Files
gimp/plug-ins/script-fu/scripts/test-v3.scm
bootchk 98bf051e7a Fix #10044 more natural binding of PDB return values
Allow (script-fu-use-v3) in script, or in SF Console.

Definitive description is in script-fu/docs/using-v3-binding.md

Makes SF interpret v3 of SF dialect.
  - marshals single return value from PDB without wrapping in list
  - marshals boolean return value from PDB as #t #f instead of integers
  - marshals boolean to PDB from #t and #f or TRUE and FALSE
  - marshals void return from PDB as () instead of (#t), but that is moot.

The version of SF dialect is distinct from the version of the PDB API.

Dialect v3 is opt-in: the initial dialect of all SF tools remains v2.

Commit also allows #t,#f for defaults of SF-TOGGLE instead of TRUE, FALSE
but that is an independent enhancement (but closely related.)

Affects interpreter state of the current process.
Not an attribute per se of a plugin.
While in this state, a plugin should not call PDB procedures
which are themselves v2 script plugins,
or a few utility scripts in script-fu-util.scm,
but that is rarely needed.

Does not remove symbols TRUE and FALSE from dialect.

A script can also call (script-fu-use-v2) to revert.
That is also discouraged but useful e.g. for testing.
2024-03-09 07:21:50 -05:00

79 lines
2.7 KiB
Scheme

; Old style script testing v3 binding of return values from PDB
; Modified from clothify.scm
; 1. Calls (script-fu-use-v3) very early
; 2. Uses v3 binding for PDB returns, i.e. elides many (car ()) from original
; Expect:
; this works
; after this plugin is invoked, all other /scripts still work, when invoked by menu item
; !!! You can't do this at top level, it affects all scripts in extension-script-fu
; (script-fu-use-v3)
(define (script-fu-testv3 timg tdrawable bx by azimuth elevation depth)
(script-fu-use-v3)
(let* (
(width (gimp-drawable-get-width tdrawable))
(height (gimp-drawable-get-height tdrawable))
(img (gimp-image-new width height RGB))
; (layer-two (gimp-layer-new img width height RGB-IMAGE "Y Dots" 100 LAYER-MODE-MULTIPLY))
(layer-one (gimp-layer-new img width height RGB-IMAGE "X Dots" 100 LAYER-MODE-NORMAL))
(layer-two 0)
(bump-layer 0)
)
(gimp-context-push)
(gimp-context-set-defaults)
(gimp-image-undo-disable img)
(gimp-image-insert-layer img layer-one 0 0)
(gimp-context-set-background '(255 255 255))
(gimp-drawable-edit-fill layer-one FILL-BACKGROUND)
(plug-in-noisify RUN-NONINTERACTIVE img layer-one FALSE 0.7 0.7 0.7 0.7)
(set! layer-two (gimp-layer-copy layer-one 0))
(gimp-layer-set-mode layer-two LAYER-MODE-MULTIPLY)
(gimp-image-insert-layer img layer-two 0 0)
(plug-in-gauss-rle RUN-NONINTERACTIVE img layer-one bx TRUE FALSE)
(plug-in-gauss-rle RUN-NONINTERACTIVE img layer-two by FALSE TRUE)
(gimp-image-flatten img)
; Note the inner call returns (<numeric length> <vector>)
; We still need cadr even in v3 language
(set! bump-layer (aref (cadr (gimp-image-get-selected-layers img)) 0))
(plug-in-c-astretch RUN-NONINTERACTIVE img bump-layer)
(plug-in-noisify RUN-NONINTERACTIVE img bump-layer FALSE 0.2 0.2 0.2 0.2)
(plug-in-bump-map RUN-NONINTERACTIVE img tdrawable bump-layer azimuth elevation depth 0 0 0 0 FALSE FALSE 0)
(gimp-image-delete img)
(gimp-displays-flush)
(gimp-context-pop)
)
)
(script-fu-register "script-fu-testv3"
_"Test script-fu-use-v3..."
_"Test use of script-fu-use-v3 in old scripts"
"lloyd konneker"
""
"2023"
"RGB* GRAY*"
SF-IMAGE "Input image" 0
SF-DRAWABLE "Input drawable" 0
SF-ADJUSTMENT _"Blur X" '(9 3 100 1 10 0 1)
SF-ADJUSTMENT _"Blur Y" '(9 3 100 1 10 0 1)
SF-ADJUSTMENT _"Azimuth" '(135 0 360 1 10 1 0)
SF-ADJUSTMENT _"Elevation" '(45 0 90 1 10 1 0)
SF-ADJUSTMENT _"Depth" '(3 1 50 1 10 0 1)
)
(script-fu-menu-register "script-fu-testv3"
"<Image>/Filters/Development/Script-Fu/Test")