask_state)
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{
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GimpChannel *quick_mask = gimp_image_get_quick_mask (image);
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if (quick_mask)
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gimp_channel_invert (quick_mask, TRUE);
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}
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private->quick_mask_inverted = ! private->quick_mask_inverted;
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}
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gboolean
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gimp_image_get_quick_mask_inverted (GimpImage *image)
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{
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g_return_val_if_fail (GIMP_IS_IMAGE (image), FALSE);
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return GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_inverted;
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}
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